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816
Local features and kernels for classification of texture and object categories: a comprehensive study
- International Journal of Computer Vision
, 2007
"... Recently, methods based on local image features have shown promise for texture and object recognition tasks. This paper presents a large-scale evaluation of an approach that represents images as distributions (signatures or histograms) of features extracted from a sparse set of keypoint locations an ..."
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Cited by 653 (34 self)
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Recently, methods based on local image features have shown promise for texture and object recognition tasks. This paper presents a large-scale evaluation of an approach that represents images as distributions (signatures or histograms) of features extracted from a sparse set of keypoint locations and learns a Support Vector Machine classifier with kernels based on two effective measures for comparing distributions, the Earth Mover’s Distance and the χ 2 distance. We first evaluate the performance of our approach with different keypoint detectors and descriptors, as well as different kernels and classifiers. We then conduct a comparative evaluation with several state-of-the-art recognition methods on four texture and five object databases. On most of these databases, our implementation exceeds the best reported results and achieves comparable performance on the rest. Finally, we investigate the influence of background correlations on recognition performance via extensive tests on the PASCAL database, for which ground-truth object localization information is available. Our experiments demonstrate that image representations based on distributions of local features are surprisingly effective for classification of texture and object images under challenging real-world conditions, including significant intra-class variations and substantial background clutter.
Real-time human pose recognition in parts from single depth images
- IN CVPR
, 2011
"... We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler p ..."
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Cited by 568 (17 self)
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We propose a new method to quickly and accurately predict 3D positions of body joints from a single depth image, using no temporal information. We take an object recognition approach, designing an intermediate body parts representation that maps the difficult pose estimation problem into a simpler per-pixel classification problem. Our large and highly varied training dataset allows the classifier to estimate body parts invariant to pose, body shape, clothing, etc. Finally we generate confidence-scored 3D proposals of several body joints by reprojecting the classification result and finding local modes. The system runs at 200 frames per second on consumer hardware. Our evaluation shows high accuracy on both synthetic and real test sets, and investigates the effect of several training parameters. We achieve state of the art accuracy in our comparison with related work and demonstrate improved generalization over exact whole-skeleton nearest neighbor matching.
A discriminatively trained, multiscale, deformable part model
- In IEEE Conference on Computer Vision and Pattern Recognition (CVPR-2008
, 2008
"... This paper describes a discriminatively trained, multiscale, deformable part model for object detection. Our system achieves a two-fold improvement in average precision over the best performance in the 2006 PASCAL person detection challenge. It also outperforms the best results in the 2007 challenge ..."
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Cited by 555 (11 self)
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This paper describes a discriminatively trained, multiscale, deformable part model for object detection. Our system achieves a two-fold improvement in average precision over the best performance in the 2006 PASCAL person detection challenge. It also outperforms the best results in the 2007 challenge in ten out of twenty categories. The system relies heavily on deformable parts. While deformable part models have become quite popular, their value had not been demonstrated on difficult benchmarks such as the PASCAL challenge. Our system also relies heavily on new methods for discriminative training. We combine a margin-sensitive approach for data mining hard negative examples with a formalism we call latent SVM. A latent SVM, like a hidden CRF, leads to a non-convex training problem. However, a latent SVM is semi-convex and the training problem becomes convex once latent information is specified for the positive examples. We believe that our training methods will eventually make possible the effective use of more latent information such as hierarchical (grammar) models and models involving latent three dimensional pose. 1.
Unsupervised learning of human action categories using spatial-temporal words
- In Proc. BMVC
, 2006
"... Imagine a video taken on a sunny beach, can a computer automatically tell what is happening in the scene? Can it identify different human activities in the video, such as water surfing, people walking and lying on the beach? To automatically classify or localize different actions in video sequences ..."
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Cited by 494 (8 self)
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Imagine a video taken on a sunny beach, can a computer automatically tell what is happening in the scene? Can it identify different human activities in the video, such as water surfing, people walking and lying on the beach? To automatically classify or localize different actions in video sequences is very useful for a variety of tasks, such as video surveillance, objectlevel video summarization, video indexing, digital library organization, etc. However, it remains a challenging task for computers to achieve robust action recognition due to cluttered background, camera motion, occlusion, and geometric and photometric variances of objects. For example, in a live video of a skating competition, the skater moves rapidly across the rink, and the camera also moves to follow the skater. With moving camera, non-stationary background, and moving target, few vision algorithms could identify, categorize and
One-shot learning of object categories
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 2006
"... Learning visual models of object categories notoriously requires hundreds or thousands of training examples. We show that it is possible to learn much information about a category from just one, or a handful, of images. The key insight is that, rather than learning from scratch, one can take advant ..."
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Cited by 364 (20 self)
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Learning visual models of object categories notoriously requires hundreds or thousands of training examples. We show that it is possible to learn much information about a category from just one, or a handful, of images. The key insight is that, rather than learning from scratch, one can take advantage of knowledge coming from previously learned categories, no matter how different these categories might be. We explore a Bayesian implementation of this idea. Object categories are represented by probabilistic models. Prior knowledge is represented as a probability density function on the parameters of these models. The posterior model for an object category is obtained by updating the prior in the light of one or more observations. We test a simple implementation of our algorithm on a database of 101 diverse object categories. We compare category models learned by an implementation of our Bayesian approach to models learned from by Maximum Likelihood (ML) and Maximum A Posteriori (MAP) methods. We find that on a database of more than 100 categories, the Bayesian approach produces informative models when the number of training examples is too small for other methods to operate successfully.
Sharing Visual Features for Multiclass And Multiview Object Detection
, 2004
"... We consider the problem of detecting a large number of different classes of objects in cluttered scenes. Traditional approaches require applying a battery of different classifiers to the image, at multiple locations and scales. This can be slow and can require a lot of training data, since each clas ..."
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Cited by 279 (6 self)
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We consider the problem of detecting a large number of different classes of objects in cluttered scenes. Traditional approaches require applying a battery of different classifiers to the image, at multiple locations and scales. This can be slow and can require a lot of training data, since each classifier requires the computation of many different image features. In particular, for independently trained detectors, the (run-time) computational complexity, and the (training-time) sample complexity, scales linearly with the number of classes to be detected. It seems unlikely that such an approach will scale up to allow recognition of hundreds or thousands of objects.
In Defense of Nearest-Neighbor Based Image Classification
"... State-of-the-art image classification methods require an intensive learning/training stage (using SVM, Boosting, etc.) In contrast, non-parametric Nearest-Neighbor (NN) based image classifiers require no training time and have other favorable properties. However, the large performance gap between th ..."
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Cited by 266 (2 self)
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State-of-the-art image classification methods require an intensive learning/training stage (using SVM, Boosting, etc.) In contrast, non-parametric Nearest-Neighbor (NN) based image classifiers require no training time and have other favorable properties. However, the large performance gap between these two families of approaches rendered NNbased image classifiers useless. We claim that the effectiveness of non-parametric NNbased image classification has been considerably undervalued. We argue that two practices commonly used in image classification methods, have led to the inferior performance of NN-based image classifiers: (i) Quantization of local image descriptors (used to generate “bags-of-words”, codebooks). (ii) Computation of ‘Image-to-Image ’ distance, instead of ‘Image-to-Class ’ distance. We propose a trivial NN-based classifier – NBNN, (Naive-Bayes Nearest-Neighbor), which employs NNdistances in the space of the local image descriptors (and not in the space of images). NBNN computes direct ‘Imageto-Class’ distances without descriptor quantization. We further show that under the Naive-Bayes assumption, the theoretically optimal image classifier can be accurately approximated by NBNN. Although NBNN is extremely simple, efficient, and requires no learning/training phase, its performance ranks among the top leading learning-based image classifiers. Empirical comparisons are shown on several challenging databases (Caltech-101,Caltech-256 and Graz-01). 1.
Fast human detection using a cascade of histograms of oriented gradients
- In CVPR06
, 2006
"... We integrate the cascade-of-rejectors approach with the Histograms of Oriented Gradients (HoG) features to achieve a fast and accurate human detection system. The features used in our system are HoGs of variable-size blocks that capture salient features of humans automatically. Using AdaBoost for fe ..."
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Cited by 226 (0 self)
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We integrate the cascade-of-rejectors approach with the Histograms of Oriented Gradients (HoG) features to achieve a fast and accurate human detection system. The features used in our system are HoGs of variable-size blocks that capture salient features of humans automatically. Using AdaBoost for feature selection, we identify the appropriate set of blocks, from a large set of possible blocks. In our system, we use the integral image representation and a rejection cascade which significantly speed up the computation. For a 320 × 280 image, the system can process 5 to 30 frames per second depending on the density in which we scan the image, while maintaining an accuracy level similar to existing methods. 1
Progressive search space reduction for human pose estimation
- In CVPR
, 2008
"... The objective of this paper is to estimate 2D human pose as a spatial configuration of body parts in TV and movie video shots. Such video material is uncontrolled and extremely challenging. We propose an approach that progressively reduces the search space for body parts, to greatly improve the chan ..."
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Cited by 226 (30 self)
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The objective of this paper is to estimate 2D human pose as a spatial configuration of body parts in TV and movie video shots. Such video material is uncontrolled and extremely challenging. We propose an approach that progressively reduces the search space for body parts, to greatly improve the chances that pose estimation will succeed. This involves two contributions: (i) a generic detector using a weak model of pose to substantially reduce the full pose search space; and (ii) employing ‘grabcut ’ initialized on detected regions proposed by the weak model, to further prune the search space. Moreover, we also propose (iii) an integrated spatiotemporal model covering multiple frames to refine pose estimates from individual frames, with inference using belief propagation. The method is fully automatic and self-initializing, and explains the spatio-temporal volume covered by a person moving in a shot, by soft-labeling every pixel as belonging to a particular body part or to the background. We demonstrate upper-body pose estimation by an extensive evaluation over 70000 frames from four episodes of the TV series Buffy the vampire slayer, and present an application to fullbody action recognition on the Weizmann dataset. 1.