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Multiple robot graph exploration (2007)

by H Wang
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Enhancing exploration in graphlike worlds

by Hui Wang, Michael Jenkin, Patrick Dymond - in Computer and Robot Vision, 2008. CRV ’08. Canadian Conference on , 2008
"... This paper explores two enhancements that can be made to single and multiple robot exploration in graph-like worlds. One enhancement considers the order in which potential places are explored and another considers the exploitation of local neighbor information to help disam-biguate possible location ..."
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This paper explores two enhancements that can be made to single and multiple robot exploration in graph-like worlds. One enhancement considers the order in which potential places are explored and another considers the exploitation of local neighbor information to help disam-biguate possible locations. Empirical evaluations show that both enhancements can produce a significant reduction in exploration effort in terms of the number of mechanical steps required over the original exploration algorithms and that for some environments up to 60 % reduction in mechan-ical steps can be achieved. 1.
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...o the problem of multiple robot exploration. This sketch suggested how multiple mobile agents might exploit the abilities developed in [3, 4] in order to explore in a coordinated fashion. The work in =-=[14]-=- formally develops the sketch provided in [5] and extends [3, 4] to the problem of multiple robot graph exploration. This extension assumes the same formalism as described in [3, 4] and populates the ...

IT CAN BE BENEFICIAL TO BE “LAZY ” WHEN EXPLORING GRAPH-LIKE WORLDS WITH MULTIPLE ROBOTS

by Hui Wang, Michael Jenkin, Patrick Dymond
"... This paper describes a technique that allows mobile robots to explore an unknown graph-like environment and con-struct a topological map of it. The robots explore in a “lazy ” fashion in which identified “hard ” tasks are put off to later steps taking advantage of the fact that certain tasks often b ..."
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This paper describes a technique that allows mobile robots to explore an unknown graph-like environment and con-struct a topological map of it. The robots explore in a “lazy ” fashion in which identified “hard ” tasks are put off to later steps taking advantage of the fact that certain tasks often become easier as more of the world is known. Ex-perimental validation shows that multiple robots exploring in a lazy fashion can produce a reduction in exploration effort over multiple robots exploring without prioritizing tasks based on expected effort.
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