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349
Interactive Digital Photomontage
- ACM TRANS. GRAPH
, 2004
"... We describe an interactive, computer-assisted framework for combining parts of a set of photographs into a single composite picture, a process we call "digital photomontage." Our framework makes use of two techniques primarily: graph-cut optimization, to choose good seams within the consti ..."
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Cited by 304 (17 self)
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We describe an interactive, computer-assisted framework for combining parts of a set of photographs into a single composite picture, a process we call "digital photomontage." Our framework makes use of two techniques primarily: graph-cut optimization, to choose good seams within the constituent images so that they can be combined as seamlessly as possible; and gradient-domain fusion, a process based on Poisson equations, to further reduce any remaining visible artifacts in the composite. Also central to the framework is a suite of interactive tools that allow the user to specify a variety of high-level image objectives, either globally across the image, or locally through a painting-style interface. Image objectives are applied independently at each pixel location and generally involve a function of the pixel values (such as "maximum contrast") drawn from that same location in the set of source images. Typically, a user applies a series of image objectives iteratively in order to create a finished composite. The power of this framework lies in its generality; we show how it can be used for a wide variety of applications, including "selective composites" (for instance, group photos in which everyone looks their best), relighting, extended depth of field, panoramic stitching, clean-plate production, stroboscopic visualization of movement, and time-lapse mosaics.
Flash Photography Enhancement via Intrinsic Relighting
- ACM Trans. Graphics
, 2004
"... Figure 1: (a) Top: Photograph taken in a dark environment, the image is noisy and/or blurry. Bottom: Flash photography provides a sharp but flat image with distracting shadows at the silhouette of objects. (b) Inset showing the noise of the available-light image. (c) Our technique merges the two ima ..."
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Cited by 144 (6 self)
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Figure 1: (a) Top: Photograph taken in a dark environment, the image is noisy and/or blurry. Bottom: Flash photography provides a sharp but flat image with distracting shadows at the silhouette of objects. (b) Inset showing the noise of the available-light image. (c) Our technique merges the two images to transfer the ambiance of the available lighting. Note the shadow of the candle on the table. Our technique enhances photographs shot in dark environments by combining a picture taken with the available light and one taken with the flash. We preserve the ambiance of the original lighting and insert the sharpness. We use the bilateral filter to decompose the images into detail and large scale. We reconstruct the image using the large scale of the available lighting and the detail of the flash. We detect and correct flash shadow. Our output combines the advantages of available illumination and flash photography.
Adaptive Logarithmic Mapping For Displaying High Contrast Scenes
- Computer Graphics Forum
, 2003
"... We propose a fast, high quality tone mapping technique to display high contrast images on devices with limited dynamic range of luminance values. The method is based on logarithmic compression of luminance values, imitating the human response to light. A bias power function is introduced to adapti ..."
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Cited by 125 (11 self)
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We propose a fast, high quality tone mapping technique to display high contrast images on devices with limited dynamic range of luminance values. The method is based on logarithmic compression of luminance values, imitating the human response to light. A bias power function is introduced to adaptively vary logarithmic bases, resulting in good preservation of details and contrast. To improve contrast in dark areas, changes to the gamma correction procedure are proposed. Our adaptive logarithmic mapping technique is capable of producing perceptually tuned images with high dynamic content and works at interactive speed. We demonstrate a successful application of our tone mapping technique with a high dynamic range video player enabling to adjust optimal viewing conditions for any kind of display while taking into account user preference concerning brightness, contrast compression, and detail reproduction.
Edge-Preserving Decompositions for Multi-Scale . . .
"... Many recent computational photography techniques decompose an image into a piecewise smooth base layer, containing large scale variations in intensity, and a residual detail layer capturing the smaller scale details in the image. In many of these applications, it is important to control the spatial ..."
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Cited by 117 (6 self)
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Many recent computational photography techniques decompose an image into a piecewise smooth base layer, containing large scale variations in intensity, and a residual detail layer capturing the smaller scale details in the image. In many of these applications, it is important to control the spatial scale of the extracted details, and it is often desirable to manipulate details at multiple scales, while avoiding visual artifacts. In this paper we introduce a new way to construct edge-preserving multi-scale image decompositions. We show that current basedetail decomposition techniques, based on the bilateral filter, are limited in their ability to extract detail at arbitrary scales. Instead, we advocate the use of an alternative edge-preserving smoothing operator, based on the weighted least squares optimization framework, which is particularly well suited for progressive coarsening of images and for multi-scale detail extraction. After describing this operator, we show how to use it to construct edge-preserving multi-scale decompositions, and compare it to the bilateral filter, as well as to other schemes. Finally, we demonstrate the effectiveness of our edge-preserving decompositions in the context of LDR and HDR tone mapping, detail enhancement, and other applications.
Image alignment and stitching: a tutorial
, 2006
"... This tutorial reviews image alignment and image stitching algorithms. Image alignment algorithms can discover the correspondence relationships among images with varying degrees of overlap. They are ideally suited for applications such as video stabilization, summarization, and the creation of panora ..."
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Cited by 115 (2 self)
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This tutorial reviews image alignment and image stitching algorithms. Image alignment algorithms can discover the correspondence relationships among images with varying degrees of overlap. They are ideally suited for applications such as video stabilization, summarization, and the creation of panoramic mosaics. Image stitching algorithms take the alignment estimates produced by such registration algorithms and blend the images in a seamless manner, taking care to deal with potential problems such as blurring or ghosting caused by parallax and scene movement as well as varying image exposures. This tutorial reviews the basic motion models underlying alignment and stitching algorithms, describes effective direct (pixel-based) and feature-based alignment algorithms, and describes blending algorithms used to produce
A Tone Mapping Algorithm for High Contrast Images
, 2002
"... A new method is presented that takes as an input a high dynamic range image and maps it into a limited range of luminance values reproducible by a display device. There is significant evidence that a similar operation is performed by early stages of human visual system (HVS). Our approach follows ..."
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Cited by 100 (0 self)
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A new method is presented that takes as an input a high dynamic range image and maps it into a limited range of luminance values reproducible by a display device. There is significant evidence that a similar operation is performed by early stages of human visual system (HVS). Our approach follows functionality of HVS without attempting to construct its sophisticated model. The operation is performed in three steps. First, we estimate local adaptation luminance at each point in the image. Then, a simple function is applied to these values to compress them into the required display range. Since important image details can be lost during this process, we then re-introduce details in the final pass over the image.
Interactive Local Adjustment of Tonal Values
"... This paper presents a new interactive tool for making local adjustments of tonal values and other visual parameters in an image. Rather than carefully selecting regions or hand-painting layer masks, the user quickly indicates regions of interest by drawing a few simple brush strokes and then uses ..."
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Cited by 97 (11 self)
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This paper presents a new interactive tool for making local adjustments of tonal values and other visual parameters in an image. Rather than carefully selecting regions or hand-painting layer masks, the user quickly indicates regions of interest by drawing a few simple brush strokes and then uses sliders to adjust the brightness, contrast, and other parameters in these regions. The effects of the user’s sparse set of constraints are interpolated to the entire image using an edge-preserving energy minimization method designed to prevent the propagation of tonal adjustments to regions of significantly different luminance. The resulting system is suitable for adjusting ordinary and high dynamic range images, and provides the user with much more creative control than existing tone mapping algorithms. Our tool is also able to produce a tone mapping automatically, which may serve as a basis for further local adjustments, if so desired. The constraint propagation approach developed in this paper is a general one, and may also be used to interactively control a variety of other adjustments commonly performed in the digital darkroom.
The Trilateral Filter for High Contrast Images and Meshes
- EUROGRAPHICS SYMPOSIUM ON RENDERING 2003, PP. 111 PER CHRISTENSEN AND DANIEL COHEN-OR (EDITORS)
, 2003
"... We present a new, single-pass nonlinear filter for edge-preserving smoothing and visual detail removal for N dimensional signals in computer graphics, image processing and computer vision applications. Built from two modied forms of Tomasi and Manduchi's bilateral lter, the new trilateral filte ..."
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Cited by 82 (0 self)
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We present a new, single-pass nonlinear filter for edge-preserving smoothing and visual detail removal for N dimensional signals in computer graphics, image processing and computer vision applications. Built from two modied forms of Tomasi and Manduchi's bilateral lter, the new trilateral filter smoothes signals towards a sharply-bounded, piecewise-linear approximation. Unlike bilateral filters or anisotropic diffusion methods that smooth towards piecewise constant solutions, the trilateral filter provides stronger noise reduction and better outlier rejection in high-gradient regions, and it mimics the edge-limited smoothing behavior of shock-forming PDEs by region finding with a fast min-max stack. Yet the trilateral filter requires only one user-set parameter, filters an input signal in a single pass, and does not use an iterative solver as required by most PDE methods. Like the bilateral filter, the trilateral filter easily extends to N-dimensional signals, yet it also offers better performance for many visual applications including appearance-preserving contrast reduction problems for digital photography and denoising polygonal meshes.
Human facial illustrations: Creation and psychophysical evaluation
- ACM Trans. Graph
, 2004
"... We present a method for creating black-and-white illustrations from photographs of human faces. In addition an interactive technique is demonstrated for deforming these black-and-white facial illustrations to create caricatures which highlight and exaggerate representative facial features. We evalua ..."
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Cited by 77 (10 self)
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We present a method for creating black-and-white illustrations from photographs of human faces. In addition an interactive technique is demonstrated for deforming these black-and-white facial illustrations to create caricatures which highlight and exaggerate representative facial features. We evaluate the effectiveness of the resulting images through psychophysical studies to assess accuracy and speed in both recognition and learning tasks. These studies show that the facial illustrations and caricatures generated using our techniques are as effective as photographs in recognition tasks. For the learning task we find that illustrations are learned two times faster than photographs and caricatures are learned one and a half times faster than photographs. Because our techniques produce images that are effective at communicating complex information, they are useful in a number of potential applications, ranging from entertainment and education to low bandwidth telecommunications and psychology research. Categories and Subject Descriptors: I.3.3 [Computer Graphics]: Picture/image Generation—bitmap and framebuffer operations;