(Enter summary)
Abstract: The Virtual Reality user interface style allows the user
to manipulate virtual objects in a 3D environment using
3D input devices. This style is best suited to application
areas where traditional two dimensional styles fall short,
but the current programming effort required to produce
a VR application is somewhat large. We have built a
toolkit called MR, which facilities the development of
VR applications. The toolkit provides support for distributed
computing, head-mounted displays, room... (Update)
Context of citations to this paper: More
.... information presentation, such as the cone tree and the perspective wall, demonstrating the potential of 3D interfaces [29] 8] 28] 23] MR [34] and Bolio [41] are general purpose packages for building interactive 3D systems using multiple input output devices. MR concentrates on...
.... Several higher level tools have been built on top of it for object creation and behavior scripting; some of these are also discussed [21] [22] [23] 24] 25] The MR Toolkit is a creation of the University of Alberta s Computer Graphics Research Group. Licenses are available at...
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BibTeX entry: (Update)
C. Shaw, J. Liang, M. Green, and Y. Sun. The Decoupled Simulation Model for Virtual Reality Systems. In Proceedings of CHI '92, pages 321--328. ACM, May 1992. http://citeseer.ist.psu.edu/shaw92decoupled.html More
@inproceedings{ shaw92decoupled,
author = "Chris Shaw and Jiandong Liang and Mark Green and Yunqi Sun",
title = "The Decoupled Simulation Model for Virtual Reality Systems",
booktitle = "Human Factors in Computing Systems, {CHI}'92 Conference Proceedings: Striking A Balance",
month = "Mai",
publisher = "ACM Press",
editor = "Penny Bauersfeld and John Bennett and Gene Lynch",
pages = "321--328",
year = "1992",
url = "citeseer.ist.psu.edu/shaw92decoupled.html" }
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