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The Decoupled Simulation Model for Virtual Reality Systems (1992)  (Make Corrections)  (42 citations)
Chris Shaw, Jiandong Liang, Mark Green, Yunqi Sun
Human Factors in Computing Systems, CHI'92 Conference Proceedings: Striking A Balance



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Abstract: The Virtual Reality user interface style allows the user to manipulate virtual objects in a 3D environment using 3D input devices. This style is best suited to application areas where traditional two dimensional styles fall short, but the current programming effort required to produce a VR application is somewhat large. We have built a toolkit called MR, which facilities the development of VR applications. The toolkit provides support for distributed computing, head-mounted displays, room... (Update)

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.... information presentation, such as the cone tree and the perspective wall, demonstrating the potential of 3D interfaces [29] 8] 28] 23] MR [34] and Bolio [41] are general purpose packages for building interactive 3D systems using multiple input output devices. MR concentrates on...

.... Several higher level tools have been built on top of it for object creation and behavior scripting; some of these are also discussed [21] [22] [23] 24] 25] The MR Toolkit is a creation of the University of Alberta s Computer Graphics Research Group. Licenses are available at...

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0.3:   An Experiment to Characterize Head Motion in VR and RR Using MR - Shaw, Liang (1992)   (Correct)
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BibTeX entry:   (Update)

C. Shaw, J. Liang, M. Green, and Y. Sun. The Decoupled Simulation Model for Virtual Reality Systems. In Proceedings of CHI '92, pages 321--328. ACM, May 1992. http://citeseer.ist.psu.edu/shaw92decoupled.html   More

@inproceedings{ shaw92decoupled,
    author = "Chris Shaw and Jiandong Liang and Mark Green and Yunqi Sun",
    title = "The Decoupled Simulation Model for Virtual Reality Systems",
    booktitle = "Human Factors in Computing Systems, {CHI}'92 Conference Proceedings: Striking A Balance",
    month = "Mai",
    publisher = "ACM Press",
    editor = "Penny Bauersfeld and John Bennett and Gene Lynch",
    pages = "321--328",
    year = "1992",
    url = "citeseer.ist.psu.edu/shaw92decoupled.html" }
Citations (may not include all citations):
96   Earcons and Icons: Their Structure and Common Design Princip.. (context) - Blattner, Sumikawa et al. - 1989
45   On Temporal-Spatial Realism in the Virtual Reality Environme.. - Liang, Shaw et al. - 1991  ACM
21   The Cognitive Coprocessor Architecture for Interactive User .. (context) - Robertson, Card et al. - 1989
15   An Integrated Graphical Simulation Platform (context) - Zeltzer, Pieper et al. - 1989
11   Dialogue Structures for Virtual Worlds - Lewis, Koved et al. - 1991  ACM
6   Design for Interactive Performance in a Virtual Laboratory - Wang, Koved et al. - 1990  ACM
5   The Datapaper: Living in the Virtual World (context) - Green, Shaw - 1990  ACM
2   Pressure Methods for the Numerical Solution of Free Surface .. (context) - Bulgarelli, Casulli et al. - 1984
1   The SonicFinder: An Interface That Uses Auditory Icons Human.. (context) - Gaver - 1989



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