Results 11 - 20
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8,187
Asynchronous Tree-Based Multicasting in Wormhole-Switched MINs
- IEEE Transactions on Parallel and Distributed Systems
, 1997
"... Multicast operation is an important operation in multicomputer communication systems and can be used to support several collective communication operations. A significant performance improvement can be achieved by supporting multicast operations at the hardware level. In this paper, we propose an as ..."
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Cited by 4 (0 self)
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an asynchronous tree-based multicasting (ATBM) technique for multistage interconnection networks (MINs). The deadlock issues in tree-based multicasting in MINs are analyzed first to examine the main cause of deadlocks. An ATBM framework is developed in which deadlocks are prevented by serializing the initiations
Asynchronous Tree-Based Multicasting in Wormhole-Switched MINs
, 1997
"... Multicast operation is an important operation in multicomputer communication systems and can be used to support several collective communication operations. A significant performance improvement can be achieved by supporting multicast operations at the hardware level. In this paper, we propose an ..."
Abstract
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an asynchronous tree-based multicasting (ATBM) technique for multistage interconnection networks (MINs). The deadlock issues in tree-based multicasting in MINs are analyzed first to examine the main cause of deadlocks. An ATBM framework is developed in which deadlocks are prevented by serializing
Wormhole Routing in Parallel Computers
, 1998
"... In order to offer low communication latency and reduced buffer requirements, wormhole routing has been used in almost all new generation parallel computers. It has been a powerful switching technique where its communication latency is distance insensitive. On the other hand, deadlock avoidance is th ..."
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In order to offer low communication latency and reduced buffer requirements, wormhole routing has been used in almost all new generation parallel computers. It has been a powerful switching technique where its communication latency is distance insensitive. On the other hand, deadlock avoidance
Congestion Control Techniques in Asynchronous Wormhole Routing Networks
, 1995
"... High-speed networks use lightweight protocols and a simple switch architecture for achieving higher speeds. A popular lightweight protocol for local and campus high speed data networks is wormhole routing. Namely, the head of a packet (worm), upon arriving at an intermediate node, is immediately for ..."
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Cited by 2 (2 self)
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High-speed networks use lightweight protocols and a simple switch architecture for achieving higher speeds. A popular lightweight protocol for local and campus high speed data networks is wormhole routing. Namely, the head of a packet (worm), upon arriving at an intermediate node, is immediately
Making Greed Work in Networks: A Game-Theoretic Analysis of Switch Service Disciplines
- IEEE/ACM TRANSACTIONS ON NETWORKING
, 1994
"... This paper discusses congestion control from a game-theoretic perspective. There are two basic premises: (1) users are assumed to be independent and selfish, and (2) central administrative control is exercised only at the network switches. The operating points resulting from selfish user behavior ..."
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Cited by 220 (11 self)
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, that these selfish operating points will be efficient and fair. We also discuss to what extent the choice of switch service disciplines can ensure that these selfish operating points are unique and are easily and rapidly accessible by simple self-optimization techniques. We show that no service discipline can
Unicast-Based Multicast Communication in Wormhole-Routed Networks
- IEEE Transactions on Parallel and Distributed Systems
, 1993
"... Multicast communication, in which the same message is delivered from a source node to an arbitrary number of destination nodes, is being increasingly demanded in parallel computing. System supported multicast services can potentially offer improved performance, increased functionality, and simplifie ..."
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Cited by 124 (33 self)
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, and simplified programming, and may in turn be used to support various higher-level operations for data movement and global process control. This paper presents efficient algorithms to implement multicast communication in wormhole-routed direct networks, in the absence of hardware multicast support
A comparison of software and hardware techniques for x86 virtualization
- in ASPLOS-XII: Proceedings of the 12th international conference on Architectural
, 2006
"... Until recently, the x86 architecture has not permitted classical trap-and-emulate virtualization. Virtual Machine Monitors for x86, such as VMware R ○ Workstation and Virtual PC, have instead used binary translation of the guest kernel code. However, both Intel and AMD have now introduced architectu ..."
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Cited by 210 (3 self)
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such as page table updates, context switches and I/O, and find their costs vastly different among native, software VMM and hardware VMM execution. We find that the hardware support fails to provide an unambiguous performance advantage for two primary reasons: first, it offers no support for MMU virtualization
High-Speed Wormhole Routing Networks
"... High-speed networks use lightweight protocols and a simple switch architecture for achieving higher speeds. A lightweight switching technique for local area and campus environments is wormhole routing, in which the head of a packet (worm), upon arriving at an intermediate switch, is immediately forw ..."
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High-speed networks use lightweight protocols and a simple switch architecture for achieving higher speeds. A lightweight switching technique for local area and campus environments is wormhole routing, in which the head of a packet (worm), upon arriving at an intermediate switch, is immediately
Visualization of Wormholes in Sensor Networks
, 2004
"... Several protocols have been proposed to defend against wormholes in ad hoc networks by adopting positioning devices, synchronized clocks, or directional antennas. In this paper, we propose a mechanism, MDS-VOW, to detect wormholes in a sensor network. MDS-VOW first reconstructs the layout of the sen ..."
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Cited by 71 (3 self)
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) it adopts and combines the techniques from social science, computer graphics, and scientific visualization to attack the problem in network security. We examine the accuracy of the proposed mechanism when the sensors are deployed in a circle area and one wormhole exists in the network. The results show
Matching output queueing with a combined input output queued switch
- IEEE JOURNAL ON SELECTED AREAS IN COMMUNICATIONS
, 1999
"... The Internet is facing two problems simultaneously: there is a need for a faster switching/routing infrastructure, and a need to introduce guaranteed qualities of service (QoS). Each problem can be solved independently: switches and routers can be made faster by using input-queued crossbars, instead ..."
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Cited by 191 (21 self)
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The Internet is facing two problems simultaneously: there is a need for a faster switching/routing infrastructure, and a need to introduce guaranteed qualities of service (QoS). Each problem can be solved independently: switches and routers can be made faster by using input-queued crossbars
Results 11 - 20
of
8,187