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24,098
Generating Levels of Detail for LargeScale Polygonal Models
, 1995
"... We present an efficient algorithm for generating various levelsofdetail approximations for a given polygonal model. Our algorithm guarantees that all points of an approximation are within a userspecifiable distance ffl from the original model and all points of the original model are within a dist ..."
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Cited by 6 (0 self)
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We present an efficient algorithm for generating various levelsofdetail approximations for a given polygonal model. Our algorithm guarantees that all points of an approximation are within a userspecifiable distance ffl from the original model and all points of the original model are within a
Progressive Meshes
"... Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance, transmission bandwidth, and storage capacities. This paper introduces the progressive mesh (PM) representation, a new s ..."
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Cited by 1315 (11 self)
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scheme for storing and transmitting arbitrary triangle meshes. This efficient, lossless, continuousresolution representation addresses several practical problems in graphics: smooth geomorphing of levelofdetail approximations, progressive transmission, mesh compression, and selective refinement
Surface Simplification Using Quadric Error Metrics
"... Many applications in computer graphics require complex, highly detailed models. However, the level of detail actually necessary may vary considerably. To control processing time, it is often desirable to use approximations in place of excessively detailed models. We have developed a surface simplifi ..."
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Cited by 1174 (16 self)
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Many applications in computer graphics require complex, highly detailed models. However, the level of detail actually necessary may vary considerably. To control processing time, it is often desirable to use approximations in place of excessively detailed models. We have developed a surface
Learning lowlevel vision
 International Journal of Computer Vision
, 2000
"... We show a learningbased method for lowlevel vision problems. We setup a Markov network of patches of the image and the underlying scene. A factorization approximation allows us to easily learn the parameters of the Markov network from synthetic examples of image/scene pairs, and to e ciently prop ..."
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Cited by 579 (30 self)
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We show a learningbased method for lowlevel vision problems. We setup a Markov network of patches of the image and the underlying scene. A factorization approximation allows us to easily learn the parameters of the Markov network from synthetic examples of image/scene pairs, and to e ciently
A LinearTime Heuristic for Improving Network Partitions
, 1982
"... An iterative mincut heuristic for partitioning networks is presented whose worst case computation time, per pass, grows linearly with the size of the network. In practice, only a very small number of passes are typically needed, leading to a fast approximation algorithm for mincut partitioning. To d ..."
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Cited by 524 (0 self)
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An iterative mincut heuristic for partitioning networks is presented whose worst case computation time, per pass, grows linearly with the size of the network. In practice, only a very small number of passes are typically needed, leading to a fast approximation algorithm for mincut partitioning
On the algorithmic implementation of multiclass kernelbased vector machines
 Journal of Machine Learning Research
"... In this paper we describe the algorithmic implementation of multiclass kernelbased vector machines. Our starting point is a generalized notion of the margin to multiclass problems. Using this notion we cast multiclass categorization problems as a constrained optimization problem with a quadratic ob ..."
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Cited by 559 (13 self)
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significant running time improvements for large datasets. Finally, we describe various experiments with our approach comparing it to previously studied kernelbased methods. Our experiments indicate that for multiclass problems we attain stateoftheart accuracy.
SPEA2: Improving the Strength Pareto Evolutionary Algorithm
, 2001
"... The Strength Pareto Evolutionary Algorithm (SPEA) (Zitzler and Thiele 1999) is a relatively recent technique for finding or approximating the Paretooptimal set for multiobjective optimization problems. In different studies (Zitzler and Thiele 1999; Zitzler, Deb, and Thiele 2000) SPEA has shown very ..."
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Cited by 708 (19 self)
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The Strength Pareto Evolutionary Algorithm (SPEA) (Zitzler and Thiele 1999) is a relatively recent technique for finding or approximating the Paretooptimal set for multiobjective optimization problems. In different studies (Zitzler and Thiele 1999; Zitzler, Deb, and Thiele 2000) SPEA has shown
Factor Graphs and the SumProduct Algorithm
 IEEE TRANSACTIONS ON INFORMATION THEORY
, 1998
"... A factor graph is a bipartite graph that expresses how a "global" function of many variables factors into a product of "local" functions. Factor graphs subsume many other graphical models including Bayesian networks, Markov random fields, and Tanner graphs. Following one simple c ..."
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Cited by 1791 (69 self)
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computational rule, the sumproduct algorithm operates in factor graphs to computeeither exactly or approximatelyvarious marginal functions by distributed messagepassing in the graph. A wide variety of algorithms developed in artificial intelligence, signal processing, and digital communications can
Fronts propagating with curvature dependent speed: algorithms based on Hamiltonâ€“Jacobi formulations
, 1988
"... We devise new numerical algorithms, called PSC algorithms, for following fronts propagating with curvaturedependent speed. The speed may be an arbitrary function of curvature, and the front also can be passively advected by an underlying flow. These algorithms approximate the equations of motion, w ..."
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Cited by 1183 (60 self)
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We devise new numerical algorithms, called PSC algorithms, for following fronts propagating with curvaturedependent speed. The speed may be an arbitrary function of curvature, and the front also can be passively advected by an underlying flow. These algorithms approximate the equations of motion
Consensus in the presence of partial synchrony
 JOURNAL OF THE ACM
, 1988
"... The concept of partial synchrony in a distributed system is introduced. Partial synchrony lies between the cases of a synchronous system and an asynchronous system. In a synchronous system, there is a known fixed upper bound A on the time required for a message to be sent from one processor to ano ..."
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Cited by 513 (18 self)
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T occurs. Faulttolerant consensus protocols are given for various cases of partial synchrony and various fault models. Lower bounds that show in most cases that our protocols are optimal with respect to the number of faults tolerated are also given. Our consensus protocols for partially synchronous
Results 1  10
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24,098