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Heuristic Evaluation of User Interfaces

by Jukob Nielsen, Rolf Molich - IN: PROCEEDINGS OF THE CHI´90 CONFERENCE, SEATTLE , 1990
"... Heuristic evaluation is an informal method of usability analysis where a number of evaluators are presented with an interface design and asked to comment on it. Four ex-periments showed that individual evaluators were mostly quite bad at doing such heuristic evaluations and that they only found betw ..."
Abstract - Cited by 517 (4 self) - Add to MetaCart
Heuristic evaluation is an informal method of usability analysis where a number of evaluators are presented with an interface design and asked to comment on it. Four ex-periments showed that individual evaluators were mostly quite bad at doing such heuristic evaluations and that they only found

Bricks: Laying the foundations for graspable user interfaces

by George W. Fitzmaurice , 1995
"... We introduce the concept of Graspable User Interfaces which allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts are essentially new input devices which can be tightly coupled or “attached ” to virtual objects for manipulation or for ex ..."
Abstract - Cited by 522 (28 self) - Add to MetaCart
We introduce the concept of Graspable User Interfaces which allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts are essentially new input devices which can be tightly coupled or “attached ” to virtual objects for manipulation

Principles of Mixed-Initiative User Interfaces

by Eric Horvitz , 1999
"... Recent debate has centered on the relative promise of focusing user-interface research on developing new metaphors and tools that enhance users' abilities to directly manipulate objects versus directing effort toward developing interface agents that provide automation. In this paper, we review ..."
Abstract - Cited by 407 (23 self) - Add to MetaCart
Recent debate has centered on the relative promise of focusing user-interface research on developing new metaphors and tools that enhance users' abilities to directly manipulate objects versus directing effort toward developing interface agents that provide automation. In this paper, we

Emerging Frameworks for Tangible User Interfaces

by Brygg Ullmer, Hiroshi Ishii , 2001
"... For more than thirty years, people have relied primarily on screen-based text and graphics to interact with computers. Whether the screen is placed on a desk, held in one's hand, worn on one's head, or embedded in the physical environment, the screen has cultivated a predominantly visual p ..."
Abstract - Cited by 374 (9 self) - Add to MetaCart
paradigm of human-computer interaction. In this chapter, we discuss a growing space of interfaces in which physical objects play a central role as both physical representations and controls for digital information. We present an interaction model and key characteristics for such "tangible user

User Interface Software Tools

by Brad A. Myers - ACM TRANSACTIONS ON COMPUTER-HUMAN INTERACTION , 1993
"... Almost as long as there have been user interfaces, there have been special software systems and tools to help design and implement the user interface software. Many of these tools have demonstrated significant productivity gains for programmers, and have become important commercial products. Others ..."
Abstract - Cited by 149 (12 self) - Add to MetaCart
Almost as long as there have been user interfaces, there have been special software systems and tools to help design and implement the user interface software. Many of these tools have demonstrated significant productivity gains for programmers, and have become important commercial products. Others

User Interfaces

by Robert J.K. Jacob , 1998
"... trategies with claims of "user friendliness" are yielding to a more scientific - 2 - approach. Measurement of learning time, performance, errors, and subjective satisfaction is now a part of the design process. Design of a User Interface Design of a user interface begins with task analysi ..."
Abstract - Cited by 3 (0 self) - Add to MetaCart
trategies with claims of "user friendliness" are yielding to a more scientific - 2 - approach. Measurement of learning time, performance, errors, and subjective satisfaction is now a part of the design process. Design of a User Interface Design of a user interface begins with task

User Interfaces – Graphical user interfaces.

by Murielle Florins, Francisco Montero Simarro, Jean V, Benjamin Michotte
"... This paper addresses the problem of the graceful degradation of user interfaces where an initial interface is transferred to a smaller platform. It presents a technique for pagination of interaction spaces (e.g., windows, dialog boxes, web pages) based on a multi-layer specification in the user inte ..."
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This paper addresses the problem of the graceful degradation of user interfaces where an initial interface is transferred to a smaller platform. It presents a technique for pagination of interaction spaces (e.g., windows, dialog boxes, web pages) based on a multi-layer specification in the user

On User Interfaces

by For Educational Multimedia
"... This paper addresses two questions related to educational multimedia applications: . What lessons should we learn from today's Graphical User Interfaces (GUIs)?, and . What the user interfaces should look like in the future? We address the first question by drawing on our experience from two ..."
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This paper addresses two questions related to educational multimedia applications: . What lessons should we learn from today's Graphical User Interfaces (GUIs)?, and . What the user interfaces should look like in the future? We address the first question by drawing on our experience from

The metaDESK: Models and Prototypes for Tangible User Interfaces

by Brygg Ullmer, Hiroshi Ishii , 1997
"... The metaDESK is a user interface platform demonstrating new interaction techniques we call "tangible user interfaces. " We explore the physical instantiation of interface elements from the graphical user interface paradigm, giving physical form to windows, icons, handles, menus, and contro ..."
Abstract - Cited by 279 (15 self) - Add to MetaCart
The metaDESK is a user interface platform demonstrating new interaction techniques we call "tangible user interfaces. " We explore the physical instantiation of interface elements from the graphical user interface paradigm, giving physical form to windows, icons, handles, menus

User Interfaces.

by Sofie Goderis
"... In order to survive in today’s highly dynamic marketplace, companies must show a continuous and ever-increasing ability to adapt. This reflects on the adaptability requirements for the supporting software systems. Evolving a software system not only affects the source code responsible for the core a ..."
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application, but also the user interface. Our knowledge concerning software engineering tasks has grown considerably during the last 20 years and code entanglement has been tackled by several techniques such as aspect-oriented software engineering and component based software engineering. However few
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