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Object Tracking: A Survey

by Alper Yilmaz, Omar Javed, Mubarak Shah , 2006
"... The goal of this article is to review the state-of-the-art tracking methods, classify them into different categories, and identify new trends. Object tracking, in general, is a challenging problem. Difficulties in tracking objects can arise due to abrupt object motion, changing appearance patterns o ..."
Abstract - Cited by 701 (7 self) - Add to MetaCart
of both the object and the scene, nonrigid object structures, object-to-object and object-to-scene occlusions, and camera motion. Tracking is usually performed in the context of higher-level applications that require the location and/or shape of the object in every frame. Typically, assumptions are made

Comprehensive database for facial expression analysis

by Takeo Kanade, Jeffrey F. Cohn, Yingli Tian - in Proceedings of Fourth IEEE International Conference on Automatic Face and Gesture Recognition
"... Within the past decade, significant effort has occurred in developing methods of facial expression analysis. Because most investigators have used relatively limited data sets, the generalizability of these various methods remains unknown. We describe the problem space for facial expression analysis, ..."
Abstract - Cited by 593 (51 self) - Add to MetaCart
, which includes level of description, transitions among expression, eliciting conditions, reliability and validity of training and test data, individual differences in subjects, head orientation and scene complexity, image characteristics, and relation to non-verbal behavior. We then present the CMU

Re-Tiling Polygonal Surfaces

by Greg Turk - Computer Graphics , 1992
"... This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at various levels of detail is important for achieving high frame rates in interactive graphics applications and also for speed ..."
Abstract - Cited by 445 (3 self) - Add to MetaCart
This paper presents an automatic method of creating surface models at several levels of detail from an original polygonal description of a given object. Representing models at various levels of detail is important for achieving high frame rates in interactive graphics applications and also

User-generated Metadata in Audio-visual Collections

by Riste Gligorov, Supervised Guus Schreiber
"... In recent years, crowdsourcing has gained attention as an alternative method for collecting video annotations. An example is the internet video labeling game Waisda? launched by the Netherlands Institute for Sound and Vision. The goal of this PhD research is to investigate the value of the user tags ..."
Abstract - Cited by 2 (0 self) - Add to MetaCart
to generate scene-level descriptions. Finally, we investigate how tag quality can be characterized and potential methods to improve it.

Kalman Filter-based Algorithms for Estimating Depth from Image Sequences

by Larry Matthies, Takeo Kanade, Richard Szeliski , 1989
"... Using known camera motion to estimate depth from image sequences is an important problem in robot vision. Many applications of depth-from-motion, including navigation and manipulation, require algorithms that can estimate depth in an on-line, incremental fashion. This requires a representation that ..."
Abstract - Cited by 259 (26 self) - Add to MetaCart
-based Kalman filtering algorithm. We compare the performance of the two approaches by analyzing their theoretical convergence rates, by conducting quantitative experiments with images of a flat poster, and by conducting qualitative experiments with images of a realistic outdoor-scene model. The results show

Text Driven Temporal Segmentation of Cricket Videos

by Pramod Sankar K, Saurabh P, C. V. Jawahar
"... Abstract. In this paper we address the problem of temporal segmentation of videos. We present a multi-modal approach where clues from different information sources are merged to perform the segmentation. Specifically, we segment videos based on textual descriptions or commentaries of the action in t ..."
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could be resolved to a large extent. The video is segmented to meaningful entities or scenes, using the scene level descriptions provided by the commentary. These segments can then be automatically annotated with the respective descriptions. This allows for a semantic access and retrieval of video

MOORE, WARRELL AND PRINCE: HIERARCHIAL BOUNDARY PRIORS 1 Vistas: Hierarchial boundary priors using multiscale conditional random fields.

by Alastair P. Moore, Jonathan Warrell, Simon J. D. Prince
"... Boundary detection is a fundamental problem in computer vision. However, bound-ary detection is difficult as it involves integrating multiple cues (intensity, color, texture) as well as trying to incorporate object class or scene level descriptions to mitigate the am-biguity of the local signal. In ..."
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Boundary detection is a fundamental problem in computer vision. However, bound-ary detection is difficult as it involves integrating multiple cues (intensity, color, texture) as well as trying to incorporate object class or scene level descriptions to mitigate the am-biguity of the local signal

Vistas: Hierarchial boundary priors using multiscale conditional random fields.

by Jonathan Warrell, Alastair P. Moore, Simon J. D. Prince
"... Boundary detection is a fundamental problem in computer vision. However, bound-ary detection is difficult as it involves integrating multiple cues (intensity, color, texture) as well as trying to incorporate object class or scene level descriptions to mitigate the am-biguity of the local signal. In ..."
Abstract - Add to MetaCart
Boundary detection is a fundamental problem in computer vision. However, bound-ary detection is difficult as it involves integrating multiple cues (intensity, color, texture) as well as trying to incorporate object class or scene level descriptions to mitigate the am-biguity of the local signal

A Graphical Representation of the State Spaces of Hierarchical Level of Detail Scene Descriptions

by Ashton E. W. Mason, Edwin H. Blake - IEEE Transactions on Visualization and Computer Graphics , 1998
"... We present a new method for representating the state spaces of hierarchical level of detail descriptions, or scene descriptions with multiple hierarchical levels of detail. This representation, called a level of detail graph, permits the investigation and exploration of the state spaces of non-hiera ..."
Abstract - Cited by 10 (2 self) - Add to MetaCart
We present a new method for representating the state spaces of hierarchical level of detail descriptions, or scene descriptions with multiple hierarchical levels of detail. This representation, called a level of detail graph, permits the investigation and exploration of the state spaces of non

On scene interpretation with description logics

by Bernd Neumann, Ralf Möller, Technische Universität Hamburg-harburg - Cognitive Vision Systems, volume 3948 of LNCS , 2006
"... We examine the possible use of Description Logics as a knowledge representation and reasoning system for high-level scene interpretation. It is shown that aggregates composed of multiple parts and constrained primarily by temporal and spatial relations can be used to represent high-level concepts su ..."
Abstract - Cited by 88 (22 self) - Add to MetaCart
We examine the possible use of Description Logics as a knowledge representation and reasoning system for high-level scene interpretation. It is shown that aggregates composed of multiple parts and constrained primarily by temporal and spatial relations can be used to represent high-level concepts
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