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A Fast Algorithm for Particle Simulations
, 1987
"... this paper to the case where the potential (or force) at a point is a sum of pairwise An algorithm is presented for the rapid evaluation of the potential and force fields in systems involving large numbers of particles interactions. More specifically, we consider potentials of whose interactions a ..."
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Cited by 1145 (19 self)
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this paper to the case where the potential (or force) at a point is a sum of pairwise An algorithm is presented for the rapid evaluation of the potential and force fields in systems involving large numbers of particles interactions. More specifically, we consider potentials of whose interactions
Particle simulations
"... a has moke ues is f par g the tate imula Other spatial data structures can be used as alternatives to uniform grids, such as hierarchical data structures including quadtrees and octrees. As a matter of interest, to represent the 2D simulation space, quadtrees offer adaptive space decomposition. Eve ..."
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a has moke ues is f par g the tate imula Other spatial data structures can be used as alternatives to uniform grids, such as hierarchical data structures including quadtrees and octrees. As a matter of interest, to represent the 2D simulation space, quadtrees offer adaptive space decom
Particle swarm optimization
, 1995
"... eberhart @ engr.iupui.edu A concept for the optimization of nonlinear functions using particle swarm methodology is introduced. The evolution of several paradigms is outlined, and an implementation of one of the paradigms is discussed. Benchmark testing of the paradigm is described, and applications ..."
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Cited by 3535 (22 self)
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eberhart @ engr.iupui.edu A concept for the optimization of nonlinear functions using particle swarm methodology is introduced. The evolution of several paradigms is outlined, and an implementation of one of the paradigms is discussed. Benchmark testing of the paradigm is described
Large steps in cloth simulation
 SIGGRAPH 98 Conference Proceedings
, 1998
"... The bottleneck in most cloth simulation systems is that time steps must be small to avoid numerical instability. This paper describes a cloth simulation system that can stably take large time steps. The simulation system couples a new technique for enforcing constraints on individual cloth particle ..."
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Cited by 578 (5 self)
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particles with an implicit integration method. The simulator models cloth as a triangular mesh, with internal cloth forces derived using a simple continuum formulation that supports modeling operations such as local anisotropic stretch or compression; a unified treatment of damping forces is included
Ptolemy: A Framework for Simulating and Prototyping Heterogeneous Systems
, 1992
"... Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern objectoriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects of design ..."
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Cited by 569 (90 self)
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Ptolemy is an environment for simulation and prototyping of heterogeneous systems. It uses modern objectoriented software technology (C++) to model each subsystem in a natural and efficient manner, and to integrate these subsystems into a whole. Ptolemy encompasses practically all aspects
OBSERVED BY MULTIPARTICLE SIMULATION
"... Here we study near ballistic transports proper to switching operations of GaAs MESFET's with a 0.5 jam gatelength, using a multiparticle simulator. The timeresolved distributions of electron velocity, electron energy, electricfield and carrier density along the channel related with 0N**0FF ..."
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Here we study near ballistic transports proper to switching operations of GaAs MESFET's with a 0.5 jam gatelength, using a multiparticle simulator. The timeresolved distributions of electron velocity, electron energy, electricfield and carrier density along the channel related with 0N**0FF
Particle Simulation in Plasma
"... Computer simulations are efficient tools that are not only used for theory predictions but also to predict performance in plasma physics applications to fusion reactors and other devices. Because of the complexity of plasma physics, live computer simulation is far more instructive than viewing perio ..."
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periodic phase plots. Many theories have been set in the past about ion and electron behavior in plasma. This project dedicates itself in proving some of these theories. We use XES1, a particle simulation program, to simulate particle behavior. One of the theories that we are proving is Landau damping
Flocks, herds, and schools: a distributed behavioral model
 Computer Graphics
, 1987
"... The aggregate motion of a flock of birds, a herd of land animals, or a school of fish is a beautiful and familiar part of the natural world. But this type of complex motion is rarely seen in computer animation. This paper explores an approach based on simulation as an alternative to scripting the pa ..."
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Cited by 1293 (5 self)
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the paths of each bird individually. The simulated flock is an elaboration of a particle system, with the simulated birds being the particles. The aggregate motion of the simulated flock is created by a distributed behavioral model much like that at work in a natural flock; the birds choose their own course
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