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132
User-Generated Free-Form Gestures for Authentication: Security and Memorability
"... This paper studies the security and memorability of free-form mul-titouch gestures for mobile authentication. Towards this end, we collected a dataset with a generate-test-retest paradigm where par-ticipants (N=63) generated free-form gestures, repeated them, and were later retested for memory. Half ..."
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. Half of the participants decided to generate one-finger gestures, and the other half generated multi-finger gestures. Although there has been recent work on template-based gestures, there are yet no metrics to analyze security of either template or free-form gestures. For example, entropy-based met
User-Generated Free-Form Gestures for Authentication: Security and Memorability
"... This paper studies the security and memorability of free-form mul-titouch gestures for mobile authentication. Towards this end, we collected a dataset with a generate-test-retest paradigm where par-ticipants (N=63) generated free-form gestures, repeated them, and were later retested for memory. Half ..."
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. Half of the participants decided to generate one-finger gestures, and the other half generated multi-finger gestures. Although there has been recent work on template-based gestures, there are yet no metrics to analyze security of either template or free-form gestures. For example, entropy-based met
User-Generated Free-Form Gestures for Authentication: Security and Memorability
"... This paper studies the security and memorability of free-form multitouch gestures for mobile authentication. Towards this end, we collected a dataset with a generate-test-retest paradigm where participants (N=63) generated free-form ges-tures, repeated them, and were later retested for memory. Half ..."
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of the participants decided to generate one-finger ges-tures, and the other half generated multi-finger gestures. Al-though there has been recent work on template-based ges-tures, there are yet no metrics to analyze security of either template or free-form gestures. For example, entropy-based metrics used for text
User-Defined Gestures for Surface Computing
"... Many surface computing prototypes have employed gestures created by system designers. Although such gestures are appropriate for early investigations, they are not necessarily reflective of user behavior. We present an approach to designing tabletop gestures that relies on eliciting gestures from no ..."
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Cited by 176 (9 self)
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about the number of fingers they employ, that one hand is preferred to two, that desktop idioms strongly influence users ’ mental models, and that some commands elicit little gestural agreement, suggesting the need for on-screen widgets. We also present a complete user-defined gesture set, quantitative
Gsi demo: Multiuser gesture/speech interaction over digital tables by wrapping single user applications
- In Proceedings of the 8th international conference on Multimodal interfaces
, 2006
"... Most commercial software applications are designed for a single user using a keyboard/mouse over an upright monitor. Our interest is exploiting these systems so they work over a digital table. Mirroring what people do when working over traditional tables, we want to allow multiple people to interact ..."
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Cited by 5 (0 self)
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their own speech and gestures to these keyboard/mouse inputs. For example, continuous gestures are trained by saying ¨Computer, when I do (one finger gesture), you do (mouse drag) ¨. Similarly, discrete speech commands can be trained by saying ¨Computer, when I say (layer bars), you do (keyboard and mouse
GSI DEMO: Multiuser Gesture / Speech Interaction over Digital Tables by Wrapping Single User Applications
- Proc 8 th ICMI’06, ACM
, 2006
"... Most commercial software applications are designed for a single user using a keyboard/mouse over an upright monitor. Our interest is exploiting these systems so they work over a digital table. Mirroring what people do when working over traditional tables, we want to allow multiple people to interact ..."
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Cited by 4 (2 self)
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demonstration – instead of programming – to quickly map their own speech and gestures to these keyboard/mouse inputs. For example, continuous gestures are trained by saying “Computer, when I do [one finger gesture], you do [mouse drag]”. Similarly, discrete speech commands can be trained by saying “Computer
Mitsubishi Electric Research Laboratories
"... Most commercial software applications are designed for a single user using a keyboard/mouse over an upright monitor. Our interest is exploiting these systems so they work over a digital table. Mirroring what people do when working over traditional tables, we want to allow multiple people to interact ..."
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demonstration – instead of programming – to quickly map their own speech and gestures to these keyboard/mouse inputs. For example, continuous gestures are trained by saying “Computer, when I do [one finger gesture], you do [mouse drag]”. Similarly, discrete speech commands can be trained by saying “Computer
Dasher - a Data Entry Interface Using Continuous Gestures and Language Models
, 2000
"... Existing devices for communicating information to computers are bulky, slow to use, or unreliable. Dasher is a new interface incorporating language modelling and driven by continuous two-dimensional gestures, e.g. a mouse, touchscreen, or eye-tracker. Tests have shown that this device can be used to ..."
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Cited by 115 (12 self)
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Existing devices for communicating information to computers are bulky, slow to use, or unreliable. Dasher is a new interface incorporating language modelling and driven by continuous two-dimensional gestures, e.g. a mouse, touchscreen, or eye-tracker. Tests have shown that this device can be used
Explaining math: Gesturing lightens the load
- Psychological Science
, 2001
"... Abstract — Why is it that people cannot keep their hands still when they talk? One reason may be that gesturing actually lightens cognitive load while a person is thinking of what to say. We asked adults and children to remember a list of letters or words while explaining how they solved a math prob ..."
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Cited by 71 (16 self)
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Abstract — Why is it that people cannot keep their hands still when they talk? One reason may be that gesturing actually lightens cognitive load while a person is thinking of what to say. We asked adults and children to remember a list of letters or words while explaining how they solved a math
Bimanual Gesture Keyboard
"... Gesture keyboards represent an increasingly popular way to input text on mobile devices today. However, current gesture keyboards are exclusively unimanual. To take advantage of the capability of modern multi-touch screens, we created a novel bimanual gesture text entry system, extending the gesture ..."
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Cited by 3 (1 self)
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the gesture keyboard paradigm from one finger to multiple fingers. To address the complexity of recognizing bimanual gesture, we designed and implemented two related interaction methods, finger-release and space-required, both based on a new multi-stroke gesture recognition algorithm. A formal experiment
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