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511,405
A Transformation System for Developing Recursive Programs
, 1977
"... A system of rules for transforming programs is described, with the programs in the form of recursion equations An initially very simple, lucid. and hopefully correct program IS transformed into a more efficient one by altering the recursion structure Illustrative examples of program transformations ..."
Abstract
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Cited by 653 (3 self)
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A system of rules for transforming programs is described, with the programs in the form of recursion equations An initially very simple, lucid. and hopefully correct program IS transformed into a more efficient one by altering the recursion structure Illustrative examples of program transformations
Node-level Representation and System Support for Network Programming
, 2003
"... One problem of the current network programming implementation in TinyOS 1.1 is that it takes much longer than the tranditional in-sytem-programming due to the slow radio connection. We extended the implementation so that it uses the history of the previous version to reduce the transmission time. Fo ..."
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Cited by 1 (0 self)
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One problem of the current network programming implementation in TinyOS 1.1 is that it takes much longer than the tranditional in-sytem-programming due to the slow radio connection. We extended the implementation so that it uses the history of the previous version to reduce the transmission time
The SPLASH-2 programs: Characterization and methodological considerations
- INTERNATIONAL SYMPOSIUM ON COMPUTER ARCHITECTURE
, 1995
"... The SPLASH-2 suite of parallel applications has recently been released to facilitate the study of centralized and distributed shared-address-space multiprocessors. In this context, this paper has two goals. One is to quantitatively characterize the SPLASH-2 programs in terms of fundamental propertie ..."
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Cited by 1399 (12 self)
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The SPLASH-2 suite of parallel applications has recently been released to facilitate the study of centralized and distributed shared-address-space multiprocessors. In this context, this paper has two goals. One is to quantitatively characterize the SPLASH-2 programs in terms of fundamental
Static Scheduling of Synchronous Data Flow Programs for Digital Signal Processing
- IEEE TRANSACTIONS ON COMPUTERS
, 1987
"... Large grain data flow (LGDF) programming is natural and convenient for describing digital signal processing (DSP) systems, but its runtime overhead is costly in real time or cost-sensitive applications. In some situations, designers are not willing to squander computing resources for the sake of pro ..."
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Cited by 592 (37 self)
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Large grain data flow (LGDF) programming is natural and convenient for describing digital signal processing (DSP) systems, but its runtime overhead is costly in real time or cost-sensitive applications. In some situations, designers are not willing to squander computing resources for the sake
KLEE: Unassisted and Automatic Generation of High-Coverage Tests for Complex Systems Programs
"... We present a new symbolic execution tool, KLEE, capable of automatically generating tests that achieve high coverage on a diverse set of complex and environmentally-intensive programs. We used KLEE to thoroughly check all 89 stand-alone programs in the GNU COREUTILS utility suite, which form the cor ..."
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Cited by 541 (14 self)
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the core user-level environment installed on millions of Unix systems, and arguably are the single most heavily tested set of open-source programs in existence. KLEE-generated tests achieve high line coverage — on average over 90% per tool (median: over 94%) — and significantly beat the coverage
Dryad: Distributed Data-Parallel Programs from Sequential Building Blocks
- In EuroSys
, 2007
"... Dryad is a general-purpose distributed execution engine for coarse-grain data-parallel applications. A Dryad applica-tion combines computational “vertices ” with communica-tion “channels ” to form a dataflow graph. Dryad runs the application by executing the vertices of this graph on a set of availa ..."
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Cited by 730 (27 self)
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of available computers, communicating as appropriate through files, TCP pipes, and shared-memory FIFOs. The vertices provided by the application developer are quite simple and are usually written as sequential programs with no thread creation or locking. Concurrency arises from Dryad scheduling vertices to run
Energy Conserving Routing in Wireless Ad-hoc Networks
, 2000
"... An ad-hoc network of wireless static nodes is considered as it arises in a rapidly deployed, sensor based, monitoring system. Information is generated in certain nodes and needs to reach a set of designated gateway nodes. Each node may adjust its power within a certain range that determines the set ..."
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Cited by 611 (2 self)
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with node capacities and the algorithms converge to the optimal solution. When there are multiple power levels then the achievable lifetime is close to the optimal (that is computed by linear programming) most of the time. It turns out that in order to maximize the lifetime, the traffic should be routed
Maté: A Tiny Virtual Machine for Sensor Networks
, 2002
"... Composed of tens of thousands of tiny devices with very limited resources ("motes"), sensor networks are subject to novel systems problems and constraints. The large number of motes in a sensor network means that there will often be some failing nodes; networks must be easy to repopu-late. ..."
Abstract
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Cited by 502 (21 self)
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for sensor networks. Mat~'s high-level in-terface allows complex programs to be very short (under 100 bytes), reducing the energy cost of transmitting new programs. Code is broken up into small capsules of 24 instructions, which can self-replicate through the network. Packet sending and reception
Overcast: Reliable Multicasting with an Overlay Network
, 2000
"... Overcast is an application-level multicasting system that can be incrementally deployed using today's Internet infrastructure. These properties stem from Overcast's implementation as an overlay network. An overlay network consists of a collection of nodes placed at strategic locations in a ..."
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Cited by 563 (10 self)
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Overcast is an application-level multicasting system that can be incrementally deployed using today's Internet infrastructure. These properties stem from Overcast's implementation as an overlay network. An overlay network consists of a collection of nodes placed at strategic locations
Results 11 - 20
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511,405