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Maximum likelihood from incomplete data via the EM algorithm
 JOURNAL OF THE ROYAL STATISTICAL SOCIETY, SERIES B
, 1977
"... A broadly applicable algorithm for computing maximum likelihood estimates from incomplete data is presented at various levels of generality. Theory showing the monotone behaviour of the likelihood and convergence of the algorithm is derived. Many examples are sketched, including missing value situat ..."
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Cited by 11807 (17 self)
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situations, applications to grouped, censored or truncated data, finite mixture models, variance component estimation, hyperparameter estimation, iteratively reweighted least squares and factor analysis.
APPLICATIONS OF LOOP GROUP FACTORIZATION TO GEOMETRIC SOLITON EQUATIONS
, 2006
"... Abstract. The 1d Schrödinger flow on S 2, the GaussCodazzi equation for flat Lagrangian submanifolds in R 2n, and the spacetime monopole equation are all examples of geometric soliton equations. The linear systems with a spectral parameter (Lax pair) associated to these equations satisfy the real ..."
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the reality condition associated to SU(n). In this article, we explain the method developed jointly with K. Uhlenbeck, that uses various loop group factorizations to construct inverse scattering transforms, Bäcklund transformations, and solutions to Cauchy problems for these equations. 1.
Lightweight causal and atomic group multicast
 ACM TRANSACTIONS ON COMPUTER SYSTEMS
, 1991
"... ..."
The process group approach to reliable distributed computing
 Communications of the ACM
, 1993
"... The difficulty of developing reliable distributed softwme is an impediment to applying distributed computing technology in many settings. Expeti _ with the Isis system suggests that a structured approach based on virtually synchronous _ groups yields systems that are substantially easier to develop, ..."
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Cited by 573 (19 self)
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The difficulty of developing reliable distributed softwme is an impediment to applying distributed computing technology in many settings. Expeti _ with the Isis system suggests that a structured approach based on virtually synchronous _ groups yields systems that are substantially easier to develop
FAST VOLUME RENDERING USING A SHEARWARP FACTORIZATION OF THE VIEWING TRANSFORMATION
, 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that req ..."
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Cited by 541 (2 self)
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Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used bruteforce techniques that require on the order of 100 seconds to render typical data sets on a workstation. Algorithms with optimizations that exploit coherence in the data have reduced rendering times to the range of ten seconds but are still not fast enough for interactive visualization applications. In this thesis we present a family of volume rendering algorithms that reduces rendering times to one second. First we present a scanlineorder volume rendering algorithm that exploits coherence in both the volume data and the image. We show that scanlineorder algorithms are fundamentally more efficient than commonlyused ray casting algorithms because the latter must perform analytic geometry calculations (e.g. intersecting rays with axisaligned boxes). The new scanlineorder algorithm simply streams through the volume and the image in storage order. We describe variants of the algorithm for both parallel and perspective projections and
Secure Group Communications Using Key Graphs
, 1998
"... Many emerging applications (e.g., teleconference, realtime information services, pay per view, distributed interactive simulation, and collaborative work) are based upon a group communications model, i.e., they require packet delivery from one or more authorized senders to a very large number of au ..."
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Cited by 552 (17 self)
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Many emerging applications (e.g., teleconference, realtime information services, pay per view, distributed interactive simulation, and collaborative work) are based upon a group communications model, i.e., they require packet delivery from one or more authorized senders to a very large number
Portholes: Supporting Awareness in a Distributed Work Group
 In Proceedings of the Conference on Human Factors in Computing Systems  CHI’92
"... We are investigating ways in which media space technologies can support distributed work groups through access to information that supports general awareness. Awareness involves knowing who is “around”, what activities are cxcurring, who is talking with whom, it provides a view of one another in the ..."
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Cited by 563 (6 self)
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We are investigating ways in which media space technologies can support distributed work groups through access to information that supports general awareness. Awareness involves knowing who is “around”, what activities are cxcurring, who is talking with whom, it provides a view of one another
Factor Graphs and the SumProduct Algorithm
 IEEE TRANSACTIONS ON INFORMATION THEORY
, 1998
"... A factor graph is a bipartite graph that expresses how a "global" function of many variables factors into a product of "local" functions. Factor graphs subsume many other graphical models including Bayesian networks, Markov random fields, and Tanner graphs. Following one simple c ..."
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Cited by 1787 (72 self)
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A factor graph is a bipartite graph that expresses how a "global" function of many variables factors into a product of "local" functions. Factor graphs subsume many other graphical models including Bayesian networks, Markov random fields, and Tanner graphs. Following one simple
Algorithms for Quantum Computation: Discrete Logarithms and Factoring
, 1994
"... A computer is generally considered to be a universal computational device; i.e., it is believed able to simulate any physical computational device with a increase in computation time of at most a polynomial factor. It is not clear whether this is still true when quantum mechanics is taken into consi ..."
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Cited by 1103 (7 self)
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A computer is generally considered to be a universal computational device; i.e., it is believed able to simulate any physical computational device with a increase in computation time of at most a polynomial factor. It is not clear whether this is still true when quantum mechanics is taken
Coordination of Groups of Mobile Autonomous Agents Using Nearest Neighbor Rules
, 2002
"... In a recent Physical Review Letters paper, Vicsek et. al. propose a simple but compelling discretetime model of n autonomous agents fi.e., points or particlesg all moving in the plane with the same speed but with dierent headings. Each agent's heading is updated using a local rule based on ..."
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Cited by 1245 (60 self)
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In a recent Physical Review Letters paper, Vicsek et. al. propose a simple but compelling discretetime model of n autonomous agents fi.e., points or particlesg all moving in the plane with the same speed but with dierent headings. Each agent's heading is updated using a local rule based on the average of its own heading plus the headings of its \neighbors." In their paper, Vicsek et. al. provide simulation results which demonstrate that the nearest neighbor rule they are studying can cause all agents to eventually move in the same direction despite the absence of centralized coordination and despite the fact that each agent's set of nearest neighbors change with time as the system evolves. This paper provides a theoretical explanation for this observed behavior. In addition, convergence results are derived for several other similarly inspired models.
Results 1  10
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