Results 1  10
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1,435,627
Depth first search and linear graph algorithms
 SIAM JOURNAL ON COMPUTING
, 1972
"... The value of depthfirst search or "backtracking" as a technique for solving problems is illustrated by two examples. An improved version of an algorithm for finding the strongly connected components of a directed graph and ar algorithm for finding the biconnected components of an undirect ..."
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Cited by 1401 (19 self)
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of an undirect graph are presented. The space and time requirements of both algorithms are bounded by k 1V + k2E d k for some constants kl, k2, and k a, where Vis the number of vertices and E is the number of edges of the graph being examined.
Linear pattern matching algorithms
 IN PROCEEDINGS OF THE 14TH ANNUAL IEEE SYMPOSIUM ON SWITCHING AND AUTOMATA THEORY. IEEE
, 1972
"... In 1970, Knuth, Pratt, and Morris [1] showed how to do basic pattern matching in linear time. Related problems, such as those discussed in [4], have previously been solved by efficient but suboptimal algorithms. In this paper, we introduce an interesting data structure called a bitree. A linear ti ..."
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Cited by 547 (0 self)
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In 1970, Knuth, Pratt, and Morris [1] showed how to do basic pattern matching in linear time. Related problems, such as those discussed in [4], have previously been solved by efficient but suboptimal algorithms. In this paper, we introduce an interesting data structure called a bitree. A linear
Training Linear SVMs in Linear Time
, 2006
"... Linear Support Vector Machines (SVMs) have become one of the most prominent machine learning techniques for highdimensional sparse data commonly encountered in applications like text classification, wordsense disambiguation, and drug design. These applications involve a large number of examples n ..."
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Cited by 549 (6 self)
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as well as a large number of features N, while each example has only s << N nonzero features. This paper presents a CuttingPlane Algorithm for training linear SVMs that provably has training time O(sn) for classification problems and O(sn log(n)) for ordinal regression problems. The algorithm
A NEW POLYNOMIALTIME ALGORITHM FOR LINEAR PROGRAMMING
 COMBINATORICA
, 1984
"... We present a new polynomialtime algorithm for linear programming. In the worst case, the algorithm requires O(tf'SL) arithmetic operations on O(L) bit numbers, where n is the number of variables and L is the number of bits in the input. The running,time of this algorithm is better than the ell ..."
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Cited by 857 (3 self)
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We present a new polynomialtime algorithm for linear programming. In the worst case, the algorithm requires O(tf'SL) arithmetic operations on O(L) bit numbers, where n is the number of variables and L is the number of bits in the input. The running,time of this algorithm is better than
Efficient graphbased image segmentation.
 International Journal of Computer Vision,
, 2004
"... Abstract. This paper addresses the problem of segmenting an image into regions. We define a predicate for measuring the evidence for a boundary between two regions using a graphbased representation of the image. We then develop an efficient segmentation algorithm based on this predicate, and show ..."
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Cited by 942 (1 self)
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runs in time nearly linear in the number of graph edges and is also fast in practice. An important characteristic of the method is its ability to preserve detail in lowvariability image regions while ignoring detail in highvariability regions.
Graphbased algorithms for Boolean function manipulation
 IEEE TRANSACTIONS ON COMPUTERS
, 1986
"... In this paper we present a new data structure for representing Boolean functions and an associated set of manipulation algorithms. Functions are represented by directed, acyclic graphs in a manner similar to the representations introduced by Lee [1] and Akers [2], but with further restrictions on th ..."
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Cited by 3522 (46 self)
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on the ordering of decision variables in the graph. Although a function requires, in the worst case, a graph of size exponential in the number of arguments, many of the functions encountered in typical applications have a more reasonable representation. Our algorithms have time complexity proportional
A LinearTime Heuristic for Improving Network Partitions
, 1982
"... An iterative mincut heuristic for partitioning networks is presented whose worst case computation time, per pass, grows linearly with the size of the network. In practice, only a very small number of passes are typically needed, leading to a fast approximation algorithm for mincut partitioning. To d ..."
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Cited by 524 (0 self)
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An iterative mincut heuristic for partitioning networks is presented whose worst case computation time, per pass, grows linearly with the size of the network. In practice, only a very small number of passes are typically needed, leading to a fast approximation algorithm for mincut partitioning
Pointsto Analysis in Almost Linear Time
, 1996
"... We present an interprocedural flowinsensitive pointsto analysis based on type inference methods with an almost linear time cost complexity. To our knowledge, this is the asymptotically fastest nontrivial interprocedural pointsto analysis algorithm yet described. The algorithm is based on a nons ..."
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Cited by 596 (3 self)
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We present an interprocedural flowinsensitive pointsto analysis based on type inference methods with an almost linear time cost complexity. To our knowledge, this is the asymptotically fastest nontrivial interprocedural pointsto analysis algorithm yet described. The algorithm is based on a non
The algorithmic analysis of hybrid systems
 THEORETICAL COMPUTER SCIENCE
, 1995
"... We present a general framework for the formal specification and algorithmic analysis of hybrid systems. A hybrid system consists of a discrete program with an analog environment. We model hybrid systems as nite automata equipped with variables that evolve continuously with time according to dynamica ..."
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Cited by 778 (71 self)
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We present a general framework for the formal specification and algorithmic analysis of hybrid systems. A hybrid system consists of a discrete program with an analog environment. We model hybrid systems as nite automata equipped with variables that evolve continuously with time according
Randomized Gossip Algorithms
 IEEE TRANSACTIONS ON INFORMATION THEORY
, 2006
"... Motivated by applications to sensor, peertopeer, and ad hoc networks, we study distributed algorithms, also known as gossip algorithms, for exchanging information and for computing in an arbitrarily connected network of nodes. The topology of such networks changes continuously as new nodes join a ..."
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Cited by 532 (5 self)
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distribute the computational burden and in which a node communicates with a randomly chosen neighbor. We analyze the averaging problem under the gossip constraint for an arbitrary network graph, and find that the averaging time of a gossip algorithm depends on the second largest eigenvalue of a doubly
Results 1  10
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