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Interactive Sketching for the Early Stages of User Interface Design

by James A. Landay , Brad A. Myers , 1995
"... Current interactive user interface construction tools are often more of a hindrance than a benefit during the early stages of user interface design. These tools take too much time to use and force designers to specify more of the design details than they wish at this early stage. Most interface desi ..."
Abstract - Cited by 266 (16 self) - Add to MetaCart
Current interactive user interface construction tools are often more of a hindrance than a benefit during the early stages of user interface design. These tools take too much time to use and force designers to specify more of the design details than they wish at this early stage. Most interface

Heuristic Evaluation of User Interfaces

by Jukob Nielsen, Rolf Molich - IN: PROCEEDINGS OF THE CHI´90 CONFERENCE, SEATTLE , 1990
"... Heuristic evaluation is an informal method of usability analysis where a number of evaluators are presented with an interface design and asked to comment on it. Four ex-periments showed that individual evaluators were mostly quite bad at doing such heuristic evaluations and that they only found betw ..."
Abstract - Cited by 517 (4 self) - Add to MetaCart
Heuristic evaluation is an informal method of usability analysis where a number of evaluators are presented with an interface design and asked to comment on it. Four ex-periments showed that individual evaluators were mostly quite bad at doing such heuristic evaluations and that they only found

Sketching Interfaces: Toward More Human Interface Design

by James A. Landay, Brad A. Myers , 2001
"... ..."
Abstract - Cited by 240 (13 self) - Add to MetaCart
Abstract not found

INTERFACE DESIGN

by unknown authors
"... The capacity for perception depends on the amount, the kind and the availability of past experiences.... We see familiar things more clearly than we see objects about which we have no stock of memories. — Aldous Huxley USERS OF WEB DOCUMENTS don't just look at information, they interact with it ..."
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with it in novel ways that have no precedents in paper document design. The graphic user interface (GUI) of a computer system comprises the interaction metaphors, images, and concepts used to convey function and meaning on the computer screen. It also includes the detailed visual characteristics of every component

Interface Design

by unknown authors
"... Learning object repositories (LORs) have the potential to improve education at the primary school level. However, for various reasons, primary educators are not effectively using LORs. Two of the most common reasons are interface design and time. The goal of this research was to learn more about wha ..."
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Learning object repositories (LORs) have the potential to improve education at the primary school level. However, for various reasons, primary educators are not effectively using LORs. Two of the most common reasons are interface design and time. The goal of this research was to learn more about

Pad++: A zooming graphical interface for exploring alternate interface physics

by Benjamin B. Bederson, James D. Hollun - In Proceedings of User Interface and Software Technology , 1994
"... information visualization, information physics. We describe the current status of Pad++, a zooming graphical interface that we are exploring as an alternative to tradhional window and icon-based approaches to interface design. We discuss the motivation for Pad++, describe the implementation, and pre ..."
Abstract - Cited by 442 (17 self) - Add to MetaCart
information visualization, information physics. We describe the current status of Pad++, a zooming graphical interface that we are exploring as an alternative to tradhional window and icon-based approaches to interface design. We discuss the motivation for Pad++, describe the implementation

interface design

by P. Brunet, N. Correia, G. Baranoski (editors, S. Nunes, D. Almeida, V. Brito, J. Carvalho, J. Rodrigues, J. M. H. Du Buf
"... Painterly rendering (non-photorealistic rendering or NPR) aims at translating photographs into paintings with discrete brush strokes, simulating certain techniques (im- or expressionism) and media (oil or watercolour). Recently, our research into visual perception and models of processes in the visu ..."
Abstract - Cited by 1 (1 self) - Add to MetaCart
in the visual cortex resulted in a new rendering scheme, in which detected lines and edges at different scales are translated into brush strokes of different sizes. In order to prepare a version which is suitable for many users, including children, the design of the interface in terms of window and menu system

Interface Design

by Sharon Oviatt
"... Coordinated sensory perception in humans and animals is active and purposeful, achieving remarkable robustness through multimodality. 1-3 Biological systems achieve this by integrating information from entirely different input modalities and by fusing different data sources within modalities. The pr ..."
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organize their intelligent sensory perception can provide guidance for designing future multimodal interfaces. 4 Pursuing robustness and supporting

INTERFACE DESIGN

by Colby Dean Raley, Colby Dean Raley , 2005
"... This project specifies requirements for testing platforms and facilities that will enable the use of neurophysiological data to help improve human computerinterfaces. The data used to generate these requirements was collected as part of an advanced human factors effort aimed at improving the usabili ..."
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. This project demonstrated the value of neurophysiological measures into the Human Computer Interaction (HCI) design process, including increased objectivity of measures and consistency between measures. Simultaneousneurophysiological and psychological measurements will enable researchers to better understand

Teddy: A sketching interface for 3d freeform design

by Takeo Igarashi, Satoshi Matsuoka, Hidehiko Tanaka , 1999
"... We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports seve ..."
Abstract - Cited by 486 (35 self) - Add to MetaCart
We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports
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