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Constraints in Interactive Graphical Applications
, 1998
"... Constraints provide a declarative means for specifying relationships that we wish to hold true. Interactive graphical applications give rise to varying kinds of constraints, and researchers have developed diverse constraint solving techniques. I survey the classes of constraints used by numerous dra ..."
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Cited by 1 (0 self)
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Constraints provide a declarative means for specifying relationships that we wish to hold true. Interactive graphical applications give rise to varying kinds of constraints, and researchers have developed diverse constraint solving techniques. I survey the classes of constraints used by numerous
Extending Interactive Graphical Applications with Constraints
, 2000
"... A constraint is a relation that we would like to maintain. Over the last thirty years, a number of problems have prevented constraints from being widely accepted for use in interactive graphical applications. The biggest difficulty of applying constraints has been finding the right tradeoff betwee ..."
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Cited by 7 (1 self)
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A constraint is a relation that we would like to maintain. Over the last thirty years, a number of problems have prevented constraints from being widely accepted for use in interactive graphical applications. The biggest difficulty of applying constraints has been finding the right tradeoff
Design Recovery of Interactive Graphical Applications
, 2003
"... Nowadays, the majority of productivity applications are interactive and graphical in nature. In this paper, we explore the possibility of taking advantage of these two characteristics in a design recovery tool. Specifically, the fact that an application is interactive means that we can identify dist ..."
Abstract
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Cited by 7 (1 self)
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Nowadays, the majority of productivity applications are interactive and graphical in nature. In this paper, we explore the possibility of taking advantage of these two characteristics in a design recovery tool. Specifically, the fact that an application is interactive means that we can identify
Solving disjunctive constraints for interactive graphical applications
- In 7th Intl. Conf. on Principles and Practice of Constraint Programming - CP2001, number 2239 in LNCS
, 2001
"... Abstract. In interactive graphical applications we often require that objects do not overlap. Such non-overlap constraints can be modelled as disjunctions of arithmetic inequalities. Unfortunately, disjunctions are typically not handled by constraint solvers that support direct manipulation, in part ..."
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Cited by 11 (3 self)
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Abstract. In interactive graphical applications we often require that objects do not overlap. Such non-overlap constraints can be modelled as disjunctions of arithmetic inequalities. Unfortunately, disjunctions are typically not handled by constraint solvers that support direct manipulation
A Multi-Layer Graphic Model for Building Interactive Graphical Applications
, 1996
"... In this article, we present a model for building interactive graphical applications based on multi-layer graphics. With this model, a variety of components of an interactive graphical editor (transient objects like the selection rectangle, selected objects, grids, cursors), as well as the handling o ..."
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Cited by 3 (3 self)
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In this article, we present a model for building interactive graphical applications based on multi-layer graphics. With this model, a variety of components of an interactive graphical editor (transient objects like the selection rectangle, selected objects, grids, cursors), as well as the handling
A Scalable Holographic Display for Interactive Graphics Applications
- In Proc. IEEE VR 2005 Workshop on Emerging Display Technologies, 2005. CD ROM Proceedings
, 2005
"... We present a scalable holographic system design targeting multi-user interactive computer graphics applications. The display device is based on back-projection technology and uses a specially arranged array of microdisplays and a holographic screen. The display is driven by DVI streams generated by ..."
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Cited by 5 (2 self)
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We present a scalable holographic system design targeting multi-user interactive computer graphics applications. The display device is based on back-projection technology and uses a specially arranged array of microdisplays and a holographic screen. The display is driven by DVI streams generated
QOCA: A constraint solving toolkit for interactive graphical applications
- Constraints
, 2002
"... Abstract. We describe an object-oriented constraint solving toolkit, QOCA, designed for interactive graphical applications. It has a simple yet powerful interface based on the metric space model for constraint manipulation. In this model interaction with the constraint solver can occur in three ways ..."
Abstract
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Cited by 11 (5 self)
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Abstract. We describe an object-oriented constraint solving toolkit, QOCA, designed for interactive graphical applications. It has a simple yet powerful interface based on the metric space model for constraint manipulation. In this model interaction with the constraint solver can occur in three
Using the Multi-Layer Model for Building Interactive Graphical Applications
, 1996
"... Most interactive graphical applications that use direct manipulation are built with low-level libraries such as Xlib because the graphic and interaction models of higher-level toolkits such as Motif are not extensible. This results in high design, development and maintenance costs and encourages the ..."
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Cited by 13 (3 self)
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Most interactive graphical applications that use direct manipulation are built with low-level libraries such as Xlib because the graphic and interaction models of higher-level toolkits such as Motif are not extensible. This results in high design, development and maintenance costs and encourages
Interactive Graphics Applications with OpenGL Shading Language and Qt
"... Abstract—Qt framework allows the easy development of pro-fessional cross-platform graphics applications using C++. Qt provides the QtOpenGL Module that makes easy the development of hardware-accelerated graphics applications using OpenGL and OpenGL Shading Language (GLSL). With Qt, matrices, vectors ..."
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, vectors, vertex buffer objects, textures, shader programs and UI components are integrated by classes in the object-oriented paradigm and intercommunicate by the Qt mechanism of sig-nals/slots. The goal of this survey is to detail the development of interactive graphics applications with OpenGL and Qt
Interactive Graphics Applications Development: An Effect Framework for Directx 11
"... Abstract: Development of modern real-time 3D graphics applications can be a challenging task to a great extent due to coding complexities of dealing with graphics APIs and having to test and debug code executing on graphics processors. Often, it's not possible to develop shader code in isolatio ..."
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Abstract: Development of modern real-time 3D graphics applications can be a challenging task to a great extent due to coding complexities of dealing with graphics APIs and having to test and debug code executing on graphics processors. Often, it's not possible to develop shader code
Results 1 - 10
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77,890