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A Model of Saliency-based Visual Attention for Rapid Scene Analysis

by Laurent Itti, Christof Koch, Ernst Niebur , 1998
"... A visual attention system, inspired by the behavior and the neuronal architecture of the early primate visual system, is presented. Multiscale image features are combined into a single topographical saliency map. A dynamical neural network then selects attended locations in order of decreasing salie ..."
Abstract - Cited by 1748 (72 self) - Add to MetaCart
Primates have a remarkable ability to interpret complex scenes in real time, despite the limited speed of the neuronal hardware available for such tasks. Intermediate and higher visual processes appear to select a subset of the available sensory information before further processing [1], most likely

User Cooperation Diversity -- Part I: System Description

by Andrew Sendonaris, Elza Erkip, Behnaam Aazhang - IEEE TRANS. COMMUN , 1998
"... Mobile users' data rate and quality of service are limited by the fact that, within the duration of any given call, they experience severe variations in signal attenuation, thereby necessitating the use of some type of diversity. In this two-part paper, we propose a new form of spatial diver ..."
Abstract - Cited by 669 (22 self) - Add to MetaCart
Mobile users' data rate and quality of service are limited by the fact that, within the duration of any given call, they experience severe variations in signal attenuation, thereby necessitating the use of some type of diversity. In this two-part paper, we propose a new form of spatial

A framework for information systems architecture.

by J A Zachman - IBM Syst. J., , 1987
"... With increasing size and complexity of the implementations of information systems, it is necessary to use some logical construct (or architecture) for defining and controlling the interfaces and the integration of all of the components of the system. This paper defines information systems architect ..."
Abstract - Cited by 546 (0 self) - Add to MetaCart
are drawn. The discussion is limited to architecture and does not include a strategic planning methodology. T he subject of information systems architecture is beginning to receive considerable attention. The increased scope of design and levels of complexity of information systems implementations

A Comparison of Methods for Multiclass Support Vector Machines

by Chih-Wei Hsu, Chih-Jen Lin - IEEE TRANS. NEURAL NETWORKS , 2002
"... Support vector machines (SVMs) were originally designed for binary classification. How to effectively extend it for multiclass classification is still an ongoing research issue. Several methods have been proposed where typically we construct a multiclass classifier by combining several binary class ..."
Abstract - Cited by 952 (22 self) - Add to MetaCart
larger optimization problem is required so up to now experiments are limited to small data sets. In this paper we give decomposition implementations for two such “all-together” methods. We then compare their performance with three methods based on binary classifications: “one-against-all,” “one

What energy functions can be minimized via graph cuts?

by Vladimir Kolmogorov, Ramin Zabih - IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE , 2004
"... In the last few years, several new algorithms based on graph cuts have been developed to solve energy minimization problems in computer vision. Each of these techniques constructs a graph such that the minimum cut on the graph also minimizes the energy. Yet, because these graph constructions are co ..."
Abstract - Cited by 1047 (23 self) - Add to MetaCart
are complex and highly specific to a particular energy function, graph cuts have seen limited application to date. In this paper, we give a characterization of the energy functions that can be minimized by graph cuts. Our results are restricted to functions of binary variables. However, our work generalizes

FAST VOLUME RENDERING USING A SHEAR-WARP FACTORIZATION OF THE VIEWING TRANSFORMATION

by Philippe G. Lacroute , 1995
"... Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques that req ..."
Abstract - Cited by 542 (2 self) - Add to MetaCart
Volume rendering is a technique for visualizing 3D arrays of sampled data. It has applications in areas such as medical imaging and scientific visualization, but its use has been limited by its high computational expense. Early implementations of volume rendering used brute-force techniques

Multimodality Image Registration by Maximization of Mutual Information

by Frederik Maes, André Collignon, Dirk Vandermeulen, Guy Marchal, Paul Suetens - IEEE TRANSACTIONS ON MEDICAL IMAGING , 1997
"... A new approach to the problem of multimodality medical image registration is proposed, using a basic concept from information theory, mutual information (MI), or relative entropy, as a new matching criterion. The method presented in this paper applies MI to measure the statistical dependence or in ..."
Abstract - Cited by 791 (10 self) - Add to MetaCart
and no limiting constraints are imposed on the image content of the modalities involved. The accuracy of the MI criterion is validated for rigid body registration of computed tomography (CT), magnetic resonance (MR), and photon emission tomography (PET) images by comparison with the stereotactic registration

The particel swarm: Explosion, stability, and convergence in a multi-dimensional complex space

by Maurice Clerc, James Kennedy - IEEE TRANSACTIONS ON EVOLUTIONARY COMPUTION
"... The particle swarm is an algorithm for finding optimal regions of complex search spaces through interaction of individuals in a population of particles. Though the algorithm, which is based on a metaphor of social interaction, has been shown to perform well, researchers have not adequately explained ..."
Abstract - Cited by 852 (10 self) - Add to MetaCart
explained how it works. Further, traditional versions of the algorithm have had some dynamical properties that were not considered to be desirable, notably the particles’ velocities needed to be limited in order to control their trajectories. The present paper analyzes the particle’s trajectory as it moves

TreadMarks: Distributed Shared Memory on Standard Workstations and Operating Systems

by Pete Keleher , Alan L. Cox, Sandhya Dwarkadas, Willy Zwaenepoel - IN PROCEEDINGS OF THE 1994 WINTER USENIX CONFERENCE , 1994
"... TreadMarks is a distributed shared memory (DSM) system for standard Unix systems such as SunOS and Ultrix. This paper presents a performance evaluation of TreadMarks running on Ultrix using DECstation-5000/240's that are connected by a 100-Mbps switch-based ATM LAN and a 10-Mbps Ethernet. Ou ..."
Abstract - Cited by 526 (17 self) - Add to MetaCart
. Our objective is to determine the efficiency of a user-level DSM implementation on commercially available workstations and operating systems. We achieved good speedups on the 8-processor ATM network for Jacobi (7.4), TSP (7.2), Quicksort (6.3), and ILINK (5.7). For a slightly modified version

Energy Conserving Routing in Wireless Ad-hoc Networks

by Jae-hwan Chang, Leandros Tassiulas , 2000
"... An ad-hoc network of wireless static nodes is considered as it arises in a rapidly deployed, sensor based, monitoring system. Information is generated in certain nodes and needs to reach a set of designated gateway nodes. Each node may adjust its power within a certain range that determines the set ..."
Abstract - Cited by 622 (2 self) - Add to MetaCart
the set of possible one hop away neighbors. Traffic forwarding through multiple hops is employed when the intended destination is not within immediate reach. The nodes have limited initial amounts of energy that is consumed in different rates depending on the power level and the intended receiver. We
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