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Design and Implementation or the Sun Network Filesystem
, 1985
"... this paper we discuss the design and implementation of the/'fiesystem interface in the kernel and the NF$ virtual/'fiesystem. We describe some interesting design issues and how they were resolved, and point out some of the shortcomings of the current implementation. We conclude with some i ..."
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Cited by 500 (0 self)
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this paper we discuss the design and implementation of the/'fiesystem interface in the kernel and the NF$ virtual/'fiesystem. We describe some interesting design issues and how they were resolved, and point out some of the shortcomings of the current implementation. We conclude with some
On the algorithmic implementation of multiclass kernelbased vector machines
 Journal of Machine Learning Research
"... In this paper we describe the algorithmic implementation of multiclass kernelbased vector machines. Our starting point is a generalized notion of the margin to multiclass problems. Using this notion we cast multiclass categorization problems as a constrained optimization problem with a quadratic ob ..."
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Cited by 543 (13 self)
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In this paper we describe the algorithmic implementation of multiclass kernelbased vector machines. Our starting point is a generalized notion of the margin to multiclass problems. Using this notion we cast multiclass categorization problems as a constrained optimization problem with a quadratic
The R*tree: an efficient and robust access method for points and rectangles
 INTERNATIONAL CONFERENCE ON MANAGEMENT OF DATA
, 1990
"... The Rtree, one of the most popular access methods for rectangles, is based on the heuristic optimization of the area of the enclosing rectangle in each inner node. By running numerous experiments in a standardized testbed under highly varying data, queries and operations, we were able to design the ..."
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Cited by 1246 (73 self)
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of the following two reasons 1 it efficiently supports point and spatial data at the same time and 2 its implementation cost is only slightly higher than that of other Rtrees.
QSplat: A Multiresolution Point Rendering System for Large Meshes
, 2000
"... Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing and p ..."
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Cited by 496 (8 self)
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and progressively displaying these meshes that combines a multiresolution hierarchy based on bounding spheres with a rendering system based on points. A single data structure is used for view frustum culling, backface culling, levelofdetail selection, and rendering. The representation is compact and can
An Efficient Solution to the FivePoint Relative Pose Problem
, 2004
"... An efficient algorithmic solution to the classical fivepoint relative pose problem is presented. The problem is to find the possible solutions for relative camera pose between two calibrated views given five corresponding points. The algorithm consists of computing the coefficients of a tenth degre ..."
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Cited by 471 (12 self)
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An efficient algorithmic solution to the classical fivepoint relative pose problem is presented. The problem is to find the possible solutions for relative camera pose between two calibrated views given five corresponding points. The algorithm consists of computing the coefficients of a tenth
An Overview of AspectJ
, 2001
"... AspectJTM is a simple and practical aspectoriented extension to JavaTM. With just a few new constructs, AspectJ provides support for modular implementation of a range of crosscutting concerns. In AspectJ's dynamic join point model, join points are welldefined points in the execution of the ..."
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Cited by 1372 (22 self)
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AspectJTM is a simple and practical aspectoriented extension to JavaTM. With just a few new constructs, AspectJ provides support for modular implementation of a range of crosscutting concerns. In AspectJ's dynamic join point model, join points are welldefined points in the execution
The Skyline Operator
 IN ICDE
, 2001
"... We propose to extend database systems by a Skyline operation. This operation filters out a set of interesting points from a potentially large set of data points. A point is interesting if it is not dominated by any other point. For example, a hotel might be interesting for somebody traveling to Nass ..."
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Cited by 553 (3 self)
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We propose to extend database systems by a Skyline operation. This operation filters out a set of interesting points from a potentially large set of data points. A point is interesting if it is not dominated by any other point. For example, a hotel might be interesting for somebody traveling
The Quickhull algorithm for convex hulls
 ACM TRANSACTIONS ON MATHEMATICAL SOFTWARE
, 1996
"... The convex hull of a set of points is the smallest convex set that contains the points. This article presents a practical convex hull algorithm that combines the twodimensional Quickhull Algorithm with the generaldimension BeneathBeyond Algorithm. It is similar to the randomized, incremental algo ..."
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Cited by 701 (0 self)
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is implemented with floatingpoint arithmetic, this assumption can lead to serious errors. We briefly describe a solution to this problem when computing the convex hull in two, three, or four dimensions. The output is a set of “thick ” facets that contain all possible exact convex hulls of the input. A variation
Nearest Neighbor Queries
, 1995
"... A frequently encountered type of query in Geographic Information Systems is to find the k nearest neighbor objects to a given point in space. Processing such queries requires substantially different search algorithms than those for location or range queries. In this paper we present an efficient bra ..."
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Cited by 586 (1 self)
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A frequently encountered type of query in Geographic Information Systems is to find the k nearest neighbor objects to a given point in space. Processing such queries requires substantially different search algorithms than those for location or range queries. In this paper we present an efficient
Multiobjective Optimization Using Nondominated Sorting in Genetic Algorithms
 Evolutionary Computation
, 1994
"... In trying to solve multiobjective optimization problems, many traditional methods scalarize the objective vector into a single objective. In those cases, the obtained solution is highly sensitive to the weight vector used in the scalarization process and demands the user to have knowledge about t ..."
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Cited by 520 (4 self)
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the underlying problem. Moreover, in solving multiobjective problems, designers may be interested in a set of Paretooptimal points, instead of a single point. Since genetic algorithms(GAs) work with a population of points, it seems natural to use GAs in multiobjective optimization problems to capture a
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