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Dickinson, Arnott & Prior: Methods for human-computer interaction research with older people Methods for human-computer interaction research with older people. A.Dickinson,
"... Methods for human-computer interaction research with older people ..."
Distributed Cognition: Toward a New Foundation for Human-Computer Interaction Research
- ACM Transactions on Computer-Human Interaction
, 2000
"... We are quickly passing through the historical moment when people work in front of a single computer, dominated by a small CRT and focused on tasks involving only local information. Networked computers are becoming ubiquitous and are playing increasingly significant roles in our lives and in the basi ..."
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Cited by 425 (5 self)
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and in the basic infrastructures of science, business, and social interaction. For human-computer interaction to advance in the new millennium we need to better understand the emerging dynamic of interaction in which the focus task is no longer confined to the desktop but reaches into a complex networked world
Methods for human-computer interaction research with older people.
- Behaviour & Information Technology,
, 2007
"... Abstract: Experimental research in human-computer interaction commonly uses participant groups that are unrepresentative of demographic realities, being young, technically knowledgeable and highly educated. One way of reflecting society more accurately in research is to include older adults in rese ..."
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Cited by 19 (0 self)
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Abstract: Experimental research in human-computer interaction commonly uses participant groups that are unrepresentative of demographic realities, being young, technically knowledgeable and highly educated. One way of reflecting society more accurately in research is to include older adults
Directions for Multi-Party Human-Computer Interaction Research
- In Proceedings of the HLT-NAACL 2003 Workshop on Research Directions in Dialogue Processing
, 2003
"... Research on dialog systems has so far concentrated on interactions between a single user and a machine. In this paper we identify novel research directions arising from multi-party human computer interaction, i.e. scenarios where several human participants interact with a dialog system. ..."
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Cited by 1 (0 self)
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Research on dialog systems has so far concentrated on interactions between a single user and a machine. In this paper we identify novel research directions arising from multi-party human computer interaction, i.e. scenarios where several human participants interact with a dialog system.
Human computer interaction research : a paradigm clash
"... Abstract: One of the major challenges in the emerging interdisciplinary field of human-computer interaction (HCI) is the specification of a research line that can enable the development of validated design relevant knowledge with a predictive power for the design of interactive systems. Based on th ..."
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Abstract: One of the major challenges in the emerging interdisciplinary field of human-computer interaction (HCI) is the specification of a research line that can enable the development of validated design relevant knowledge with a predictive power for the design of interactive systems. Based
Exploring the Possibilities of Body Motion Data for Human Computer Interaction Research
"... Abstract. The ability to move is an important characteristic of the human condition and an important aspect for interactive settings. The role of body movement however was not addressed with priority in human computer interaction until now. In this paper we explore the possibilities and issues for u ..."
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for usability and user experience research utilizing body motion data. We provide an overview of relevant related work and report the setup and initial results of two studies utilizing body motion capture. We discuss the experiences made in using motion capture approaches for human computer interaction research
2 Activity Theory as a Potential Framework for Human- Computer Interaction Research
"... In recent years the mainstream framework for human-computer interaction research—information processing cognitive psychology—has come under increasing criticism because of serious problems in applying it in both research and practical design. In a debate within the HCI research community, the capabi ..."
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In recent years the mainstream framework for human-computer interaction research—information processing cognitive psychology—has come under increasing criticism because of serious problems in applying it in both research and practical design. In a debate within the HCI research community
Universal Usability: Pushing Human-Computer Interaction Research to Empower Every Citizen
- Communications of the ACM
, 1999
"... This paper presents a research agenda based on three challenges in attaining universal usability for web-based and other services: - Technology variety: Supporting a broad range of hardware, software, and network access - User diversity: Accommodating users with different skills, knowledge, age, gen ..."
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Cited by 54 (13 self)
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This paper presents a research agenda based on three challenges in attaining universal usability for web-based and other services: - Technology variety: Supporting a broad range of hardware, software, and network access - User diversity: Accommodating users with different skills, knowledge, age
An Assessment Of Human-Computer Interaction Research In Management Information Systems: Topics And Methods
, 2004
"... As an emerging subfield of Management Information Systems (MIS), Human--Computer Interaction (HCI) or Human Factors studies in MISare concernedwith th wayshysS# interactwith information, techmation,S and tasks, especially in business, managerial, organizational, and cultural contexts. To date, few s ..."
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Cited by 21 (7 self)
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As an emerging subfield of Management Information Systems (MIS), Human--Computer Interaction (HCI) or Human Factors studies in MISare concernedwith th wayshysS# interactwith information, techmation,S and tasks, especially in business, managerial, organizational, and cultural contexts. To date, few
An Agenda for Human-Computer Interaction Research: Interaction Styles and Input/Output Devices
- BEHAVIOUR AND INFORMATION TECHNOLOGY
, 1993
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