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Eigenfaces vs. Fisherfaces: Recognition Using Class Specific Linear Projection
, 1997
"... We develop a face recognition algorithm which is insensitive to gross variation in lighting direction and facial expression. Taking a pattern classification approach, we consider each pixel in an image as a coordinate in a highdimensional space. We take advantage of the observation that the images ..."
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Cited by 2263 (18 self)
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We develop a face recognition algorithm which is insensitive to gross variation in lighting direction and facial expression. Taking a pattern classification approach, we consider each pixel in an image as a coordinate in a highdimensional space. We take advantage of the observation that the images
Estimating the Support of a HighDimensional Distribution
, 1999
"... Suppose you are given some dataset drawn from an underlying probability distribution P and you want to estimate a "simple" subset S of input space such that the probability that a test point drawn from P lies outside of S is bounded by some a priori specified between 0 and 1. We propo ..."
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Cited by 766 (29 self)
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Suppose you are given some dataset drawn from an underlying probability distribution P and you want to estimate a "simple" subset S of input space such that the probability that a test point drawn from P lies outside of S is bounded by some a priori specified between 0 and 1. We
Threedimensional object recognition from single twodimensional images
 Artificial Intelligence
, 1987
"... A computer vision system has been implemented that can recognize threedimensional objects from unknown viewpoints in single grayscale images. Unlike most other approaches, the recognition is accomplished without any attempt to reconstruct depth information bottomup from the visual input. Instead, ..."
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Cited by 483 (7 self)
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, a probabilistic ranking method is used to reduce the size of the search space during model based matching. Finally, a process of spatial correspondence brings the projections of threedimensional models into direct correspondence with the image by solving for unknown viewpoint and model parameters
Probabilistic Roadmaps for Path Planning in HighDimensional Configuration Spaces
 IEEE INTERNATIONAL CONFERENCE ON ROBOTICS AND AUTOMATION
, 1996
"... A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose edg ..."
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Cited by 1276 (124 self)
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A new motion planning method for robots in static workspaces is presented. This method proceeds in two phases: a learning phase and a query phase. In the learning phase, a probabilistic roadmap is constructed and stored as a graph whose nodes correspond to collisionfree configurations and whose edges correspond to feasible paths between these configurations. These paths are computed using a simple and fast local planner. In the query phase, any given start and goal configurations of the robot are connected to two nodes of the roadmap; the roadmap is then searched for a path joining these two nodes. The method is general and easy to implement. It can be applied to virtually any type of holonomic robot. It requires selecting certain parameters (e.g., the duration of the learning phase) whose values depend on the scene, that is the robot and its workspace. But these values turn out to be relatively easy to choose, Increased efficiency can also be achieved by tailoring some components of the method (e.g., the local planner) to the considered robots. In this paper the method is applied to planar articulated robots with many degrees of freedom. Experimental results show that path planning can be done in a fraction of a second on a contemporary workstation (=150 MIPS), after learning for relatively short periods of time (a few dozen seconds)
Laplacian Eigenmaps for Dimensionality Reduction and Data Representation
 Neural Computation
, 2003
"... Abstract One of the central problems in machine learning and pattern recognition is to develop appropriate representations for complex data. We consider the problem of constructing a representation for data lying on a low dimensional manifold embedded in a high dimensional space. Drawing on the corr ..."
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Cited by 1205 (16 self)
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dimensional data lying in a very high dimensional space. Consider, for example, gray scale images of an object taken under fixed lighting conditions with a moving camera. Each such image would typically be represented by a brightness value at each pixel. If there were n 2
Actions as spacetime shapes
 In ICCV
, 2005
"... Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as threedimensional shapes induced by the silhouettes in the spacetime volume. We adopt a recent approach [14] for analyzing 2D shapes and genera ..."
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Cited by 642 (4 self)
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Human action in video sequences can be seen as silhouettes of a moving torso and protruding limbs undergoing articulated motion. We regard human actions as threedimensional shapes induced by the silhouettes in the spacetime volume. We adopt a recent approach [14] for analyzing 2D shapes
The Xtree: An index structure for highdimensional data
 In Proceedings of the Int’l Conference on Very Large Data Bases
, 1996
"... In this paper, we propose a new method for indexing large amounts of point and spatial data in highdimensional space. An analysis shows that index structures such as the R*tree are not adequate for indexing highdimensional data sets. The major problem of Rtreebased index structures is the over ..."
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Cited by 592 (15 self)
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In this paper, we propose a new method for indexing large amounts of point and spatial data in highdimensional space. An analysis shows that index structures such as the R*tree are not adequate for indexing highdimensional data sets. The major problem of Rtreebased index structures
View Interpolation for Image Synthesis
"... Imagespace simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a means by which images may themselves be used as display primitives. The work reported by this paper endeavors to carry t ..."
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Cited by 605 (0 self)
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Imagespace simplifications have been used to accelerate the calculation of computer graphic images since the dawn of visual simulation. Texture mapping has been used to provide a means by which images may themselves be used as display primitives. The work reported by this paper endeavors to carry
Mental rotation of threedimensional objects
 Science
, 1971
"... you have obtained prior permission, you may not download an entire issue of a journal or multiple copies of articles, and you may use content in the JSTOR archive only for your personal, noncommercial use. Please contact the publisher regarding any further use of this work. Publisher contact inform ..."
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Cited by 818 (5 self)
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you have obtained prior permission, you may not download an entire issue of a journal or multiple copies of articles, and you may use content in the JSTOR archive only for your personal, noncommercial use. Please contact the publisher regarding any further use of this work. Publisher contact information may be obtained at
The particel swarm: Explosion, stability, and convergence in a multidimensional complex space
 IEEE TRANSACTIONS ON EVOLUTIONARY COMPUTION
"... The particle swarm is an algorithm for finding optimal regions of complex search spaces through interaction of individuals in a population of particles. Though the algorithm, which is based on a metaphor of social interaction, has been shown to perform well, researchers have not adequately explained ..."
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Cited by 822 (10 self)
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The particle swarm is an algorithm for finding optimal regions of complex search spaces through interaction of individuals in a population of particles. Though the algorithm, which is based on a metaphor of social interaction, has been shown to perform well, researchers have not adequately
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