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The Cricket Location-Support System

by Nissanka B. Priyantha, Anit Chakraborty, Hari Balakrishnan , 2000
"... This paper presents the design, implementation, and evaluation of Cricket, a location-support system for in-building, mobile, locationdependent applications. It allows applications running on mobile and static nodes to learn their physical location by using listeners that hear and analyze informatio ..."
Abstract - Cited by 1058 (11 self) - Add to MetaCart
This paper presents the design, implementation, and evaluation of Cricket, a location-support system for in-building, mobile, locationdependent applications. It allows applications running on mobile and static nodes to learn their physical location by using listeners that hear and analyze

End-To-End Arguments In System Design

by Jerome H. Saltzer, David P. Reed, David D. Clark , 1984
"... This paper presents a design principle that helps guide placement of functions among the modules of a distributed computer system. The principle, called the end-to-end argument, suggests that functions placed at low levels of a system may be redundant or of little value when compared with the cost o ..."
Abstract - Cited by 1037 (10 self) - Add to MetaCart
This paper presents a design principle that helps guide placement of functions among the modules of a distributed computer system. The principle, called the end-to-end argument, suggests that functions placed at low levels of a system may be redundant or of little value when compared with the cost

Distributed Snapshots: Determining Global States of Distributed Systems

by K. Mani Chandy, LESLIE LAMPORT - ACM TRANSACTIONS ON COMPUTER SYSTEMS , 1985
"... This paper presents an algorithm by which a process in a distributed system determines a global state of the system during a computation. Many problems in distributed systems can be cast in terms of the problem of detecting global states. For instance, the global state detection algorithm helps to s ..."
Abstract - Cited by 1208 (6 self) - Add to MetaCart
This paper presents an algorithm by which a process in a distributed system determines a global state of the system during a computation. Many problems in distributed systems can be cast in terms of the problem of detecting global states. For instance, the global state detection algorithm helps

The Ant System: Optimization by a colony of cooperating agents

by Marco Dorigo, Vittorio Maniezzo, Alberto Colorni - IEEE TRANSACTIONS ON SYSTEMS, MAN, AND CYBERNETICS-PART B , 1996
"... An analogy with the way ant colonies function has suggested the definition of a new computational paradigm, which we call Ant System. We propose it as a viable new approach to stochastic combinatorial optimization. The main characteristics of this model are positive feedback, distributed computation ..."
Abstract - Cited by 1300 (46 self) - Add to MetaCart
An analogy with the way ant colonies function has suggested the definition of a new computational paradigm, which we call Ant System. We propose it as a viable new approach to stochastic combinatorial optimization. The main characteristics of this model are positive feedback, distributed

Virtual time and global states of distributed systems.

by Friedemann Mattern - Proc. Workshop on Parallel and Distributed Algorithms, , 1989
"... Abstract A distributed system can be characterized by the fact that the global state is distributed and that a common time base does not exist. However, the notion of time is an important concept in every day life of our decentralized \ r eal world" and helps to solve problems like getting a c ..."
Abstract - Cited by 744 (5 self) - Add to MetaCart
Abstract A distributed system can be characterized by the fact that the global state is distributed and that a common time base does not exist. However, the notion of time is an important concept in every day life of our decentralized \ r eal world" and helps to solve problems like getting a

Why there are complementary learning systems in the hippocampus and neocortex: insights from the successes and failures of connectionist models of learning and memory

by James L. McClelland, Bruce L. McNaughton, Randall C. O'Reilly , 1995
"... Damage to the hippocampal system disrupts recent memory but leaves remote memory intact. The account presented here suggests that memories are first stored via synaptic changes in the hippocampal system, that these changes support reinstatement of recent memories in the neocortex, that neocortical s ..."
Abstract - Cited by 675 (39 self) - Add to MetaCart
Damage to the hippocampal system disrupts recent memory but leaves remote memory intact. The account presented here suggests that memories are first stored via synaptic changes in the hippocampal system, that these changes support reinstatement of recent memories in the neocortex, that neocortical

The structure and function of complex networks

by M. E. J. Newman - SIAM REVIEW , 2003
"... Inspired by empirical studies of networked systems such as the Internet, social networks, and biological networks, researchers have in recent years developed a variety of techniques and models to help us understand or predict the behavior of these systems. Here we review developments in this field, ..."
Abstract - Cited by 2600 (7 self) - Add to MetaCart
Inspired by empirical studies of networked systems such as the Internet, social networks, and biological networks, researchers have in recent years developed a variety of techniques and models to help us understand or predict the behavior of these systems. Here we review developments in this field

Labeling Images with a Computer Game

by Luis Von Ahn , 2004
"... We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by providing meaningful labels for them. If the game is played as much as popular online games, we estimate that most images on ..."
Abstract - Cited by 773 (11 self) - Add to MetaCart
We introduce a new interactive system: a game that is fun and can be used to create valuable output. When people play the game they help determine the contents of images by providing meaningful labels for them. If the game is played as much as popular online games, we estimate that most images

The x-Kernel: An Architecture for Implementing Network Protocols

by Norman C. Hutchinson, Larry L. Peterson - IEEE Transactions on Software Engineering , 1991
"... This paper describes a new operating system kernel, called the x-kernel, that provides an explicit architecture for constructing and composing network protocols. Our experience implementing and evaluating several protocols in the x-kernel shows that this architecture is both general enough to acc ..."
Abstract - Cited by 662 (21 self) - Add to MetaCart
This paper describes a new operating system kernel, called the x-kernel, that provides an explicit architecture for constructing and composing network protocols. Our experience implementing and evaluating several protocols in the x-kernel shows that this architecture is both general enough

Surround-screen projection-based virtual reality: The design and implementation of the CAVE

by Carolina Cruz-neira, Daniel J. Sandin, Thomas A. Defanti , 1993
"... Abstract Several common systems satisfy some but not all of the VR This paper describes the CAVE (CAVE Automatic Virtual Environment) virtual reality/scientific visualization system in detail and demonstrates that projection technology applied to virtual-reality goals achieves a system that matches ..."
Abstract - Cited by 725 (27 self) - Add to MetaCart
the quality of workstation screens in terms of resolution, color, and flicker-free stereo. In addition, this format helps reduce the effect of common tracking and system latency errors. The off-axis perspective projection techniques we use are shown to be simple and straightforward. Our techniques for doing
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