Results 11 - 20
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18,717
Real-Time Computing Without Stable States: A New Framework for Neural Computation Based on Perturbations
"... A key challenge for neural modeling is to explain how a continuous stream of multi-modal input from a rapidly changing environment can be processed by stereotypical recurrent circuits of integrate-and-fire neurons in real-time. We propose a new computational model for real-time computing on time-var ..."
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Cited by 469 (38 self)
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A key challenge for neural modeling is to explain how a continuous stream of multi-modal input from a rapidly changing environment can be processed by stereotypical recurrent circuits of integrate-and-fire neurons in real-time. We propose a new computational model for real-time computing on time
Complexity-effective superscalar processors
- IN PROCEEDINGS OF THE 24TH ANNUAL INTERNATIONAL SYMPOSIUM ON COMPUTER ARCHITECTURE
, 1997
"... The performance tradeoff between hardware complexity and clock speed is studied. First, a generic superscalar pipeline is defined. Then the specific areas of register renaming, instruction window wakeup and selection logic, and operand bypassing are ana-lyzed. Each is modeled and Spice simulated for ..."
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Cited by 467 (5 self)
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The performance tradeoff between hardware complexity and clock speed is studied. First, a generic superscalar pipeline is defined. Then the specific areas of register renaming, instruction window wakeup and selection logic, and operand bypassing are ana-lyzed. Each is modeled and Spice simulated
The neural basis of human error processing: Reinforcement learning, dopamine, and the error-related negativity
- PSYCHOLOGICAL REVIEW 109:679–709
, 2002
"... The authors present a unified account of 2 neural systems concerned with the development and expression of adaptive behaviors: a mesencephalic dopamine system for reinforcement learning and a “generic ” error-processing system associated with the anterior cingulate cortex. The existence of the error ..."
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Cited by 430 (20 self)
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The authors present a unified account of 2 neural systems concerned with the development and expression of adaptive behaviors: a mesencephalic dopamine system for reinforcement learning and a “generic ” error-processing system associated with the anterior cingulate cortex. The existence
The generic genome browser: a building block for a model organism system database
- 40Genome Res
, 2002
"... Article cited in: ..."
Evolution of networks
- Adv. Phys
, 2002
"... We review the recent fast progress in statistical physics of evolving networks. Interest has focused mainly on the structural properties of random complex networks in communications, biology, social sciences and economics. A number of giant artificial networks of such a kind came into existence rece ..."
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Cited by 419 (3 self)
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, and percolation in these networks. We present a number of models demonstrating the main features of evolving networks and discuss current approaches for their simulation and analytical study. Applications of the general results to particular networks in Nature are discussed. We demonstrate the generic connections
Annotea: An Open RDF Infrastructure for Shared Web Annotations
, 2001
"... Annotea is a Web-based shared annotation system based on a general-purpose open RDF infrastructure, where annotations are modeled as a class of metadata. Annotations are viewed as statements made by an author about a Web document. Annotations are external to the documents and can be stored in one or ..."
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Cited by 375 (3 self)
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Annotea is a Web-based shared annotation system based on a general-purpose open RDF infrastructure, where annotations are modeled as a class of metadata. Annotations are viewed as statements made by an author about a Web document. Annotations are external to the documents and can be stored in one
Schema abstraction‖ in a multiple-trace memory model
- Psychological Review
, 1986
"... A simulation model of episodic memory, MINERVA 2, is applied to the learning of concepts, as represented bythe schema-abstraction task. The model assumes that each experience produces a separate memory trace and that knowledge of abstract oncepts i derived from the pool of episodic traces at the tim ..."
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Cited by 359 (2 self)
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A simulation model of episodic memory, MINERVA 2, is applied to the learning of concepts, as represented bythe schema-abstraction task. The model assumes that each experience produces a separate memory trace and that knowledge of abstract oncepts i derived from the pool of episodic traces
Knowledge Engineering: Principles and Methods
"... This paper gives an overview about the development of the field of Knowledge Engineering over the last 15 years. We discuss the paradigm shift from a transfer view to a modeling view and describe two approaches which considerably shaped research in Knowledge Engineering: Role-limiting Methods and Ge ..."
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Cited by 367 (6 self)
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and Generic Tasks. To illustrate various concepts and methods which evolved in the last years we describe three modeling frameworks: CommonKADS, MIKE, and PROTÉGÉ-II. This description is supplemented by discussing some important methodological developments in more detail: specification languages for knowledge
The Generic Modeling Environment
- Workshop on Intelligent Signal Processing
, 2001
"... The Generic Modeling Environment (GME) is a configurable toolset that supports the easy creation of domain-specific modeling and program synthesis environments. The primarily graphical, domain-specific models can represent the application and its environment including hardware resources, and their r ..."
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Cited by 209 (9 self)
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The Generic Modeling Environment (GME) is a configurable toolset that supports the easy creation of domain-specific modeling and program synthesis environments. The primarily graphical, domain-specific models can represent the application and its environment including hardware resources
Judgments of frequency and recognition memory in a multiple-trace memory model (Tech
- University of Oregon Cognitive Science Program
, 1986
"... The multiple-trace simulation model, MINERVA 2, was applied to a number of phenomena found in experiments on relative and absolute judgments of frequency, and forced-choice and yes-no recognition memory. How the basic model deals with effects of repetition, forgetting, list length, orientation task, ..."
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Cited by 300 (3 self)
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The multiple-trace simulation model, MINERVA 2, was applied to a number of phenomena found in experiments on relative and absolute judgments of frequency, and forced-choice and yes-no recognition memory. How the basic model deals with effects of repetition, forgetting, list length, orientation task
Results 11 - 20
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18,717