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A Smart Frame Buffer

by Joel McCormack, Bob McNamara , 1993
"... Using a RISC processor to drive a simple frame buffer yields good 2D color graphics performance. But processor, memory, and bus architectures can prevent processors from saturating video RAM bandwidth. The smart frame buffer is a small cheap gate array that makes full memory bandwidth available to t ..."
Abstract - Cited by 4 (1 self) - Add to MetaCart
Using a RISC processor to drive a simple frame buffer yields good 2D color graphics performance. But processor, memory, and bus architectures can prevent processors from saturating video RAM bandwidth. The smart frame buffer is a small cheap gate array that makes full memory bandwidth available

Color image quantization for frame buffer display

by Paul S. Heckbert , 1980
"... Algorithms for approximately optimal quantization of color images are discussed. The distortion measure used is the distance in RGB space. These algorithms are used to compute the color map for low-depth frame buffers in order to allow high-quality static images to be displayed. It is demonstrated t ..."
Abstract - Cited by 190 (0 self) - Add to MetaCart
Algorithms for approximately optimal quantization of color images are discussed. The distortion measure used is the distance in RGB space. These algorithms are used to compute the color map for low-depth frame buffers in order to allow high-quality static images to be displayed. It is demonstrated

The Compact YCoCg Frame Buffer

by Pavlos Mavridis, Georgios Papaioannou - GPU Pro , 2013
"... Figure 1. Our method can rasterize a color image using only two frame-buffer chan-nels by interleaving the chrominance components in a checkerboard pattern. The final image is reconstructed using an edge-directed demosaicing filter. The compression error, visualized in the inset, is negligible, and ..."
Abstract - Cited by 2 (2 self) - Add to MetaCart
Figure 1. Our method can rasterize a color image using only two frame-buffer chan-nels by interleaving the chrominance components in a checkerboard pattern. The final image is reconstructed using an edge-directed demosaicing filter. The compression error, visualized in the inset, is negligible

Frame Buffer Access Reduction for MPEG Video Decoder

by Wei-cheng Lin, Chung-ho Chen
"... Abstract—Frame buffer power consumption and bandwidth re-quirement are two critical design issues in MPEG video decoders due to the overwhelming amount of frame data accesses. This paper proposes a reusable macroblock detector (RMD) which exploits the characteristic of a stationary macroblock (MB) t ..."
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Abstract—Frame buffer power consumption and bandwidth re-quirement are two critical design issues in MPEG video decoders due to the overwhelming amount of frame data accesses. This paper proposes a reusable macroblock detector (RMD) which exploits the characteristic of a stationary macroblock (MB

for a Dumb Color Frame Buffer

by Smart Code, A Fast, X Server, Joel Mccormack
"... research relevant to the design and application of high performance scientific computers. We test our ideas by designing, building, and using real systems. The systems we build are research prototypes; they are not intended to become products. There is a second research laboratory located in Palo Al ..."
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research relevant to the design and application of high performance scientific computers. We test our ideas by designing, building, and using real systems. The systems we build are research prototypes; they are not intended to become products. There is a second research laboratory located in Palo Alto, the Systems Research Center (SRC). Other Digital research groups are located in Paris (PRL) and in Cambridge,

A Networked Frame Buffer with Window Management Support

by Michaela Blott, Hans Eberle, Service Teleconferencing , 1998
"... When processing multimedia data streams in a distributed system it is often advantageous if data, in particular, continuous data such as video and audio data, can be sent directly from the source to the sink device. An example is a video conferencing application with source devices (cameras, microph ..."
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, microphones) transmitting directly to sink devices (frame buffers, speakers) without involving an intermediate processor. This approach saves communication bandwidth and processor cycles. Further, it reduces latency and also latency jitter. Unfortunately, systems in use today do not support this kind

Fast CSG Voxelization by Frame Buffer Pixel Mapping

by Shiaofen Fang, Duoduo Liao , 2000
"... This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and frame buffer pixel operations, the algorithm can interactively generate a binary volume of the CSG model. The result can ..."
Abstract - Cited by 14 (0 self) - Add to MetaCart
This paper describes a fast algorithm for the volume conversion and rendering of CSG models constructed from both geometric and volumetric primitives. Using 3D texture mapping and frame buffer pixel operations, the algorithm can interactively generate a binary volume of the CSG model. The result

Performance Issues of a Distributed Frame Buffer on a Multicomputer

by Bin Wei, et al.
"... A multiple-port, distributed frame buffer has been recently proposed to support parallel rendering on multicomputers. This paper describes an implementation of such a distributed frame buffer for the Intel Paragon routing network, and reports its performance results. We have conducted several exper ..."
Abstract - Cited by 7 (2 self) - Add to MetaCart
A multiple-port, distributed frame buffer has been recently proposed to support parallel rendering on multicomputers. This paper describes an implementation of such a distributed frame buffer for the Intel Paragon routing network, and reports its performance results. We have conducted several

A Compressed Frame Buffer to Reduce Display Power Consumption in Mobile Systems

by Hojun Shim School, Hojun Shim, Naehyuck Chang - In Proceedings of ASP-DAC 2004, pages 819 – 824 , 2004
"... Despite the limited power available in a batteryoperated hand-held device, a display system must still have an enough resolution and sufficient color depth to deliver the necessary information. We introduce some methodologies for frame buffer compression that efficiently reduce the power consumption ..."
Abstract - Cited by 1 (0 self) - Add to MetaCart
Despite the limited power available in a batteryoperated hand-held device, a display system must still have an enough resolution and sufficient color depth to deliver the necessary information. We introduce some methodologies for frame buffer compression that efficiently reduce the power

Synchronization for a Multi-Port Frame Buffer on a Mesh-Connected Multicomputer

by Bin Wei, Gordon Stoll, Douglas W. Clark, Edward W. Felten, Kai Li - Proceedings of the 1995 Parallel Rendering Symposium , 1995
"... Parallel rendering on multicomputers involves the parallelization of geometry processing, rasterization and composition. A known approach to support the back end of parallel rendering on multicomputers is to connect a multiport frame buffer directly to the multicomputer routing network to take adva ..."
Abstract - Cited by 3 (0 self) - Add to MetaCart
Parallel rendering on multicomputers involves the parallelization of geometry processing, rasterization and composition. A known approach to support the back end of parallel rendering on multicomputers is to connect a multiport frame buffer directly to the multicomputer routing network to take
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