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Fast Effective Rule Induction

by William W. Cohen , 1995
"... Many existing rule learning systems are computationally expensive on large noisy datasets. In this paper we evaluate the recently-proposed rule learning algorithm IREP on a large and diverse collection of benchmark problems. We show that while IREP is extremely efficient, it frequently gives error r ..."
Abstract - Cited by 1274 (21 self) - Add to MetaCart
Many existing rule learning systems are computationally expensive on large noisy datasets. In this paper we evaluate the recently-proposed rule learning algorithm IREP on a large and diverse collection of benchmark problems. We show that while IREP is extremely efficient, it frequently gives error

A Fast Algorithm for Particle Simulations

by L. Greengard, V. Rokhlin , 1987
"... this paper to the case where the potential (or force) at a point is a sum of pairwise An algorithm is presented for the rapid evaluation of the potential and force fields in systems involving large numbers of particles interactions. More specifically, we consider potentials of whose interactions a ..."
Abstract - Cited by 1152 (19 self) - Add to MetaCart
paper requires an amount of work proportional to N to evaluate all interactions to within roundoff error, making it where F near (when present) is a rapidly decaying potential con

Surface Simplification Using Quadric Error Metrics

by Michael Garland, Paul S. Heckbert
"... Many applications in computer graphics require complex, highly detailed models. However, the level of detail actually necessary may vary considerably. To control processing time, it is often desirable to use approximations in place of excessively detailed models. We have developed a surface simplifi ..."
Abstract - Cited by 1174 (16 self) - Add to MetaCart
Many applications in computer graphics require complex, highly detailed models. However, the level of detail actually necessary may vary considerably. To control processing time, it is often desirable to use approximations in place of excessively detailed models. We have developed a surface

A fast iterative shrinkage-thresholding algorithm with application to . . .

by Amir Beck, Marc Teboulle , 2009
"... We consider the class of Iterative Shrinkage-Thresholding Algorithms (ISTA) for solving linear inverse problems arising in signal/image processing. This class of methods is attractive due to its simplicity, however, they are also known to converge quite slowly. In this paper we present a Fast Iterat ..."
Abstract - Cited by 1058 (9 self) - Add to MetaCart
We consider the class of Iterative Shrinkage-Thresholding Algorithms (ISTA) for solving linear inverse problems arising in signal/image processing. This class of methods is attractive due to its simplicity, however, they are also known to converge quite slowly. In this paper we present a Fast

Transformation-Based Error-Driven Learning and Natural Language Processing: A Case Study in Part-of-Speech Tagging

by Eric Brill - Computational Linguistics , 1995
"... this paper, we will describe a simple rule-based approach to automated learning of linguistic knowledge. This approach has been shown for a number of tasks to capture information in a clearer and more direct fashion without a compromise in performance. We present a detailed case study of this learni ..."
Abstract - Cited by 924 (8 self) - Add to MetaCart
this paper, we will describe a simple rule-based approach to automated learning of linguistic knowledge. This approach has been shown for a number of tasks to capture information in a clearer and more direct fashion without a compromise in performance. We present a detailed case study of this learning method applied to part of speech tagging

Fast texture synthesis using tree-structured vector quantization

by Li-yi Wei, Marc Levoy , 2000
"... Figure 1: Our texture generation process takes an example texture patch (left) and a random noise (middle) as input, and modifies this random noise to make it look like the given example texture. The synthesized texture (right) can be of arbitrary size, and is perceived as very similar to the given ..."
Abstract - Cited by 561 (12 self) - Add to MetaCart
Figure 1: Our texture generation process takes an example texture patch (left) and a random noise (middle) as input, and modifies this random noise to make it look like the given example texture. The synthesized texture (right) can be of arbitrary size, and is perceived as very similar to the given

Singularity Detection And Processing With Wavelets

by Stephane Mallat, Wen Liang Hwang - IEEE Transactions on Information Theory , 1992
"... Most of a signal information is often found in irregular structures and transient phenomena. We review the mathematical characterization of singularities with Lipschitz exponents. The main theorems that estimate local Lipschitz exponents of functions, from the evolution across scales of their wavele ..."
Abstract - Cited by 595 (13 self) - Add to MetaCart
of their wavelet transform are explained. We then prove that the local maxima of a wavelet transform detect the location of irregular structures and provide numerical procedures to compute their Lipschitz exponents. The wavelet transform of singularities with fast oscillations have a different behavior that we

Improved methods for building protein models in electron density maps and the location of errors in these models. Acta Crystallogr. sect

by T. A. Jones, J. -y. Zou, S. W. Cowan, M. Kjeldgaard - A , 1991
"... Map interpretation remains a critical step in solving the structure of a macromolecule. Errors introduced at this early stage may persist throughout crystallo-graphic refinement and result in an incorrect struc-ture. The normally quoted crystallographic residual is often a poor description for the q ..."
Abstract - Cited by 1051 (9 self) - Add to MetaCart
for the quality of the model. Strategies and tools are described that help to alleviate this problem. These simplify the model-building process, quantify the goodness of fit of the model on a per-residue basis and locate possible errors in pep-tide and side-chain conformations.

A subordinated stochastic process model with finite variance for speculative prices

by Peter King Clark - Econometrica , 1973
"... Thanks are due to Hendrik Houthakker and Christopher Sims, for both encouragement and advice in developing this paper. As usual, all remaining errors are my own. This research was supported by a Harvard Dissertation Fellowship, NSF grant 33-708, and the ..."
Abstract - Cited by 561 (1 self) - Add to MetaCart
Thanks are due to Hendrik Houthakker and Christopher Sims, for both encouragement and advice in developing this paper. As usual, all remaining errors are my own. This research was supported by a Harvard Dissertation Fellowship, NSF grant 33-708, and the

The Vector Field Histogram -- Fast Obstacle Avoidance For Mobile Robots

by J. Borenstein, Y. Koren - IEEE JOURNAL OF ROBOTICS AND AUTOMATION , 1991
"... A new real-time obstacle avoidance method for mobile robots has been developed and implemented. This method, named the vector field histogram(VFH), permits the detection of unknown obstacles and avoids collisions while simultaneously steering the mobile robot toward the target. The VFH method uses a ..."
Abstract - Cited by 484 (24 self) - Add to MetaCart
a two-dimensional Cartesian histogram gridas a world model. This world model is updated continuously with range data sampled by on-board range sensors. The VFH method subsequently employs a two-stage data-reduction process in order to compute the desired control commands for the vehicle
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