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Interfaces- evaluation/methodology. General Terms

by Tasos Spiliotopoulos, Ian Oakley
"... We present a methodological framework aiming at the support of HCI practitioners and researchers in selecting and applying the most appropriate combination of HCI methods for particular problems. We highlight the need for a clear and effective overview of methods and provide further discussion on po ..."
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We present a methodological framework aiming at the support of HCI practitioners and researchers in selecting and applying the most appropriate combination of HCI methods for particular problems. We highlight the need for a clear and effective overview of methods and provide further discussion

Interfaces – evaluation / methodology General Terms

by Jean Scholtz
"... In this paper, we examine reviews for the entries to the 2009 Visual Analytics Science and Technology (VAST) Symposium Challenge. By analyzing these reviews we gained a better understanding of what is important to our reviewers, both visualization researchers and professional analysts. This is a bot ..."
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bottom-up approach to the development of heuristics to use in the evaluation of visual analytic environments. The meta-analysis and the results are presented in this paper.

Interfaces – Evaluation/Methodology General Terms

by Janne Paavilainen , 2013
"... Social network games have become a popular past-time for millions of players. These “social games ” are based on the social network platform and free-to-play revenue model. This position paper presents SoPlay heuristics for the design and evaluation of social games. Based on 13 high-level heuristics ..."
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Social network games have become a popular past-time for millions of players. These “social games ” are based on the social network platform and free-to-play revenue model. This position paper presents SoPlay heuristics for the design and evaluation of social games. Based on 13 high

HCI): Evaluation/methodology. General Terms

by Sofianiza Abd Malik, Alistair D. N. Edwards
"... Studies using different methods have been carried out of older adults ’ use of mobile technology in Malaysia and the UK. Preliminary results suggest that there are significant differences in the results which are culturally dependent. ..."
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Studies using different methods have been carried out of older adults ’ use of mobile technology in Malaysia and the UK. Preliminary results suggest that there are significant differences in the results which are culturally dependent.

cooperative work, evaluation/methodology. General Terms

by Ekaterina Prasolova-førland
"... In this paper we present the experiences of usage of Viras, a collaborative virtual environment for social awareness support in educational settings. Collaborative Virtual environments (CVE) have lately been used for learning in different contexts, and offer promising possibilities for supporting so ..."
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social awareness. In our study, we look at how students evaluate CVE in educational settings and investigate the importance of different factors on social awareness.

User Interfaces – Evaluation/methodology. General Terms

by Er De Luca, Bernhard Frauendienst, Max-emanuel Maurer, Doris Hausen, Julian Seifert, Niels Kammerer, Heinrich Hussmann
"... Internet users are targets for ever-advancing phishing- and other attacks. The risks are, for example, to disclose credit card information or passwords to unauthorized instances. One approach to help users with insecure situations is provided by MoodyBoard, which uses ambient information to highligh ..."
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to highlight potential risks. In this paper, we present findings from an evaluation of this system. Two user studies were conducted in order to find out whether an ambient security tool can protect users during sensitive tasks. We designed a pilot study to find out whether users understand the warnings and a

H.5.2. User Interfaces: Evaluation/methodology General Terms

by Gabriel Barata, Ra Gama, Joaquim Jorge, Daniel Gonçalves
"... In this paper we explore how gamification can be applied to education in order to improve student engagement. We present a study in which a college course was gamified, by including experience points, levels, badges, challenges and leaderboards. The study was five years long, where the first three w ..."
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in terms of attention to reference materials, online participation and proactivity. They also suggest that our approach can reduce grade discrepancies among students and help them score better. Modeling course activities with game challenges and properly distributing those over the term seem to enhance

H5.2. Information interfaces and presentation (e.g., HCI): User Interfaces (Evaluation/Methodology). General Terms

by Michael S. Bernstein, H. Chi, Mark S. Ackerman, Robert C. Miller, Design Human Factors
"... Social computing has led to an explosion of research in understanding users, and it has the potential to similarly revolutionize systems research. However, the number of papers designing and building new sociotechnical systems has not kept pace. We analyze challenges facing social computing systems ..."
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research, ranging from misaligned methodological incentives, evaluation expectations, double standards, and relevance compared to industry. We suggest improvements for the community to consider so that we can chart the future of our field. ° These authors contributed equally to the paper and are listed

The FERET evaluation methodology for face recognition algorithms

by P. Jonathon Phillips, Hyeonjoon Moon, Syed A. Rizvi, Patrick J. Rauss - In (a) Example 1 (b) Example 1 (c) Right ear) (d) Mirroed Left ear
"... AbstractÐTwo of the most critical requirements in support of producing reliable face-recognition systems are a large database of facial images and a testing procedure to evaluate systems. The Face Recognition Technology (FERET) program has addressed both issues through the FERET database of facial i ..."
Abstract - Cited by 1116 (26 self) - Add to MetaCart
-recognition tests. The primary objectives of the third test were to 1) assess the state of the art, 2) identify future areas of research, and 3) measure algorithm performance. Index TermsÐFace recognition, algorithm evaluation, FERET database. 1

Categories and Subject Descriptors D.4.6.c [Security and Privacy Protection]: Cryptographic Controls; H.5.2.e [HCI User Interfaces]: Evaluation/methodology General Terms

by Ivan Krstić, One Laptop Per Child, Cambridge Ma
"... We present an integrated security model for a low-cost laptop that will be widely deployed throughout the developing world. Implemented on top of Linux operating system, the model is designed to restrict the laptop’s software without restricting the laptop’s user. ..."
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We present an integrated security model for a low-cost laptop that will be widely deployed throughout the developing world. Implemented on top of Linux operating system, the model is designed to restrict the laptop’s software without restricting the laptop’s user.
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