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Adaptive Robotics in the Entertainment Industry
- In Proceedings of IEEE International Symposium on Computational Intelligence in Robotics and Automation (CIRA2003
, 2003
"... In this paper, I discuss the market for adaptive robots in the entertainment industry, and some of the most promising avenues for the future development of this field. A United Nations report forecast an impressive 800% growth of this industry within 2-3 years. However, there are many issues th ..."
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In this paper, I discuss the market for adaptive robots in the entertainment industry, and some of the most promising avenues for the future development of this field. A United Nations report forecast an impressive 800% growth of this industry within 2-3 years. However, there are many issues
ENTERTAINMENT INDUSTRY RÉSUMÉS
"... Your résumé is a one-page list of your significant theatrical experience—stage roles, training, education—plus your physical description and contact information. Its goal is to help directors know more about you to help them decide if you should be cast. It is recommended that you attach your résumé ..."
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Your résumé is a one-page list of your significant theatrical experience—stage roles, training, education—plus your physical description and contact information. Its goal is to help directors know more about you to help them decide if you should be cast. It is recommended that you attach your résumé to the back of your headshot so you can easily make changes. Staple the résumé to the headshot at the center top and bottom, being careful not to staple over any of your text. If you staple just a single corner, it is easy for the résumé to detach from your headshot. Your headshot is part of the résumé package. Your attitude should be open and friendly, and warmth should radiate from your eyes. One very good photo is all you really need. Headshots should always be 8 x10 and résumés must be cut to fit. Black and white headshots are no longer used; all headshots need to be in color. You can have several headshots: theatrical (more serious), commercial (more smiley) or character (for specific types you can play-optional). Matte is the best finish for headshots, not semi-gloss. Go to a good photography reproduction place or ask your photographer for recommendations. Just as your headshot should be as professional as you can make it, so should your résumé. Your goal is to make it look attractive, clean, clear and complete. Think of your résumé as an audition, albeit an audition on paper, so be sure it is your best work. This is your professional introduction and is crucially important. Get your mentor or a friend to look at it and make suggestions. Avoid listing on your résumé any roles that you have played which you could not conceivably perform in a professional theater. Stick to roles that represent your age range. That way people will know how to cast you. Revise, re-format and improve. When you have made it as neat and professional as possible, get it printed at a quality duplication service. Save the original on your computer so you can revise and print off fresh copies as needed.
Adventure Tourism and the Clothing, Fashion and Entertainment Industries
"... In its practical operations on the ground, adventure tourism is very closely allied to ecotourism, and under some denitions may even be considered as part of the ecot-ourism sector. But from a nancial perspective, adventure tourism is also tightly tied to the clothing, fashion and entertainment indu ..."
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industries. Particular clothing compa-nies use sponsored athletes and specialist lifestyle entertainment media to sell cloth-ing and accessories at both a high volume and a high mark-up to nonsporting, but fashion-conscious urban consumers, and adventure tourism is one of the links in the marketing chain
Androids: application of EAP as artificial muscles to entertainment industry
"... The classic movie Metropolis (1926), which is nowadays considered a cinema milestone, has shown the possibility to build robots called androids that are science and fiction run together to realize a dream: the human-like robot. In that movie, Dr. Rotwang transforms a simple and cold calculating robo ..."
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) to the entertainment industry. EAP are offering attractive characteristics with the potential to produce more realistic models of living creatures at significantly lower cost. This paper seeks to elucidate how EAP might infiltrate and ultimately revolutionize entertainment , showing some applicative examples.
The Need for Formalizing Media Semantics in the Games and Entertainment Industry
"... Abstract: The digital media and games industry is one of the biggest IT based industries worldwide. Recent observations therein showed that current production workflows may be potentially improved as multimedia objects are mostly created from scratch due to insufficient reusability capacities of exi ..."
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Abstract: The digital media and games industry is one of the biggest IT based industries worldwide. Recent observations therein showed that current production workflows may be potentially improved as multimedia objects are mostly created from scratch due to insufficient reusability capacities
A STUDY ON RETAIL SPACE ANALYSIS OF ENTERTAINMENT INDUSTRY
"... The purpose of this paper is to present a survey of customer preferences of entertainment in different malls of NCR and analysis of space allocated to these malls. The objective is to assess the preferences of the customer and retail mall manager, its space analysis, problems and opportunities for g ..."
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of the survey would help managers assess the current situation and make informed decisions in terms of allocation of space marked for entertainment. This survey presents an in-depth analysis of the Retail industry, preferences of customer in malls, mall manager‘s viewpoint of space allocated in malls
The Need for Formalizing Media Semantics in the Games and Entertainment Industry
"... Abstract: The digital media and games industry is one of the biggest IT based indus-tries worldwide. Recent observations therein showed that current production workflows may be potentially improved as multimedia objects are mostly created from scratch due to insufficient reusability capacities of ex ..."
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Abstract: The digital media and games industry is one of the biggest IT based indus-tries worldwide. Recent observations therein showed that current production workflows may be potentially improved as multimedia objects are mostly created from scratch due to insufficient reusability capacities
1. ADVERTISING SPENDING IN THE ENTERTAINMENT INDUSTRY................... 7
, 2002
"... About the Authors ..."
THE TRINIDAD AND TOBAGO ENTERTAINMENT INDUSTRY: STRUCTURE AND EXPORT CAPABILITIES
"... Developments in the globa l and regional Caribbean economy point to the dire need to search for new productive sectors and markets as a means of creatively generating jobs and foreign exchange ..."
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Developments in the globa l and regional Caribbean economy point to the dire need to search for new productive sectors and markets as a means of creatively generating jobs and foreign exchange
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