### Table 1. Notation for EM for mixture of dynamic textures

"... In PAGE 3: ...epends on hidden variables (i.e. there is missing data). For the dynamic texture mixture, the observed information is a set of video sequences {yi}, and the missing data consists of 1) the assignments of sequences to mixture components (the assignment of sequence yi to the jth mixture component is encoded by the state of the indicator variable z(j) i ), and 2) the hidden state sequence x(j) i for yi under component j (see Table1 for notation). The EM solution is found using an iterative procedure that alternates between estimating the missing information with the current parameters, and com- puting new parameters given the estimate of the missing in- formation.... ..."

### TABLE I NOTATION FOR EM FOR MIXTURE OF DYNAMIC TEXTURES

### Table 1: Parameters of the model textures. Isotropic background ( quot;phon quot;) completes the volume concentration of texture components to 100 %.

"... In PAGE 4: ... Model ODFs as well as corresponding sets of model PFs were generated using the programs for the standard distribution functions (MATTHIES, VINEL, HELMING). The parameters of model textures used in the present work are listed in Table1 . In each case model PFs were the input data and next the calculated ODF was compared with the corresponding model ODF.... ..."

### Table 1: Performance improvement of texture pack- ing. The frame rates are measured without background and shadow map rendering.

2003

Cited by 4

### Table 1: Performance improvement of texture pack- ing. The frame rates are measured without background and shadow map rendering.

2003

Cited by 4

### Table 1: Results from a sequence of images with a textured circle moving on a smoothly varying background

### Table 3. Experimental setup of experiment (Sec. 6.2) with dynamic texture.

in Simultaneous Learning of Nonlinear Manifold and Dynamical Models for High-dimensional Time Series

"... In PAGE 5: ... We then syn- thesize textures from the trained models. Table3 shows the setup of the experiment. Similar to Sec 6.... ..."

### Table 1: Performance results for texture synthesis in frames per second. Static case, dynamic case between parentheses

"... In PAGE 6: ... All rendering bulk data can be put in display lists and named textures, and hence generation of animations can be done at high speed. Table1 shows performance results for the static case, and between parentheses for the dynamic case (rotating object). We varied image resolution (2562,5122,10242) and the resolution of the mesh (5.... ..."

### Table 3. Probability of Gaussian (G) Relative to Texture (T) PDF

"... In PAGE 16: ... Since we do not know the full range of possible PDFs, we take the Bayesian ap- proach of considering the likelihood ratio (the \odds quot;, or \Bayes factor quot; for uniform pri- ors, Loredo 1990) of a Gaussian versus a texture PDF. The values of the likelihood ratio P(Gaussian)=P(texture) are listed in Table3 , for various background cosmologies and val- ues of . If we take the average of the rms measurements, a Gaussian PDF is favored for any background cosmology.... ..."