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98
SUED: An Extensible Framework for the Development of Low-cost DVE Systems
- In In Proceedings of the IEEE Virtual Reality 2009 (IEEE-VR’09). Workshop on Software Engineering and Architectures for Realtime Interactive Systems (SEARIS
, 2009
"... The current expansion of 3D real-time applications based on collab-orative virtual scenarios has facilitated the growth of distributed vir-tual environment (DVE) systems, where a set of remote users share a 3D virtual scene. Nowadays, the 3D graphics market does not ig-nore the presence of a new gen ..."
Abstract
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Cited by 1 (1 self)
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The current expansion of 3D real-time applications based on collab-orative virtual scenarios has facilitated the growth of distributed vir-tual environment (DVE) systems, where a set of remote users share a 3D virtual scene. Nowadays, the 3D graphics market does not ig-nore the presence of a new
A Comparison Study of Metaheuristic Techniques for Providing QoS to Avatars in DVE Systems
- IN DVE SYSTEMS”, LECTURE NOTES IN COMPUTER SCIENCE, VOLUME 3044
, 2004
"... Network-server architecture has become a de-facto standard for Distributed Virtual Environment (DVE) systems. In these systems, a large set of remote users share a 3D virtual scene. In order to design scalable DVE systems, different approaches have been proposed to maintain the DVE system working ..."
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Cited by 5 (2 self)
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Network-server architecture has become a de-facto standard for Distributed Virtual Environment (DVE) systems. In these systems, a large set of remote users share a 3D virtual scene. In order to design scalable DVE systems, different approaches have been proposed to maintain the DVE system
Statistical guarantee for object position synchronization in DVE
"... Communication cost and consistency are two major issues in DVE system. In this paper, we are going to explore a 1-dimension DVE system to exploit the idea of statistical guarantee object synchronization. We provide a mathematical analysis to show that the rate of message exchange is related to the c ..."
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Communication cost and consistency are two major issues in DVE system. In this paper, we are going to explore a 1-dimension DVE system to exploit the idea of statistical guarantee object synchronization. We provide a mathematical analysis to show that the rate of message exchange is related
Statistical guarantee for object position synchronization in DVE
, 1998
"... Communication cost and consistency are two major issues in DVE system. In this paper, we are going to explore a simplified DVE system to see whether a statistical guarantee to consistency is possible. We use some mathematical analysis to show that the rate of message exchange can be directly related ..."
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Communication cost and consistency are two major issues in DVE system. In this paper, we are going to explore a simplified DVE system to see whether a statistical guarantee to consistency is possible. We use some mathematical analysis to show that the rate of message exchange can be directly
Multicast delay and channel bandwidth optimization in DVE
"... Introduction In DVE system, the client computers may distribute in a wide area networks. The position and state of avatars and objects within the DVE must be synchronized among the DVE clients. One way to synchronize and maintain consistency is to exchange the position and state information among t ..."
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Introduction In DVE system, the client computers may distribute in a wide area networks. The position and state of avatars and objects within the DVE must be synchronized among the DVE clients. One way to synchronize and maintain consistency is to exchange the position and state information among
An Algorithm for Allocating DVE Environment with Objects Consideration for Heterogeneous System
"... Distributed Virtual Environment (DVE) systems model and simulate the activities of thousands of entities interacting in a virtual world over a wide area network. These systems are composed of many servers each of which is responsible to manage multiple clients who want to participate in the virtual ..."
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Distributed Virtual Environment (DVE) systems model and simulate the activities of thousands of entities interacting in a virtual world over a wide area network. These systems are composed of many servers each of which is responsible to manage multiple clients who want to participate in the virtual
HIVE: a Highly Scalable Framework for DVE *
"... With the increasing requirements for Distributed Virtual Environment (DVE): supporting larger number of participants and providing more smooth roaming and interactions, scalability is becoming a key issue. In this paper, we explore the scalability of participants and the scalability of servers, and ..."
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, and mainly focus on three aspects: system architecture, communication model and interest mechanism. We present our middleware platform, HIVE, providing a variety of services such as data distribution, communication, event notification, etc. To achieve the reusability and interoperability of DVE applications
Increasing Situational Awareness in DVE with Advanced Synthetic Vision
"... One of the major causes for hazardous situations in aviation is the lack of a pilot’s situational awareness. Common causes for degraded situational awareness are Brownout and Whiteout situations, low level flights, and flights in DVE. In this paper, we propose Advanced Synthetic Vision (ASV), a mode ..."
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One of the major causes for hazardous situations in aviation is the lack of a pilot’s situational awareness. Common causes for degraded situational awareness are Brownout and Whiteout situations, low level flights, and flights in DVE. In this paper, we propose Advanced Synthetic Vision (ASV), a
An Efficient Partitioning Algorithm for Distributed Virtual Environment Systems
- IEEE TRANS. PARALLEL AND DISTRIBUTED SYSTEMS
, 2002
"... Distributed virtual environment (DVE) systems model and simulate the activities of thousands of entities interacting in a virtual world over a wide area network. Possible applications for DVE systems are multiplayer video games, military and industrial trainings, and collaborative engineering. In ge ..."
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Cited by 71 (0 self)
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Distributed virtual environment (DVE) systems model and simulate the activities of thousands of entities interacting in a virtual world over a wide area network. Possible applications for DVE systems are multiplayer video games, military and industrial trainings, and collaborative engineering
Results 1 - 10
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98