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63,730
Parallel discrete event simulation
, 1990
"... Parallel discrete event simulation (PDES), sometimes I called distributed simulation, refers to the execution of a single discrete event simulation program on a parallel computer. PDES has attracted a considerable amount of interest in recent years. From a pragmatic standpoint, this interest arises ..."
Abstract
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Cited by 818 (39 self)
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Parallel discrete event simulation (PDES), sometimes I called distributed simulation, refers to the execution of a single discrete event simulation program on a parallel computer. PDES has attracted a considerable amount of interest in recent years. From a pragmatic standpoint, this interest arises
Flocks, herds, and schools: a distributed behavior model,
- Proceedings of ACM SIGGRAPH
, 1987
"... Abstract The aggregate motion of a flock of birds, a herd of land animals, or a school of fish is a beautiful and familiar part of the natural world. But this type of complex motion is rarely seen in computer animation. This paper explores an approach based on simulation as an alternative to script ..."
Abstract
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Cited by 1317 (5 self)
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to scripting the paths of each bird individually. The simulated flock is an elaboration of a particle system, with the simulated birds being the particles. The aggregate motion of the simulated flock is created by a distributed behavioral model much like that at work in a natural flock; the birds choose
An Integrated Experimental Environment for Distributed Systems and Networks
- In Proc. of the Fifth Symposium on Operating Systems Design and Implementation
, 2002
"... Three experimental environments traditionally support network and distributed systems research: network emulators, network simulators, and live networks. The continued use of multiple approaches highlights both the value and inadequacy of each. Netbed, a descendant of Emulab, provides an experimenta ..."
Abstract
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Cited by 688 (41 self)
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Three experimental environments traditionally support network and distributed systems research: network emulators, network simulators, and live networks. The continued use of multiple approaches highlights both the value and inadequacy of each. Netbed, a descendant of Emulab, provides
A distributed, developmental model of word recognition and naming
- PSYCHOLOGICAL REVIEW
, 1989
"... A parallel distributed processing model of visual word recognition and pronunciation is described. The model consists of sets of orthographic and phonological units and an interlevel of hidden units. Weights on connections between units were modified during a training phase using the back-propagatio ..."
Abstract
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Cited by 706 (49 self)
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A parallel distributed processing model of visual word recognition and pronunciation is described. The model consists of sets of orthographic and phonological units and an interlevel of hidden units. Weights on connections between units were modified during a training phase using the back
Integrated services in the internet architecture: an overview (RFC
, 1633
"... This memo provides information for the Internet community. This memo does not specify an Internet standard of any kind. Distribution of this memo is unlimited. This memo discusses a proposed extension to the Internet architecture and protocols to provide integrated services, i.e., to support real-ti ..."
Abstract
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Cited by 737 (24 self)
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-time as well as the current non-real-time service of IP. This extension is necessary to meet the growing need for real-time service for a variety of new applications, including teleconferencing, remote seminars, telescience, and distributed simulation. This memo represents the direct product of recent work
The Player/Stage Project: Tools for Multi-Robot and Distributed Sensor Systems
- In Proceedings of the 11th International Conference on Advanced Robotics
, 2003
"... This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent, non ..."
Abstract
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Cited by 622 (14 self)
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This paper describes the Player/Stage software tools applied to multi-robot, distributed-robot and sensor network systems. Player is a robot device server that provides network transparent robot control. Player seeks to constrain controller design as little as possible; it is device independent
On the control of automatic processes: A parallel distributed processing account of the Stroop effect
- Psychological Review
, 1990
"... Traditional views of automaticity are in need of revision. For example, automaticity otten has been treated as an all-or-none phenomenon, and traditional ~es have held that automatic processes are independent of attention. Yet recent empirical data suggest that automatic processes are continu-ous, a ..."
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Cited by 511 (45 self)
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, and furthermore are subject to attentional control. A model of attention is presented to address these issues. Within a parallel distributed processing framework, it is proposed that the attributes of automaticity depend on the strength of a processing pathway and that strength increases with train-ing
Network Coding for Large Scale Content Distribution
"... We propose a new scheme for content distribution of large files that is based on network coding. With network coding, each node of the distribution network is able to generate and transmit encoded blocks of information. The randomization introduced by the coding process eases the scheduling of bloc ..."
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Cited by 493 (7 self)
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We propose a new scheme for content distribution of large files that is based on network coding. With network coding, each node of the distribution network is able to generate and transmit encoded blocks of information. The randomization introduced by the coding process eases the scheduling
GloMoSim: A Library for Parallel Simulation of Large-scale Wireless Networks
- in Workshop on Parallel and Distributed Simulation
, 1998
"... A number of library-based parallel and sequential network simulators have been designed. This paper describes a library, called GloMoSim (for Global Mobile system Simulator), for parallel simulation of wireless networks. GloMoSim has been designed to be extensible and composable: the communication p ..."
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Cited by 650 (30 self)
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A number of library-based parallel and sequential network simulators have been designed. This paper describes a library, called GloMoSim (for Global Mobile system Simulator), for parallel simulation of wireless networks. GloMoSim has been designed to be extensible and composable: the communication
Results 1 - 10
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63,730