• Documents
  • Authors
  • Tables
  • Log in
  • Sign up
  • MetaCart
  • DMCA
  • Donate

CiteSeerX logo

Advanced Search Include Citations

Tools

Sorted by:
Try your query at:
Semantic Scholar Scholar Academic
Google Bing DBLP
Results 1 - 10 of 116,140
Next 10 →

Designing Games With A Purpose

by Luis von Ahn , Laura Dabbish , 2008
"... Data generated as a side effect of game play also solves computational problems and trains AI algorithms. ..."
Abstract - Cited by 538 (2 self) - Add to MetaCart
Data generated as a side effect of game play also solves computational problems and trains AI algorithms.

Algorithmic mechanism design

by Noam Nisan, Amir Ronen - Games and Economic Behavior , 1999
"... We consider algorithmic problems in a distributed setting where the participants cannot be assumed to follow the algorithm but rather their own self-interest. As such participants, termed agents, are capable of manipulating the algorithm, the algorithm designer should ensure in advance that the agen ..."
Abstract - Cited by 662 (23 self) - Add to MetaCart
We consider algorithmic problems in a distributed setting where the participants cannot be assumed to follow the algorithm but rather their own self-interest. As such participants, termed agents, are capable of manipulating the algorithm, the algorithm designer should ensure in advance

Cognitive architecture and instructional design

by John Sweller, Jeroen J. G. Van Merrienboer, Fred G. W. C. Paas - Educational Psychology Review , 1998
"... Cognitive load theory has been designed to provide guidelines intended to assist in the presentation of information in a manner that encourages learner activities that optimize intellectual performance. The theory assumes a limited capacity working memory that includes partially independent subcompo ..."
Abstract - Cited by 503 (53 self) - Add to MetaCart
instructional procedures based on the assumption that working memory load should be reduced and schema construction encouraged. This paper reviews the theory and the instructional designs generated by it. KEY WORDS: cognition; instructional design; learning; problem solving.

The Vocabulary Problem in Human-System Communication

by G. W. Furnas, T. K. Landauer, L. M. Gomez, S. T. Dumais - COMMUNICATIONS OF THE ACM , 1987
"... In almost all computer applications, users must enter correct words for the desired objects or actions. For success without extensive training, or in first-tries for new targets, the system must recognize terms that will be chosen spontaneously. We studied spontaneous word choice for objects in five ..."
Abstract - Cited by 562 (8 self) - Add to MetaCart
in five application-related domains, and found the variability to be surprisingly large. In every case two people favored the same term with probability <0.20. Simulations show how this fundamental property of language limits the success of various design methodologies for vocabulary-driven interaction

Refactoring: Improving the Design of Existing Code

by Martin Fowler, Kent Beck, John Brant, William Opdyke, Don Roberts , 1999
"... As the application of object technology--particularly the Java programming language--has become commonplace, a new problem has emerged to confront the software development community. Significant numbers of poorly designed programs have been created by less-experienced developers, resulting in applic ..."
Abstract - Cited by 1898 (2 self) - Add to MetaCart
As the application of object technology--particularly the Java programming language--has become commonplace, a new problem has emerged to confront the software development community. Significant numbers of poorly designed programs have been created by less-experienced developers, resulting

Automating the Design of Graphical Presentations of Relational Information

by Jock Mackinlay - ACM Transactions on Graphics , 1986
"... The goal of the research described in this paper is to develop an application-independent presentation tool that automatically designs effective graphical presentations (such as bar charts, scatter plots, and connected graphs) of relational information. Two problems are raised by this goal: The codi ..."
Abstract - Cited by 559 (9 self) - Add to MetaCart
The goal of the research described in this paper is to develop an application-independent presentation tool that automatically designs effective graphical presentations (such as bar charts, scatter plots, and connected graphs) of relational information. Two problems are raised by this goal

A Signal Processing Approach To Fair Surface Design

by Gabriel Taubin , 1995
"... In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals -- functions defined on polyhedral surfaces of arbitrary topology --, we reduce the problem of surface smoothing, or fai ..."
Abstract - Cited by 654 (15 self) - Add to MetaCart
In this paper we describe a new tool for interactive free-form fair surface design. By generalizing classical discrete Fourier analysis to two-dimensional discrete surface signals -- functions defined on polyhedral surfaces of arbitrary topology --, we reduce the problem of surface smoothing

An iterative method for the solution of the eigenvalue problem of linear differential and integral

by Cornelius Lanczos , 1950
"... The present investigation designs a systematic method for finding the latent roots and the principal axes of a matrix, without reducing the order of the matrix. It is characterized by a wide field of applicability and great accuracy, since the accumulation of rounding errors is avoided, through the ..."
Abstract - Cited by 537 (0 self) - Add to MetaCart
The present investigation designs a systematic method for finding the latent roots and the principal axes of a matrix, without reducing the order of the matrix. It is characterized by a wide field of applicability and great accuracy, since the accumulation of rounding errors is avoided, through

A Field Study of the Software Design Process for Large Systems

by Bill Curtis, Herb Krasner, Neil Iscoe - Communications of the ACM , 1988
"... The problems of designing large software systems were studied through interviewing personnel from 17 large projects. A layered behavioral model is used to analyze how three lgf these problems-the thin spread of application domain knowledge, fluctuating and conflicting requirements, and communication ..."
Abstract - Cited by 685 (2 self) - Add to MetaCart
The problems of designing large software systems were studied through interviewing personnel from 17 large projects. A layered behavioral model is used to analyze how three lgf these problems-the thin spread of application domain knowledge, fluctuating and conflicting requirements

Random Oracles are Practical: A Paradigm for Designing Efficient Protocols

by Mihir Bellare, Phillip Rogaway , 1995
"... We argue that the random oracle model -- where all parties have access to a public random oracle -- provides a bridge between cryptographic theory and cryptographic practice. In the paradigm we suggest, a practical protocol P is produced by first devising and proving correct a protocol P R for the ..."
Abstract - Cited by 1646 (70 self) - Add to MetaCart
for the random oracle model, and then replacing oracle accesses by the computation of an "appropriately chosen" function h. This paradigm yields protocols much more efficient than standard ones while retaining many of the advantages of provable security. We illustrate these gains for problems including
Next 10 →
Results 1 - 10 of 116,140
Powered by: Apache Solr
  • About CiteSeerX
  • Submit and Index Documents
  • Privacy Policy
  • Help
  • Data
  • Source
  • Contact Us

Developed at and hosted by The College of Information Sciences and Technology

© 2007-2019 The Pennsylvania State University