Results 1 - 10
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110,859
A Morphable Model For The Synthesis Of 3D Faces
, 1999
"... In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly through an intuitive user interface. Users are assisted in two key problems of computer aided face modeling. First, new face i ..."
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Cited by 1088 (55 self)
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In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly through an intuitive user interface. Users are assisted in two key problems of computer aided face modeling. First, new face
Face Recognition Based on Fitting a 3D Morphable Model
- IEEE TRANS. PATTERN ANAL. MACH. INTELL
, 2003
"... This paper presents a method for face recognition across variations in pose, ranging from frontal to profile views, and across a wide range of illuminations, including cast shadows and specular reflections. To account for these variations, the algorithm simulates the process of image formation in 3D ..."
Abstract
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Cited by 551 (19 self)
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D space, using computer graphics, and it estimates 3D shape and texture of faces from single images. The estimate is achieved by fitting a statistical, morphable model of 3D faces to images. The model is learned from a set of textured 3D scans of heads. We describe the construction of the morphable
Photo tourism: Exploring photo collections in 3D
- IN PROC. ACM SIGGRAPH
, 2006
"... We present a system for interactively browsing and exploring large unstructured collections of photographs of a scene using a novel 3D interface. Our system consists of an image-based modeling front end that automatically computes the viewpoint of each photograph as well as a sparse 3D model of th ..."
Abstract
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Cited by 677 (37 self)
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We present a system for interactively browsing and exploring large unstructured collections of photographs of a scene using a novel 3D interface. Our system consists of an image-based modeling front end that automatically computes the viewpoint of each photograph as well as a sparse 3D model
Marching cubes: A high resolution 3D surface construction algorithm
- COMPUTER GRAPHICS
, 1987
"... We present a new algorithm, called marching cubes, that creates triangle models of constant density surfaces from 3D medical data. Using a divide-and-conquer approach to generate inter-slice connectivity, we create a case table that defines triangle topology. The algorithm processes the 3D medical d ..."
Abstract
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Cited by 2696 (4 self)
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We present a new algorithm, called marching cubes, that creates triangle models of constant density surfaces from 3D medical data. Using a divide-and-conquer approach to generate inter-slice connectivity, we create a case table that defines triangle topology. The algorithm processes the 3D medical
Reconstruction and Representation of 3D Objects with Radial Basis Functions
- Computer Graphics (SIGGRAPH ’01 Conf. Proc.), pages 67–76. ACM SIGGRAPH
, 2001
"... We use polyharmonic Radial Basis Functions (RBFs) to reconstruct smooth, manifold surfaces from point-cloud data and to repair incomplete meshes. An object's surface is defined implicitly as the zero set of an RBF fitted to the given surface data. Fast methods for fitting and evaluating RBFs al ..."
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Cited by 505 (1 self)
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allow us to model large data sets, consisting of millions of surface points, by a single RBF---previously an impossible task. A greedy algorithm in the fitting process reduces the number of RBF centers required to represent a surface and results in significant compression and further computational
Using spin images for efficient object recognition in cluttered 3D scenes
- IEEE Transactions on Pattern Analysis and Machine Intelligence
, 1999
"... We present a 3-D shape-based object recognition system for simultaneous recognition of multiple objects in scenes containing clutter and occlusion. Recognition is based on matching surfaces by matching points using the spin-image representation. The spin-image is a data level shape descriptor that i ..."
Abstract
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Cited by 582 (9 self)
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We present a 3-D shape-based object recognition system for simultaneous recognition of multiple objects in scenes containing clutter and occlusion. Recognition is based on matching surfaces by matching points using the spin-image representation. The spin-image is a data level shape descriptor
A theory of shape by space carving
- In Proceedings of the 7th IEEE International Conference on Computer Vision (ICCV-99), volume I, pages 307– 314, Los Alamitos, CA
, 1999
"... In this paper we consider the problem of computing the 3D shape of an unknown, arbitrarily-shaped scene from multiple photographs taken at known but arbitrarilydistributed viewpoints. By studying the equivalence class of all 3D shapes that reproduce the input photographs, we prove the existence of a ..."
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Cited by 566 (14 self)
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real-world scenes. The approach is designed to (1) build photorealistic shapes that accurately model scene appearance from a wide range of viewpoints, and (2) account for the complex interactions between occlusion, parallax, shading, and their effects on arbitrary views of a 3D scene. 1.
On active contour models and balloons
- CVGIP: Image
"... The use.of energy-minimizing curves, known as “snakes, ” to extract features of interest in images has been introduced by Kass, Witkhr & Terzopoulos (Znt. J. Comput. Vision 1, 1987,321-331). We present a model of deformation which solves some of the problems encountered with the original method. ..."
Abstract
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Cited by 588 (43 self)
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curve need no longer be close to the solution to converge. The curve passes over weak edges and is stopped only if the edge is strong. We give examples of extracting a ventricle in medical images. We have also made a first step toward 3D object reconstruction, by tracking the extracted contour on a
Efficient Variants of the ICP Algorithm
- INTERNATIONAL CONFERENCE ON 3-D DIGITAL IMAGING AND MODELING
, 2001
"... The ICP (Iterative Closest Point) algorithm is widely used for geometric alignment of three-dimensional models when an initial estimate of the relative pose is known. Many variants of ICP have been proposed, affecting all phases of the algorithm from the selection and matching of points to the minim ..."
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Cited by 718 (5 self)
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sampling of the space of normals. We conclude by proposing a combination of ICP variants optimized for high speed. We demonstrate an implementation that is able to align two range images in a few tens of milliseconds, assuming a good initial guess. This capability has potential application to real-time 3D
Teddy: A sketching interface for 3d freeform design
, 1999
"... We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports seve ..."
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Cited by 486 (35 self)
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We present a sketching interface for quickly and easily designing freeform models such as stuffed animals and other rotund objects. The user draws several 2D freeform strokes interactively on the screen and the system automatically constructs plausible 3D polygonal surfaces. Our system supports
Results 1 - 10
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110,859