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Children computer mouse use and anthropometry

by Erin E. Hughesa, Peter W. Johnsona
"... Abstract. Studies have shown that increased computer use among adults in occupational settings is associated with the devel-opment of cumulative trauma disorders; however, the need to address how adult-sized mice and keyboards are affecting child-ren is becoming increasingly important as both access ..."
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access to and use of computers is increasing among today’s youth. To address the potential mismatch that exists between child stature and computer input device size and activation force, we have applied existing, age-specific, anthropometric data to elements of device design, including mouse size (length

Computer Mouse Trajectories Suggest Parallel Syntactic Processing

by Thomas A. Farmera, Sarah A. Cargilla, Nicholas C. Hindya, Rick Daleb, Michael J. Spiveya
"... Although several theories of online syntactic processing assume the parallel activation of multiple syntactic representations, evidence supporting simultaneous activation has been inconclusive. Here, the continuous and non-ballistic properties of computer mouse movements are exploited, by recording ..."
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Although several theories of online syntactic processing assume the parallel activation of multiple syntactic representations, evidence supporting simultaneous activation has been inconclusive. Here, the continuous and non-ballistic properties of computer mouse movements are exploited, by recording

Infra Red 3D Computer Mouse

by Anders la Cour-Harbo, Jakob Stoustrup
"... The infra red 3D mouse is a three dimensional input device to a computer. It works by determining the position of an arbitrary object (like a hand) by emitting infra red signals from a number of locations and measuring the reflected intensities. To maximize stability, robustness, and use of bandwi ..."
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The infra red 3D mouse is a three dimensional input device to a computer. It works by determining the position of an arbitrary object (like a hand) by emitting infra red signals from a number of locations and measuring the reflected intensities. To maximize stability, robustness, and use

Muscular Activity in Relation to Support of the Upper Extremity in Work With a Computer Mouse

by Jarmo Sillanpää, Mika Nyberg, Jukka Uitti, Esa-pekka Takala, Pertti Kivi, Iiro Kilpikari
"... The objective of this study was to compare the effects of using a forearm or wrist sup-port on muscular load in the forearm and neck–shoulder region during work with a computer mouse. Fourteen 35- to 50-year-old healthy women who worked with a video display unit for at least 4 hr a day in an office ..."
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The objective of this study was to compare the effects of using a forearm or wrist sup-port on muscular load in the forearm and neck–shoulder region during work with a computer mouse. Fourteen 35- to 50-year-old healthy women who worked with a video display unit for at least 4 hr a day in an office

Vision-based interpretation of hand gestures for remote control of a computer mouse

by Antonis A. Argyros, Manolis I. A. Lourakis - In Computer Vision in Human-Computer Interaction , 2006
"... Abstract. This paper presents a vision-based interface for controlling a computer mouse via 2D and 3D hand gestures. The proposed interface builds upon our previous work that permits the detection and tracking of multiple hands that can move freely in the field of view of a potentially moving camera ..."
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Abstract. This paper presents a vision-based interface for controlling a computer mouse via 2D and 3D hand gestures. The proposed interface builds upon our previous work that permits the detection and tracking of multiple hands that can move freely in the field of view of a potentially moving

Effects of Age and Disability on Tracking Tasks With a Computer Mouse: Accuracy and Linearity

by Cameron N. Riviere, Nitish V. Thakor - Journal of Rehabilitation Research and Development , 1996
"... Abstract—Many individuals with movement disorders are unable to make efficient use of graphical computer interfaces commonly employed in personal computers. In this study, performance limitations in target tracking with a computer mouse were studied for eight young subjects aged 19 to 29 (M=23, SD=3 ..."
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Abstract—Many individuals with movement disorders are unable to make efficient use of graphical computer interfaces commonly employed in personal computers. In this study, performance limitations in target tracking with a computer mouse were studied for eight young subjects aged 19 to 29 (M=23, SD

Providing Training Enhances the Biomechanical Improvements of an Alternative Computer Mouse Design

by Annemieke Houwink, Karen M. Oude Hengel
"... Objective: The purpose of this study is to determine if an alternative mouse promotes more neutral postures and decreases forearm muscle activity and if training enhances these biomechanical benefits. Background: Computer mouse use is a risk factor for developing musculoskeletal disorders; alternati ..."
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Objective: The purpose of this study is to determine if an alternative mouse promotes more neutral postures and decreases forearm muscle activity and if training enhances these biomechanical benefits. Background: Computer mouse use is a risk factor for developing musculoskeletal disorders

PERCEIVED MUSCULOSKELETAL LOADING DURING USE OF A FORCE-FEEDBACK COMPUTER MOUSE

by Jack Tigh, Dennerlein Maria Yang
"... With 30 to 80 percent of computer work involving the use of a pointing device, engineers are constantly exploring new and better interface designs. The introduction of a force-feedback mouse, which provides high fidelity tactile cues via force output, may represent such a long-awaited technological ..."
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With 30 to 80 percent of computer work involving the use of a pointing device, engineers are constantly exploring new and better interface designs. The introduction of a force-feedback mouse, which provides high fidelity tactile cues via force output, may represent such a long-awaited technological

Computer Mouse Implementation using Object Detection and Image Processing

by Ankur Yadav, Anand Pandey, Avinash Singh, Ajit Kr Singh
"... There are so many devices developed to help the physical world interact with the digital world but only few are there for gesture recognition made by body movements. Gesture recognition technology is already developed. In this paper three technologies are mainly used: object detection, image process ..."
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of the computer mouse is through the fingers by image grabbing using Sixth Sense Technology which is finally processed in MATLAB without using gesture recognition. camera takes image it must be visible in the image. This color is detected from the image pixel in MATLAB and the pixel position is mapped into mouse

unknown title

by unknown authors
"... gestures as computer mouse ..."
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gestures as computer mouse
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