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6,164
Efficient Decimation of Complex Triangle Meshes
, 1998
"... Due to their simplicity triangle meshes are used to represent surfaces in many applications. Since the number of triangles often goes beyond the capabilities of computer graphics hardware, a large variety of mesh simplification algorithms has been proposed in the last years. In this paper we identif ..."
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Cited by 9 (1 self)
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Due to their simplicity triangle meshes are used to represent surfaces in many applications. Since the number of triangles often goes beyond the capabilities of computer graphics hardware, a large variety of mesh simplification algorithms has been proposed in the last years. In this paper we
Progressive Meshes
"... Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance, transmission bandwidth, and storage capacities. This paper introduces the progressive mesh (PM) representation, a new s ..."
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Cited by 1315 (11 self)
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Highly detailed geometric models are rapidly becoming commonplace in computer graphics. These models, often represented as complex triangle meshes, challenge rendering performance, transmission bandwidth, and storage capacities. This paper introduces the progressive mesh (PM) representation, a new
Decimation of triangle meshes
- Computer Graphics (SIGGRAPH '92 Proceedings
, 1992
"... The polygon remains a popular graphics primitive for computer graphics application. Besides having a simple representation, computer rendering of polygons is widely supported by commercial graphics hardware and software. ..."
Abstract
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Cited by 640 (2 self)
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The polygon remains a popular graphics primitive for computer graphics application. Besides having a simple representation, computer rendering of polygons is widely supported by commercial graphics hardware and software.
View-Dependent Refinement of Progressive Meshes
"... Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation defines for an arbitrary triangle mesh a sequence of approximating meshes optimized for view-independent LOD. In this paper, ..."
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Cited by 459 (5 self)
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Level-of-detail (LOD) representations are an important tool for realtime rendering of complex geometric environments. The previously introduced progressive mesh representation defines for an arbitrary triangle mesh a sequence of approximating meshes optimized for view-independent LOD. In this paper
Multiresolution Analysis of Arbitrary Meshes
, 1995
"... In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly becoming commonplace. Such meshes are notoriously expensive to store, transmit, render, and are awkward to edit. Multire ..."
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Cited by 600 (16 self)
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In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly becoming commonplace. Such meshes are notoriously expensive to store, transmit, render, and are awkward to edit
QSplat: A Multiresolution Point Rendering System for Large Meshes
, 2000
"... Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing and p ..."
Abstract
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Cited by 502 (8 self)
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Advances in 3D scanning technologies have enabled the practical creation of meshes with hundreds of millions of polygons. Traditional algorithms for display, simplification, and progressive transmission of meshes are impractical for data sets of this size. We describe a system for representing
Collaborative plans for complex group action
, 1996
"... The original formulation of SharedPlans by B. Grosz and C. Sidner ( 1990) was developed to provide a model of collaborative planning in which it was not necessary for one agent to have intentions-to toward an act of a different agent. Unlike other contemporaneous approaches (J.R. Searle, 1990), this ..."
Abstract
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Cited by 543 (30 self)
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agent has only partial knowledge; this reformulation meshes with the definition of SharedPlans. The new definitions also allow for contracting out certain actions. The formalization that results has the features required by Bratrnan’s ( 1992) account of shared cooperative activity and is more general
A volumetric method for building complex models from range images,”
- in Proceedings of the 23rd annual conference on Computer graphics and interactive techniques. ACM,
, 1996
"... Abstract A number of techniques have been developed for reconstructing surfaces by integrating groups of aligned range images. A desirable set of properties for such algorithms includes: incremental updating, representation of directional uncertainty, the ability to fill gaps in the reconstruction, ..."
Abstract
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Cited by 1020 (17 self)
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the boundaries between regions seen to be empty and regions never observed. Using this method, we are able to integrate a large number of range images (as many as 70) yielding seamless, high-detail models of up to 2.6 million triangles.
Mesh Optimization
, 1993
"... We present a method for solving the following problem: Given a set of data points scattered in three dimensions and an initial triangular mesh wH, produce a mesh w, of the same topological type as wH, that fits the data well and has a small number of vertices. Our approach is to minimize an energy f ..."
Abstract
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Cited by 392 (8 self)
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of vertices in an initially dense mesh of triangles).
Results 1 - 10
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6,164