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Pfinder: Real-time tracking of the human body

by Christopher Richard Wren, Ali Azarbayejani, Trevor Darrell, Alex Paul Pentland - IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE , 1997
"... Pfinder is a real-time system for tracking people and interpreting their behavior. It runs at 10Hz on a standard SGI Indy computer, and has performed reliably on thousands of people in many different physical locations. The system uses a multiclass statistical model of color and shape to obtain a 2D ..."
Abstract - Cited by 1482 (48 self) - Add to MetaCart
Pfinder is a real-time system for tracking people and interpreting their behavior. It runs at 10Hz on a standard SGI Indy computer, and has performed reliably on thousands of people in many different physical locations. The system uses a multiclass statistical model of color and shape to obtain a 2

Deformable models in medical image analysis: A survey

by Tim Mcinerney, Demetri Terzopoulos - Medical Image Analysis , 1996
"... This article surveys deformable models, a promising and vigorously researched computer-assisted medical image analysis technique. Among model-based techniques, deformable models offer a unique and powerful approach to image analysis that combines geometry, physics, and approximation theory. They hav ..."
Abstract - Cited by 591 (7 self) - Add to MetaCart
. This article reviews the rapidly expanding body of work on the development and application of deformable models to problems of fundamental importance in medical image analysis, includingsegmentation, shape representation, matching, and motion tracking.

Tracking-as-Recognition for Articulated Full-Body Human Motion Analysis

by Patrick Peursum, Svetha Venkatesh, Geoff West
"... This paper addresses the problem of markerless tracking of a human in full 3D with a high-dimensional (29D) body model. Most work in this area has been focused on achieving accurate tracking in order to replace marker-based motion capture, but do so at the cost of relying on relatively clean observi ..."
Abstract - Cited by 11 (1 self) - Add to MetaCart
observing conditions. This paper takes a different perspective, proposing a body-tracking model that is explicitly designed to handle real-world conditions such as occlusions by scene objects, failure recovery, long-term tracking, auto-initialisation, generalisation to different people and integration

3-D model-based tracking of humans in action: a multi-view approach

by D. M. Gavrila, L. S. Davis , 1996
"... We present a vision system for the 3-D model-based tracking of unconstrained human movement. Using image sequences acquired simultaneously from multiple views, we recover the 3-D body pose at each time instant without the use of markers. The pose recovery problem is formulated as a search problem ..."
Abstract - Cited by 355 (9 self) - Add to MetaCart
We present a vision system for the 3-D model-based tracking of unconstrained human movement. Using image sequences acquired simultaneously from multiple views, we recover the 3-D body pose at each time instant without the use of markers. The pose recovery problem is formulated as a search problem

Particle-Based Fluid Simulation for Interactive Applications

by Matthias Müller, David Charypar, Markus Gross , 2003
"... Realistically animated fluids can add substantial realism to interactive applications such as virtual surgery simulators or computer games. In this paper we propose an interactive method based on Smoothed Particle Hydrodynamics (SPH) to simulate fluids with free surfaces. The method is an extension ..."
Abstract - Cited by 280 (11 self) - Add to MetaCart
of the SPH-based technique by Desbrun to animate highly deformable bodies. We gear the method towards fluid simulation by deriving the force density fields directly from the Navier-Stokes equation and by adding a term to model surface tension effects. In contrast to Eulerian grid-based approaches

Recovering 3D Human Pose from Monocular Images

by Ankur Agarwal, Bill Triggs
"... We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor prior labelling of body parts in the image. Instead, it recovers pose by direct nonlinear regression against shape descrip ..."
Abstract - Cited by 261 (0 self) - Add to MetaCart
We describe a learning based method for recovering 3D human body pose from single images and monocular image sequences. Our approach requires neither an explicit body model nor prior labelling of body parts in the image. Instead, it recovers pose by direct nonlinear regression against shape

Covariance scaled sampling for monocular 3D body tracking

by Cristian Sminchisescu, Bill Triggs - CVPR , 2001
"... We present a method for recovering 3D human body motion from monocular video sequences using robust image matching, joint limits and non-self-intersection constraints, and a new sample-andrefine search strategy guided by rescaled cost-function covariances. Monocular 3D body tracking is challenging: ..."
Abstract - Cited by 156 (3 self) - Add to MetaCart
subject to physical constraints. Experiments on some challenging monocular sequences show that robust cost modelling, joint and self-intersection constraints, and informed sampling are all essential for reliable monocular 3D body tracking.

Human Body Model Acquisition and Tracking Using Voxel Data

by Ivana Mikic, Mohan Trivedi, Edward Hunter, Pamela Cosman , 2003
"... We present an integrated system for automatic acquisition of the human body model and motion tracking using input from multiple synchronized video streams. The video frames are segmented and the 3D voxel reconstructions of the human body shape in each frame are computed from the foreground silhouett ..."
Abstract - Cited by 114 (8 self) - Add to MetaCart
We present an integrated system for automatic acquisition of the human body model and motion tracking using input from multiple synchronized video streams. The video frames are segmented and the 3D voxel reconstructions of the human body shape in each frame are computed from the foreground

Constraining human body tracking

by D. Demirdjian, T. Ko, T. Darrell - in ICCV, 2003
"... Our paper addresses the problem of enforcing constraints in human body tracking. A projection technique is derived to impose kinematic constraints on independent multi-body motion: we show that for small motions the multi-body articulated motion space can be approximated by a linear manifold estimat ..."
Abstract - Cited by 34 (5 self) - Add to MetaCart
Our paper addresses the problem of enforcing constraints in human body tracking. A projection technique is derived to impose kinematic constraints on independent multi-body motion: we show that for small motions the multi-body articulated motion space can be approximated by a linear manifold

W4: Who? When? Where? What? A Real Time System for Detecting and Tracking People

by Ismail Haritaoglu, David Harwood, Larry S. Davis , 1998
"... W 4 is a real time visual surveillance system for detecting and tracking people and monitoring their activities in an outdoor environment. It operates on monocular grayscale video imagery, or on video imagery from an infrared camera. Unlike many of systems for tracking people, W 4 makes no use o ..."
Abstract - Cited by 189 (7 self) - Add to MetaCart
multiple people even with occlusion. It runs at 20 Hz for 320x240 resolution images on a dual-pentium 200 PC. 1 Overview of the W 4 System W 4 is a real time system for tracking people and their body parts in monochromatic imagery. It constructs dynamic models of people's movements to answer
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