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26
Crash fault detection in celerating environments
- In Intl. Par. and Distrib. Proc. Symp
, 2009
"... Failure detectors are a service that provides (ap-proximate) information about process crashes in a dis-tributed system. The well-known “eventually perfect” failure detector, 3P, has been implemented in partially synchronous systems with unknown upper bounds on message delay and relative process spe ..."
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Cited by 4 (1 self)
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-plementations either use action clocks, which fail in ac-celerating environments, or use real-time clocks, which fail in decelerating environments. We propose the use of bichronal clocks, which are a composition of action clocks and real-time clocks. Our solution can be read-ily adopted to make existing
A Problem Solving Environment for Stochastic Biological Simulations
"... Abstract—Stochastic simulations of biological systems vary widely in scope from reaction modules, to single cells, to cell colonies. While the same techniques for sampling the stochastic equations governing cellular processes apply to all these systems, the setup of the simulation volume and initial ..."
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and initial state for the simulations differ significantly. Lattice Microbes is a GPU ac-celerated stochastic biological problem solving environment with a general interface that meets the diverse requirements of these types of biological simulations. The software includes a Python interface that allows
pVOCL: Power-Aware Dynamic Placement and Migration in Virtualized GPU Environments
"... Abstract—Power-hungry Graphics processing unit (GPU) ac-celerators are ubiquitous in high performance computing data centers today. GPU virtualization frameworks introduce new opportunities for effective management of GPU resources by decoupling them from application execution. However, power manage ..."
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Abstract—Power-hungry Graphics processing unit (GPU) ac-celerators are ubiquitous in high performance computing data centers today. GPU virtualization frameworks introduce new opportunities for effective management of GPU resources by decoupling them from application execution. However, power
pVOCL: Power-Aware Dynamic Placement and Migration in Virtualized GPU Environments
"... Abstract—Power-hungry Graphics processing unit (GPU) ac-celerators are ubiquitous in high performance computing data centers today. GPU virtualization frameworks introduce new opportunities for effective management of GPU resources by decoupling them from application execution. However, power manage ..."
Abstract
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Abstract—Power-hungry Graphics processing unit (GPU) ac-celerators are ubiquitous in high performance computing data centers today. GPU virtualization frameworks introduce new opportunities for effective management of GPU resources by decoupling them from application execution. However, power
Analysis of Renewable Energy Utilization Potential in Buildings of China
, 2013
"... As a country of great population, China has increasing building energy consumption continuously. It not only threatens the lack of total energy but also hardens the progress of protecting environment. Therefore, it forces the country to ac-celerate finding substitution application of conventional en ..."
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As a country of great population, China has increasing building energy consumption continuously. It not only threatens the lack of total energy but also hardens the progress of protecting environment. Therefore, it forces the country to ac-celerate finding substitution application of conventional
Kinematic Models for Robot Compliant Motion Identification of Uncertainties
"... This thesis is about force controlled compliant robot motion, with the emphasis on: 1) mod- elling of arbitrary and time-varying contact situations between a rigid manipulated object and rigid objects in its environment, 2) motion specification in terms of allowed velocities and ac- celerations for ..."
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Cited by 22 (10 self)
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This thesis is about force controlled compliant robot motion, with the emphasis on: 1) mod- elling of arbitrary and time-varying contact situations between a rigid manipulated object and rigid objects in its environment, 2) motion specification in terms of allowed velocities and ac- celerations
GPU-Accelerated SART Reconstruction Using the CUDA Programming Environment
"... The Common Unified Device Architecture (CUDA) introduced in 2007 by NVIDIA is a recent programming model making use of the unified shader design of the most recent graphics processing units (GPUs). The programming interface allows algorithm implementation using standard C language along with a few e ..."
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present an efficient implementation of the most time-consuming parts of the iterative re-construction algorithm: forward- and back-projection. We also explain the required strategy to parallelize the algorithm for the CUDA 1.1 and CUDA 2.0 architecture. Furthermore, our implementation introduces an ac-celeration
Phase I testbed description: Requirements and selection guidelines
, 1988
"... structed a reuse testbed for conducting software engineering experiments in soft-ware reusability. The hardware and system software of the testbed will provide a distributed computing environment with file-server capability for the storage of reusable components and other artifacts of the developmen ..."
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Cited by 1 (0 self)
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, and an environment. For each of these four testbed resources, the requirements are grouped into five areas: support of experiments, maximization of experience and reusability, applicability to problem domains, ac-celeration of technology transition, and advancing the state of the practice in reuse.
How do neutrinos oscillate in moving and accelerated matter?
"... Neutrino flavour oscillations in a nonuniformly moving matter are considered. The neutrino oscillation resonance condition in presence of matter, in the most general case when matter is moving with ac-celeration, is derived for the first time. We predict that the effect of matter acceleration can ha ..."
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Neutrino flavour oscillations in a nonuniformly moving matter are considered. The neutrino oscillation resonance condition in presence of matter, in the most general case when matter is moving with ac-celeration, is derived for the first time. We predict that the effect of matter acceleration can
Behavior Development through Interaction between Acquisition and Recognition of Observed Behaviors
"... Abstract—Life-time development of behavior learning seems based on not only self-learning architecture but also ex-plicit/implicit teaching from other agents that is expected to ac-celerates the learning. This paper presents a method for a robot to understand unfamiliar behaviors shown by others thr ..."
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Abstract—Life-time development of behavior learning seems based on not only self-learning architecture but also ex-plicit/implicit teaching from other agents that is expected to ac-celerates the learning. This paper presents a method for a robot to understand unfamiliar behaviors shown by others
Results 1 - 10
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26