Results 11 - 20
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35,403
Analysis of Recommendation Algorithms for E-Commerce
, 2000
"... Recommender systems apply statistical and knowledge discovery techniques to the problem of making product recommendations during a live customer interaction and they are achieving widespread success in E-Commerce nowadays. In this paper, we investigate several techniques for analyzing large-scale pu ..."
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Cited by 523 (22 self)
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Recommender systems apply statistical and knowledge discovery techniques to the problem of making product recommendations during a live customer interaction and they are achieving widespread success in E-Commerce nowadays. In this paper, we investigate several techniques for analyzing large
Automatic verification of finite-state concurrent systems using temporal logic specifications
- ACM Transactions on Programming Languages and Systems
, 1986
"... We give an efficient procedure for verifying that a finite-state concurrent system meets a specification expressed in a (propositional, branching-time) temporal logic. Our algorithm has complexity linear in both the size of the specification and the size of the global state graph for the concurrent ..."
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Cited by 1388 (62 self)
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system. We also show how this approach can be adapted to handle fairness. We argue that our technique can provide a practical alternative to manual proof construction or use of a mechanical theorem prover for verifying many finite-state concurrent systems. Experimental results show that state machines
A Morphable Model For The Synthesis Of 3D Faces
, 1999
"... In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly through an intuitive user interface. Users are assisted in two key problems of computer aided face modeling. First, new face i ..."
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Cited by 1088 (55 self)
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In this paper, a new technique for modeling textured 3D faces is introduced. 3D faces can either be generated automatically from one or more photographs, or modeled directly through an intuitive user interface. Users are assisted in two key problems of computer aided face modeling. First, new face
Blind Signal Separation: Statistical Principles
, 2003
"... Blind signal separation (BSS) and independent component analysis (ICA) are emerging techniques of array processing and data analysis, aiming at recovering unobserved signals or `sources' from observed mixtures (typically, the output of an array of sensors), exploiting only the assumption of mut ..."
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Cited by 529 (4 self)
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Blind signal separation (BSS) and independent component analysis (ICA) are emerging techniques of array processing and data analysis, aiming at recovering unobserved signals or `sources' from observed mixtures (typically, the output of an array of sensors), exploiting only the assumption
Face recognition: features versus templates
- IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE
, 1993
"... Over the last 20 years, several different techniques have been proposed for computer recognition of human faces. The purpose of this paper is to compare two simple but general strategies on a common database (frontal images of faces of 47 people: 26 males and 21 females, four images per person). We ..."
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Cited by 749 (25 self)
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Over the last 20 years, several different techniques have been proposed for computer recognition of human faces. The purpose of this paper is to compare two simple but general strategies on a common database (frontal images of faces of 47 people: 26 males and 21 females, four images per person
Nonlinear total variation based noise removal algorithms
, 1992
"... A constrained optimization type of numerical algorithm for removing noise from images is presented. The total variation of the image is minimized subject to constraints involving the statistics of the noise. The constraints are imposed using Lagrange multipliers. The solution is obtained using the g ..."
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Cited by 2271 (51 self)
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to be state-of-the-art for very noisy images. The method is noninvasive, yielding sharp edges in the image. The technique could be interpreted as a first step of moving each level set of the image normal to itself with velocity equal to the curvature of the level set divided by the magnitude of the gradient
SIS: A System for Sequential Circuit Synthesis
, 1992
"... SIS is an interactive tool for synthesis and optimization of sequential circuits. Given a state transition table, a signal transition graph, or a logic-level description of a sequential circuit, it produces an optimized net-list in the target technology while preserving the sequential input-output b ..."
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Cited by 527 (44 self)
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-output behavior. Many different programs and algorithms have been integrated into SIS, allowing the user to choose among a variety of techniques at each stage of the process. It is built on top of MISII [5] and includes all (combinational) optimization techniques therein as well as many enhancements. SIS serves
Bricks: Laying the foundations for graspable user interfaces
, 1995
"... We introduce the concept of Graspable User Interfaces which allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts are essentially new input devices which can be tightly coupled or “attached ” to virtual objects for manipulation or for ex ..."
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Cited by 522 (28 self)
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or for expressing action (e.g., to set parameters or for initiating processes). We present three steps in the development of these ideas. First, as a note on research methodology, we outline a series of exploratory studies that were conducted. Secondly, we describe a prototype system called "Bricks &
A learning algorithm for Boltzmann machines
- Cognitive Science
, 1985
"... The computotionol power of massively parallel networks of simple processing elements resides in the communication bandwidth provided by the hardware connections between elements. These connections con allow a significant fraction of the knowledge of the system to be applied to an instance of a probl ..."
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Cited by 584 (13 self)
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problem in o very short time. One kind of computation for which massively porollel networks appear to be well suited is large constraint satisfaction searches, but to use the connections efficiently two conditions must be met: First, a search technique that is suitable for parallel networks must be found
Fast texture synthesis using tree-structured vector quantization
, 2000
"... Figure 1: Our texture generation process takes an example texture patch (left) and a random noise (middle) as input, and modifies this random noise to make it look like the given example texture. The synthesized texture (right) can be of arbitrary size, and is perceived as very similar to the given ..."
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Cited by 561 (12 self)
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example. Using our algorithm, textures can be generated within seconds, and the synthesized results are always tileable. Texture synthesis is important for many applications in computer graphics, vision, and image processing. However, it remains difficult to design an algorithm that is both efficient
Results 11 - 20
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35,403