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Automatic Musical Genre Classification Of Audio Signals

by George Tzanetakis, Georg Essl, Perry Cook - IEEE TRANSACTIONS ON SPEECH AND AUDIO PROCESSING , 2002
"... ... describe music. They are commonly used to structure the increasing amounts of music available in digital form on the Web and are important for music information retrieval. Genre categorization for audio has traditionally been performed manually. A particular musical genre is characterized by sta ..."
Abstract - Cited by 829 (35 self) - Add to MetaCart
set of features for representing rhythmic structure and strength is proposed. The performance of those feature sets has been evaluated by training statistical pattern recognition classifiers using real world audio collections. Based on the automatic hierarchical genre classification two graphical user

audio

by Yousof Erfani, Mehdi Parviz, Shirin Ghanbari
"... time spread echo hiding method for robust and transparent ..."
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time spread echo hiding method for robust and transparent

An Audio-based Real-time Beat Tracking System for Music With or Without Drum-sounds

by Masataka Goto , 2001
"... This paper describes a real-time beat tracking system that recognizes a hierarchical beat structure comprising the quarternote, half-note, and measure levels in real-world audio signals sampled from popular-music compact discs. Most previous beat-tracking systems dealt with MIDI signals and had diff ..."
Abstract - Cited by 162 (11 self) - Add to MetaCart
This paper describes a real-time beat tracking system that recognizes a hierarchical beat structure comprising the quarternote, half-note, and measure levels in real-world audio signals sampled from popular-music compact discs. Most previous beat-tracking systems dealt with MIDI signals and had

An Echo Canceler for Workstation Audio

by Steven Mccanne Ee , 1993
"... Remote conferencing using desktop workstations is becoming commonplace. Typical audio conferencing hardware consists of a room loudspeaker (often built into the workstation) and a stand-alone microphone. Because there can be strong coupling between the loudspeaker and mike, undesirable echo signals ..."
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Remote conferencing using desktop workstations is becoming commonplace. Typical audio conferencing hardware consists of a room loudspeaker (often built into the workstation) and a stand-alone microphone. Because there can be strong coupling between the loudspeaker and mike, undesirable echo signals

Echo hiding

by Daniel Gruhl, Anthony Lu , 1996
"... Abstract. Homomorphic signal-processing techniques are used to place information imperceivably into audio data streams by the introduction of synthetic resonances in the form of closely-spaced echoes. These echoes can be used to place digital identi cation tags directly into an audio signal with min ..."
Abstract - Cited by 48 (0 self) - Add to MetaCart
Abstract. Homomorphic signal-processing techniques are used to place information imperceivably into audio data streams by the introduction of synthetic resonances in the form of closely-spaced echoes. These echoes can be used to place digital identi cation tags directly into an audio signal

for novel echo-graphic

by Hiroshi Kanai, Shin-ichi Katsumata, Hideyuki Honda, Yoshiro Koiwa
"... and analysis of vibration in the myocardium telescopic motion ..."
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and analysis of vibration in the myocardium telescopic motion

Audio Cues For Graphic Design

by Solange Karsenty, James A. L, Chris Weikart - In CHI'92 Posters and Short Talks Proceedings , 1992
"... Rockit is a system for the inference of graphical constraints, embedded within a graphical editor as part of larger project on applications development. The graphical editor allows the application designer to draw application-domain-specific objects and define constraints among them. On the basis of ..."
Abstract - Cited by 2 (2 self) - Add to MetaCart
of direct manipulation techniques, Rockit can infer the most likely graphical constraints as the designer manipulates the objects. Both graphical and audio feedback are used to guide the designer towards their choices. In this short document, we present our experience in designing and using audio, as a

Spatial Audio in Graphical Applications

by Jurriaan D. Mulder, Edoh H. Dooijes, J. D. Mulder, E. H. Dooijes , 1994
"... The use of audio in human-computer interfaces is gaining much attention nowadays. A neglected issue in this regard is the fact that human beings perceive sounds in a spatial context. Simulated spatial sound presented over headphones has many potential uses in a number of fields, such as virtual real ..."
Abstract - Cited by 4 (0 self) - Add to MetaCart
reality and visualization. In this paper a simple experimental system for spatial sound simulation is presented, along with the results of several experiments that were conducted with this system. The system, called SAGA (Spatial Audio in Graphical Applications), was built to investigate the usability

Audio-Visual Integration In Multimodal Communication

by Tsuhan Chen, Ram R. Rao - Proc. IEEE , 1998
"... : In this paper, we review recent research that examines audio-visual integration in multimodal communication. The topics include bimodality in human speech, human and automated lip-reading, facial animation, lip synchronization, joint audio-video coding, and bimodal speaker verification. We also st ..."
Abstract - Cited by 94 (5 self) - Add to MetaCart
independently. Keywords: Multimedia communication, Speech processing, Speech communication, Video signal processing, Image analysis 1. Introduction Multimedia is more than simply the combination of various forms of data: text, speech, audio, music, images, graphics, and video. When we discuss multimedia signal

Echo State Networks in Audio Processing

by Georg Holzmann , 2007
"... In this article echo state networks, a special form of recurrent neural networks, are discussed in the area of nonlinear audio signal processing. Echo state networks are a novel approach in recurrent neural networks with a very easy (linear) training algorithm. Signal processing examples in nonlinea ..."
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In this article echo state networks, a special form of recurrent neural networks, are discussed in the area of nonlinear audio signal processing. Echo state networks are a novel approach in recurrent neural networks with a very easy (linear) training algorithm. Signal processing examples
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