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Behavior-Friendly Graphics (1999)  (Make Corrections)  (2 citations)
Kenneth Russell, Bruce M. Blumberg
Computer Graphics International



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Abstract: Interactive autonomous and directable characters require certain architectural support such as a motor system which moves the character based on decisions made by the behavior system. While previous work has focused on these higher-level systems, we focus on the infrastructure provided by the graphics system. We describe how a graphics system designed with synthetic characters in mind can be behavior-friendly, simplifying motor and behavior system construction and making new characters easier... (Update)

Context of citations to this paper:   More

...Similarly, the Synthetic Characters Group has constructed a set of tools appropriate to the interactive, digital kind of cinematography. [20] Documentary film making is much like narrative feature film making in technology, but quite different in technique. It is closer to a...

...has been developed. To cite but a few: the Jack System [1] the Improv System [3] the Virtual Actors [5] and the system beneath Swamped [4]. Following this dual approach over synthetic character development, and aiming to achieve an approach that will try to withstand the...

Cited by:   More
No Pain No Gain: Synthetic Muscles for Synthetic Bodies - Martinho, Paiva (2000)   (Correct)
Expressive Autonomous Cinematography for Interactive.. - Tomlinson, Blumberg.. (2000)   (Correct)

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0.3:   Architectures and Idioms: Making Progress in Agent Design - Bryson, Stein (2000)   (Correct)
0.3:   Observation-based Expectation Generation and Response for . . . - Kline (1999)   (Correct)
0.2:   Multiple Conceptions Of Character-Based Interactive.. - Blumberg, Tomlinson.. (2001)   (Correct)

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0.4:   Multi-Level Direction of Autonomous Creatures for Real-Time.. - Blumberg, Galyean (1995)   (Correct)
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2:   Improv: A System for Scripting Interactive Actors in Virtual Worlds - andA - 1996

BibTeX entry:   (Update)

Russell, K and Blumberg, B. Behavior-Friendly Graphics. Computer Graphics 1999. http://citeseer.ist.psu.edu/russell99behaviorfriendly.html   More

@inproceedings{ russell99behaviorfriendly,
    author = "Kenneth B. Russell and Bruce Blumberg",
    title = "Behavior-Friendly Graphics",
    booktitle = "Computer Graphics International",
    pages = "44++",
    year = "1999",
    url = "citeseer.ist.psu.edu/russell99behaviorfriendly.html" }
Citations (may not include all citations):
373   UNIX Network Programming (context) - Stevens - 1990  ACM
130   Improv: A system for scripting interactive actors in virtual.. - Perlin, Goldberg - 1996  DBLP
106   Advanced Programming in the UNIX Environment (context) - Stevens - 1992  ACM
69   Advanced Animation and Rendering Techniques (context) - Watt, Watt - 1992  ACM   DBLP
46   Decoupled simulation in virtual reality with the mr toolkit - Shaw, Green et al. - 1993  ACM   DBLP
21   Sympathetic interfaces: Using a plush toy to direct syntheti.. (context) - Johnson, Wilson et al. - 1999  DBLP
20   An architecture for virtual worlds (context) - Appino, Lewis et al. - 1992  ACM
10   Managing latency in complex augmented reality systems - Jacobs, Livingston et al. - 1997  ACM   DBLP
9   The Menv modelling and animation environment (context) - Reeves, Ostby et al. - 1990
9   Java Native Interface: Programming Guide and Reference (context) - Liang - 1998
6   Simplified wrapper and interface generator (context) - Beazley - 1995
5   Using plush toys to direct autonomous animated characters (context) - Blumberg - 1998
3   New Dogs: Ethology and Interactive Creatures (context) - Blumberg - 1996
1   to Scheme interface generator (context) - Russell - 1995
1   Distributed alive (context) - Russell, Blumberg et al. - 1996  ACM
1   A Scheme binding for Open Inventor (context) - Russell - 1995
1   Modeling and animation machinevirtual rendering system (context) - Dollner, Modeling et al. - 1998
1   Multi-level direction of autonomous characters for real-time.. (context) - Blumberg, Galeyan - 1995
1   A Java binding for Open Inventor (context) - White - 1996
1   void Java graphics Transform setTranslation (context) - Wloka, multiprocessor et al. - 1995

Documents on the same site (http://www.media.mit.edu/characters/resources.html):   More
The Art and Science of Synthetic Character Design - Kline, Blumberg (1999)   (Correct)
No Bad Dogs: Ethological Lessons for Learning in Hamsterdam - Blumberg, Todd, Maes (1996)   (Correct)
Go with the Flow: Synthetic Vision for Autonomous Animated.. - Blumberg (1997)   (Correct)

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