(Enter summary)
Abstract: We present an iterative method for searching min/max game trees based on the
idea of approximating the "min" and "max" operators by generalized mean-valued
operators. This approximation is used to guide the selection of the next leaf node to
expand, since the approximations allow one to select efficiently that leaf node upon
whose value the (approximate) value at the root most highly depends. Experimental
results from almost 1; 000 games of Connect-Four
1
suggest that our scheme is superior... (Update)
Context of citations to this paper: More
.... such as the null move heuristic [3] which is quite effective in non zugzwang games, other algorithms have been proposed ( 15] 16] [17] [2] that search the game tree in best first manner, but use an amount of memory roughly on the order of number of nodes searched....
.... the null move heuristic (Beal (1990) other algorithms have been proposed for example by McAllester (1988) Palay (1985) and Rivest (1988) which are able to search the game tree in a best first manner, but use an amount of memory roughly on the order of number of...
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2: Conspiracy Numbers for Min-Max Search (context) - McAllester - 1988
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BibTeX entry: (Update)
R.L. Rivest. Game tree searching by minmax approximation. Artificial Intelligence, 34(1):77--96, 1988. http://citeseer.ist.psu.edu/rivest95game.html More
@article{ rivest87game,
author = "Ronald L. Rivest",
title = "Game Tree Searching by Min/Max Approximation",
journal = "Artificial Intelligence",
volume = "34",
number = "1",
pages = "77-96",
year = "1987",
url = "citeseer.ist.psu.edu/rivest95game.html" }
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An Analysis of Alpha-Beta Pruning (context) - Donald, Ronald et al. - 1975 DBLP
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The Design and Analysis of Algorithms for Asynchronous Multi.. (context) - Gerard - 1978
25
A Comparison of Minimax Tree Search Algorithms (context) - Murray, Marsland - 1983 DBLP
13
Searching with Probabilities (context) - Palay - 1985 ACM
6
An Investigation of the Causes of Pathology in Games (context) - Dana - 1982 DBLP
6
Pathology on Game Trees Revisited, and an Alternative to Min.. (context) - Dana - 1983 DBLP
5
An evaluation of two alternatives to minimax (context) - Dana, Paul et al. - 1985 DBLP
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The B* Tree Search Algorithm: A Best--First Proof Procedure (context) - Hans - 1979
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Searching Problem-Solving and Game-Playing Trees for Minimal.. (context) - Nilsson - 1968
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A Minimax Algorithm Better than Alpha-Beta (context) - Stockman - 1979
1
A Minimax Algorithm Better than Alpha-Beta? Yes and No (context) - Roizen - 1983 DBLP
1
A New Procedure for Growing Min-Max Trees (context) - David
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