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VR-Techniques for Industrial Applications (1998)  (Make Corrections)  (1 citation)
Gabriel Zachmann



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Abstract: ome distance from the user [5]. The latter is usually described by the term tele-presence. ffl The VE does not exist but is otherwise (fairly) realistic. It might have existed in the past, or it might exist in the future (which is actually the purpose of VP). ffl The VE is quite unreal. This is commonly the case in entertainment which strives to provide the participants with an exciting and exotic world. There are, of course, intermediate or mixed forms. An example of this is "augmented... (Update)

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Gabriel Zachmann. VR techniques for industrial applications. In Virtual Reality for Industrial Applications, Fan Dai, Ed., chapter 1, pages 13--38. Springer, 1998. http://citeseer.ist.psu.edu/zachmann98vrtechniques.html   More

@misc{ zachmann98vr,
  author = "G. Zachmann",
  title = "VR techniques for industrial applications",
  text = "Gabriel Zachmann. VR techniques for industrial applications. In Virtual
    Reality for Industrial Applications, Fan Dai, Ed., chapter 1, pages 13--38.
    Springer, 1998.",
  year = "1998",
  url = "citeseer.ist.psu.edu/zachmann98vrtechniques.html" }
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