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Computer-Generated Pen-and-Ink Illustration (1994)  (Make Corrections)  (80 citations)
Georges Winkenbach, David H. Salesin
Computer Graphics



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Abstract: This paper describes the principles of traditional pen-and-ink illustration, and shows how a great number of them can be implemented as part of an automated rendering system. It introduces "stroke textures," which can be used for achieving both texture and tone with line drawing. Stroke textures also allow resolution-dependent rendering, in which the choice of strokes used in an illustration is appropriately tied to the resolution of the target medium. We demonstrate these techniques using... (Update)

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0.3:   Computer-Generated Pen-and-Ink Illustration - Winkenbach (1996)   (Correct)
0.2:   Rendering Parametric Surfaces in Pen and Ink - Winkenbach, Salesin (1996)   (Correct)
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37:   Interactive pen and ink illustration (context) - Salisbury, Anderson et al. - 1994
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BibTeX entry:   (Update)

Georges Winkenbach and David H. Salesin. Computer-generated penand -ink illustration. In Andrew Glassner, editor, Proceedings of SIGGRAPH '94, pp. 91--100. ACM Press, July 1994. http://citeseer.ist.psu.edu/winkenbach94computergenerated.html   More

@article{ winkenbach94computergenerated,
    author = "Georges Winkenbach and David H. Salesin",
    title = "Computer-Generated Pen-and-Ink Illustration",
    journal = "Computer Graphics",
    volume = "28",
    number = "{Annual Conference Series}",
    pages = "91--100",
    year = "1994",
    url = "citeseer.ist.psu.edu/winkenbach94computergenerated.html" }
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