(Enter summary)
Abstract: Priced timed (game) automata extend timed (game) automata with costs on both
locations and transitions. The problem of synthesizing an optimal winning strategy
for a priced timed game under some hypotheses has been shown decidable in [6].
In this paper, we present an algorithm for computing the optimal cost and for
synthesizing an optimal strategy in case there exists one. We also describe the
implementation of this algorithm with the tool HyTech and present an example. (Update)
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BibTeX entry: (Update)
P. Bouyer, F. Cassez, E. Fleury, and K.G. Larsen. Synthesis of optimal strategies using HyTech. In Proceedings of First Workshop on Games in Design and Veri cation, 2004. To appear. http://citeseer.ist.psu.edu/bouyer04synthesis.html More
@misc{ bouyer04synthesis,
author = "P. Bouyer and F. Cassez and E. Fleury and K. Larsen",
title = "Synthesis of optimal strategies using HyTech",
text = "P. Bouyer, F. Cassez, E. Fleury, and K.G. Larsen. Synthesis of optimal
strategies using HyTech. In Proceedings of First Workshop on Games in Design
and Veri cation, 2004. To appear.",
year = "2004",
url = "citeseer.ist.psu.edu/bouyer04synthesis.html" }
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