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CS294 Game Theory and the Internet Fall 2003  (Make Corrections)  
Lecture 20: 11.03.03 Lecturer: Brian Milch Scribe: Brian Milch Disclaimer:...



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Abstract: maximize something other than social welfare (such as the auctioneer's revenue)? What if we will accept a Nash implementation, but our objective is not monotonic? There has been various work on mechanisms for cases not covered by the two bullet points above. The insight behind automated mechanism design is that if the set of possible utility functions for each agent is finite (and the set of outcomes is finite too), then finding a mechanism that implements the objective is a combinatorial... (Update)

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BibTeX entry:   (Update)

@misc{ brian-cs,
  author = "Lecture Lecturer Brian",
  title = "CS294 Game Theory and the Internet Fall 2003",
  url = "citeseer.ist.psu.edu/696561.html" }
Citations (may not include all citations):
42   Complexity of mechanism design - Conitzer, Sandholm - 2002
7   Applications of automated mechanism design - Conitzer, Sandholm - 2003
3   Automated mechanism design for a self-interested designer (context) - Conitzer, Sandholm - 2003

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CS294 Game Theory and the Internet Fall 2003 - Lecture Lecturer Christos   (Correct)

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