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Method of Displaying Optical Effects within Water using Accumulation Buffer (1994)  (Make Corrections)  (12 citations)
Tomoyuki Nishita, Eihachiro Nakamae
Computer Graphics



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Abstract: A precise shading model is required to display realistic images. Recently research on global illumination has been widespread. In global illumination, problems of diffuse reflection have been solved fairly well, but some optical problems after specular reflection and refraction still remain. Some natural phenomena stand out in reflected /refracted light from the wave surface of water. Refracted light from water surface converges and diverges, and creates shafts of light due to scattered light... (Update)

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BibTeX entry:   (Update)

Tomoyuki Nishita and Eihachiro Nakamae. Method of displaying optical effects within water using accumulation buffer. In Andrew Glassner, editor, Proceedings of SIGGRAPH '94 (Orlando, Florida, July 24--29, 1994), Computer Graphics Proceedings, Annual Conference Series, pages 373--381. ACM SIGGRAPH, ACM Press, July 1994. ISBN 0-89791-667-0. http://citeseer.ist.psu.edu/nishita94method.html   More

@article{ nishita94method,
    author = "Tomoyuki Nishita and Eihachiro Nakamae",
    title = "Method of Displaying Optical Effects within Water using Accumulation Buffer",
    journal = "Computer Graphics",
    volume = "28",
    number = "{Annual Conference Series}",
    pages = "373--379",
    year = "1994",
    url = "citeseer.ist.psu.edu/nishita94method.html" }
Citations (may not include all citations):
177   A Generalization of Algebraic Surface Drawing (context) - Blinn - 1980
141   Ray tracing Volume Densities (context) - Kajiya - 1984
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74   Continuous tone Representation of Three-Dimensional Objects .. (context) - Nishita, Nakamae - 1986
71   Beam Tracing Polygonal Objects - Heckbert, Hanrahan - 1984
56   The Accumulation Buffer: Hardware Support for High Quality R.. (context) - Haeberli, Akeley - 1990
54   A Progressive Multi-Pass Method for Global Illumination (context) - Chen, Rushmeier et al. - 1991
46   A Simple Model of Ocean Waves (context) - Fournier - 1986
42   Object Modeling by Distribution Function and a Method of Ima.. (context) - Nishimura, Hirai et al.
32   A Shading Model for Atmospheric Scattering Considering Distr.. (context) - Nishita, Miyawaki et al. - 1987
29   Illumination from Curved Reflectors - Mitchell, Hanrahan - 1992
26   Light-Water Interaction using Backward Beam Tracing (context) - Watt - 1990
20   Display of The Earth Taking into Account Atmospheric Scatter.. - Nishita, Shirai et al. - 1993
19   Modeling the Effect of the Atmosphere on Light (context) - Klassen - 1987

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