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H-COLLIDE: A Framework for Fast and Accurate Collision Detection for Haptic Interaction (1998)  (Make Corrections)  (7 citations)
Arthur Gregory, Ming C. Lin, Stefan Gottschalk, Russell Taylor



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Abstract: : We present a framework for fast and accurate collision detection for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, consisting of uniform grids (represented using a hash table) and trees of tight-fitting oriented bounding box trees (OBBTrees). At run time, we use hybrid hierarchical representations and exploit frame-to-frame coherence for fast proximity queries. We present a new overlap test, which is specialized for intersection... (Update)

Context of citations to this paper:   More

.... and need to perform distance queries in less than a millisecond on large models composed of tens of thousands of polygons [GLGT99] Most randomized motion planners spend more than 90 of the overall time in distance computation routines [HKL 98, Lat96] Algorithms...

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BibTeX entry:   (Update)

Gregory, A., Lin, M., Gottschalk, S., Taylor, R., "H-Collide: A Framework for Fast and Accurate Collision Detection for Haptic Interaction," UNC Report, currently unpublished, 1998. http://citeseer.ist.psu.edu/gregory98hcollide.html   More

@techreport{ gregory98hcollide,
    author = "Arthur Gregory and Ming Lin and Stefan Gottschalk and Russell Taylor",
    title = "{H}-{COLLIDE}: {A} Framework for Fast and Accurate Collision Detection for Haptic Interaction",
    number = "TR98-032",
    month = "3,",
    year = "1998",
    url = "citeseer.ist.psu.edu/gregory98hcollide.html" }
Citations (may not include all citations):
516   tree: An efficient and robust access method for points and r.. (context) - Beckmann, Kriegel et al. - 1990
279   Obb-tree: A hierarchical structure for rapid interference de.. - Gottschalk, Lin et al. - 1996
111   collide: An interactive and exact collision detection system.. - Cohen, Lin et al. - 1995
103   The phantom haptic interface: A device for probing virtual o.. (context) - Massie, Salisbury - 1994
92   Efficient distance computation between nonconvex objects - Quinlan - 1994
89   Curved surfaces and coherence for non-penetrating rigid body.. - Baraff - 1990
84   Efficient collision detection using bounding volume hierarch.. - Klosowski, Held et al. - 1996
79   A survey of ray tracing acceleration techniques (context) - Arvo, Kirk - 1989
79   A haptic interaction method for volume visualization (context) - Avila, Sobierajski - 1996
63   Collision detection between geometric models: A survey - Lin, Gottschalk - 1998
62   The haptic display of complex graphical environments - Ruspini, Kolarov et al. - 1997
62   Project GROPE --- Haptic displays for scientific visualizati.. (context) - Brooks, Ming et al. - 1990
61   Boxtree: A hierarchical representation of surfaces in 3d - Barequet, Chazelle et al. - 1996
55   A fast procedure for computing the distance between objects .. (context) - Gilbert, Johnson et al. - 1988
48   Interactive collision detection - Hubbard - 1993
46   Adding force feedback to graphics systems: Issues and soluti.. - Mark, Randolph et al. - 1996
43   Efficient algorithms for incremental distance computation (context) - Lin, Canny - 1991
43   Evaluation of collision detection methods for virtual realit.. - Held, Klosowski et al. - 1995
41   Point location in fat subdivisions (context) - Overmars - 1992
37   Haptic rendering: Programming touch interaction with virtual.. (context) - Salisbury, Brock et al. - 1995
35   Spherical shell: A higher order bounding volume for fast pro.. - Krishnan, Pattekar et al. - 1998
29   Issues in the haptic display of tool use (context) - Colgate - 1994
28   The nanomanipulator: A virtual-reality interface for a scann.. (context) - Taylor, Robinett et al. - 1993
24   Direct haptic rendering of sculptured models - Thompson, Johnson et al. - 1997
23   A comparison of two fast algorithms for computing the distan.. - Cameron - 1996
23   Approximation hierarchies and s-bounds (context) - Cameron - 1991
14   Surface modification tools in a virtual environment interfac.. - Finch, Falvo et al. - 1995
14   Merging bsp trees yield polyhedral modeling results (context) - Naylor, Amanatides et al. - 1990
13   Haptic manipulation of virtual mechanisms from mechanical ca.. - Nahvi, Nelson et al. - 1998
11   Force Display in Molecular Docking (context) - Ouh-Young - 1990
10   width of a haptic display (context) - Colgate, Brown et al. - 1994
10   Octrees and Other Hierarchical Methods (context) - Samet, Structures - 1989
5   physical modeling of element-based objects (context) - Gibson, rendering et al. - 1995
5   Minimum distance queries for polygonal and parametric models - Johnson, Cohen - 1997
3   ghost TM : Sofware developer's toolkit (context) - Technologies - 1997



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Fast Distance Queries with Rectangular Swept Sphere Volumes - Larsen, Gottschalk, Lin.. (2000)   (Correct)
A Video-Based Rendering Acceleration Algorithm for.. - Wilson, Lin, Manocha.. (2000)   (Correct)

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