(Enter summary)
Abstract: Next-generation distributed interactive simulations have stringent
quality of service (QoS) requirements for throughput,
latency, and scalability, as well as requirements for a flexible
communication infrastructure to reduce software lifecycle
costs. The CORBA Event Service provides a flexible model
for asynchronous communication among distributed and collocated
objects. However, the standard CORBA Event Service
specification lacks important features and QoS optimizations
required by... (Update)
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BibTeX entry: (Update)
O'Ryan, C., D. C. Schmidt, and D. Levine: 1999, `Applying a Scalable CORBA Events Service to Large-scale Distributed Interactive Simulations'. In: Proceedings of the 5 th Workshop on Object-oriented Real-time Dependable Systems. Montery, CA. http://citeseer.ist.psu.edu/article/ryan99applying.html More
@misc{ o'ryan99applying,
author = "C. O'Ryan and D. Schmidt and D. Levine",
title = "Applying a Scalable CORBA Events Service to Large-scale Distributed Interactive
Simulations",
text = "O'Ryan, C., D. C. Schmidt, and D. Levine: 1999, `Applying a Scalable CORBA
Events Service to Large-scale Distributed Interactive Simulations'. In:
Proceedings of the 5 th Workshop on Object-oriented Real-time Dependable
Systems. Montery, CA.",
year = "1999",
url = "citeseer.ist.psu.edu/article/ryan99applying.html" }
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