(Enter summary)
Abstract: Most of today's Graphical User Interfaces (GUI) and toolkits are based on serial,
discrete, token based, paradigms that seem to acceptably implement traditional
WIMP (Window, Icon, Menu, Pointer) interfaces. These tools however, are not suited
for "next generation" interaction techniques such as Virtual Reality (VR). These
interaction techniques rely upon asynchronous, parallel, and continuous
user/computer interaction. This work proposes a specification paradigm, DLoVe,
which provides a... (Update)
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BibTeX entry: (Update)
L. Deligiannidis, "DLoVe: A specification paradigm for designing distributed VR applications for single or multiple users" Doctoral dissertation, Tufts University, Feb. 2000 http://citeseer.ist.psu.edu/deligiannidis00dlove.html More
@misc{ deligiannidis00dlove,
author = "L. Deligiannidis",
title = "DLoVe: A specification paradigm for designing distributed VR applications
for single or multiple users",
text = "L. Deligiannidis, DLoVe: A specification paradigm for designing distributed
VR applications for single or multiple users Doctoral dissertation, Tufts
University, Feb. 2000",
year = "2000",
url = "citeseer.ist.psu.edu/deligiannidis00dlove.html" }
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