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  Game Theoretic Modeling of Wi-Fi pricing (2003) [1 citations — 0 self]

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by John Musacchio, Jean Walr
41st Annual Allerton Conference on Communication, Control and Computing
http://walrandpc.eecs.berkeley.edu/Papers/allerton2003_WiFi.pdf
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Abstract:

In this work we study the relationship between a WLAN owner acting as a wireless access provider and a paying client. We model the interaction as a dynamic game in which the players have asymmetric information – the client knows more about her utility function than the access provider knows. We find that if a client has what we call a web browser utility function, it is a Nash equilibrium for the provider to charge the client a constant price per unit time, and that clients with sufficiently high valuations for the service pay the price. In contrast, we find that if a client has what we call a file transferor utility function, with a bounded file length, the client should be unwilling to pay until the final time slot of her file transfer. We also analyze a Bayesian model in which the provider does not know whether he faces a web browser or file transferor type client, and study the case where there is no bound on the client’s file length. 1

Citations

683 Game Theory – Fudenberg, Tirole - 1991
179 and A.Ahamir, PayWord and MicroMint: two Simple MicroPayment schemes, CryptoBytes – Rivest - 1996
15 Communication Networks: A First Course – Walrand - 1991