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  Hierarchical image-based rendering using texture mapping hardware (1999) [17 citations — 2 self]

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by Nelson Max
In Eurographics Workshop on Rendering 99
http://www.llnl.gov/tid/lof/documents/pdf/235936.pdf
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Abstract:

This is a preprint of a paper intended for publication in a journal or proceedings. Since changes may be made before publication, this preprint is made available with the understanding that it will not be cited or reproduced without the permission of the author.

Citations

541 Plenoptic modeling: an image-based rendering syste – Mcmillan, Bishop - 1995
422 View interpolation for image synthesis – Chen, Williams - 1993
203 Casting curved shadows on curved surfaces – Williams - 1978
189 Efficiently using graphics hardware in volume rendering applications – Westermann, Ertl - 1998
70 Image-Based Rendering for Non-Diffuse Synthetic Scenes”, Rendering – Lischinski, Rappoport - 1998
57 Hierarchical rendering of trees from precomputed multi-layer Z-buffers – Max - 1996
53 Per-object image warping with layered impostors – Schaufler - 1998
44 Interactive modeling of plants – Lintermann, Deussen - 1999
19 and Keiichi Ohsaki. Rendering trees from precomputed z-buffer views – Max - 1995
7 Image-based object representation by layered impostors – Schaufler - 1998
5 En-Hua Wu: Plane--Parallel Radiance Transport for Global Illumination in Vegetation. Rendering Techniques '97 – Max, Mobley, et al. - 1997
4 Reducing the storage required to render L-system based models – Brownbill - 1996
1 Fabrice Neyret, “Interactive Volume Textures – Meyer - 1998
1 Przemyslaw Pruisinkiewicz, “Realistic modeling and rendering of plant ecosystems – Deussen, Hanrahan, et al. - 1998