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A Polynomial-time Nash Equilibrium Algorithm for Repeated Games (2004)  (Make Corrections)  (9 citations)
Michael L. Littman, Peter Stone



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Abstract: With the increasing reliance on game theory as a foundation for auctions and electronic commerce, ecient algorithms for computing equilibria in multiplayer general-sum games are of great theoretical and practical interest. The computational complexity of nding a Nash equilibrium for a one-shot bimatrix game is a well known open problem. This paper treats a related but distinct problem, that of nding a Nash equilibrium for an average-payo repeated bimatrix game, and presents a polynomial-time ... (Update)

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BibTeX entry:   (Update)

Michael Littman and Peter Stone. A polynomial-time nash equilibrium algorithm for repeated games. ACMEC, San Diego, CA, 2003. http://citeseer.ist.psu.edu/littman04polynomialtime.html   More

@misc{ littman03polynomialtime,
  author = "M. Littman and P. Stone",
  title = "A polynomial-time nash equilibrium algorithm for repeated games",
  text = "Michael Littman and Peter Stone. A polynomial-time nash equilibrium algorithm
    for repeated games. ACMEC, San Diego, CA, 2003.",
  year = "2003",
  url = "citeseer.ist.psu.edu/littman04polynomialtime.html" }
Citations (may not include all citations):
717   Theory of Linear and Integer Programming (context) - Schrijver - 1986
432   The Evolution of Cooperation (context) - Axelrod - 1984
282   A Course in Game Theory (context) - Osborne, Rubinstein - 1994
182   Theory of Games and Economic Behavior (context) - von Neumann, Morgenstern - 1947
125   Non-cooperative games (context) - Nash - 1951
95   The bargaining problem (context) - Nash - 1950
36   Complexity results about Nash equilibria - Conitzer, Sandholm - 2003
24   Graphical models for game theory - Kearns, Littman et al. - 2001
21   Friend-or-foe Q-learning in general-sum games - Littman - 2001
10   Making more from less: Strategic demand reduction in the FCC.. (context) - Weber - 1997
9   A polynomial-time Nash equilibrium algorithm for repeated ga.. - Littman, Stone - 2003
7   and the internet (context) - Papadimitriou, games - 2001
6   FAucS: An FCC spectrum auction simulator for autonomous bidd.. - anos, Csirik et al. - 2001
4   Implicit negotiation in repeated games - Littman, Stone - 2001
3   Self-enforcing strategic demand reduction - Reitsma, Stone et al. - 2002
2   Ecient learning equilibrium - Brafman, Tennenholtz - 2003



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