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Light Field Rendering of Dynamic Scene (1998)  (Make Corrections)  (1 citation)
Wei Li, Qi Ke, Xiaohu Huang, Nanning Zheng



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Abstract: Image based rendering has displayed advantage in speed over traditional geometry based rendering algorithms. With the four dimensional light field descriptions, static scene can be generated with interactive rate on ordinary computer. The limitation of the scheme is that it can only handle static scene and fixed illumination. This paper raises the idea to decompose the light field into sub-light-fields that do not change as scene changes. It expands the advantage of light field rendering to... (Update)

Context of citations to this paper:   More

.... Instead of putting together a dynamic scene from one static light field for each rigid but moving object, as it was described in [5], we subdivide the dynamic scene into k time steps and model each with a complete static light field of the scene. We are thus able to not...

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BibTeX entry:   (Update)

W. Li, Q. Ke, X. Huang, and N. Zheng. Light field rendering of dynamic scene. Machine Graphics and Vision, 7(3), 1998. http://citeseer.ist.psu.edu/li98light.html   More

@misc{ li98light,
  author = "W. Li and Q. Ke and X. Huang and N. Zheng",
  title = "Light field rendering of dynamic scene",
  text = "W. Li, Q. Ke, X. Huang, and N. Zheng. Light field rendering of dynamic
    scene. Machine Graphics and Vision, 7(3), 1998.",
  year = "1998",
  url = "citeseer.ist.psu.edu/li98light.html" }
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